Player Matchup

Hera
Hera
ImSoBadBangBang
Hera
Level 78
God Stats
5W - 8L
1,657 SR
Queue Stats
413W - 422L
1,499 Elo+
Party 3
Athena
Athena
Jetsby86
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
OffOnBack
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,548 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XssthastX
Ah Muzen Cab
Level 19
God Stats
2W - 1L
1,818 SR
Queue Stats
21W - 18L
1,598 Elo+
Party 2
Cupid
Cupid
zTahw
Cupid
Level 28
God Stats
2W - 2L
1,662 SR
Queue Stats
178W - 177L
1,514 Elo+
Solo
Team Averages
Level 32
1,627 SR
1,532 Elo+

VS

Team Averages
Level 21
1,648 SR
1,613 Elo+
Geb
Geb
Billybobbybobsen
Geb
Level 24
God Stats
2W - 1L
1,759 SR
Queue Stats
34W - 21L
1,664 Elo+
Party 1
Anubis
Anubis
ChaØsWaNtEd
Anubis
Level 25
God Stats
37W - 34L
1,563 SR
Queue Stats
497W - 492L
1,535 Elo+
Solo
Mercury
Mercury
FrodeG
Mercury
Level 25
God Stats
6W - 2L
1,650 SR
Queue Stats
41W - 23L
1,688 Elo+
Party 1
Artemis
Artemis
Slaughtered
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,510 Elo+
Party 1
Nike
Nike
sundbyslayer
Nike
Level 19
God Stats
11W - 4L
1,771 SR
Queue Stats
43W - 26L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,924
495
10,011
8,439
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Jetsby86
Athena
10
1 / 6 / 2
7,315
457
3,719
16,581
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
OffOnBack
Nemesis
6
0 / 7 / 2
5,438
340
1,404
8,995
2,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
XssthastX
Ah Muzen Cab
11
1 / 6 / 1
6,876
430
5,455
10,322
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
zTahw
Cupid
12
2 / 6 / 1
7,580
474
3,098
9,844
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 12
7,629
477
5,250
10,477
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
14
6 / 1 / 7
8,782
549
9,638
7,959
4,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
FrodeG
Mercury
14
8 / 2 / 7
8,969
561
10,382
10,152
3,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Slaughtered
Artemis
15
5 / 1 / 4
9,108
569
7,557
7,595
3,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
8 / 0 / 12
9,496
594
9,369
9,029
5,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
6
Kills
29
30
Deaths
6
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
2
12
4
W
Anubis
6
1
7
9.5
W
Mercury
FrodeG
Mercury
8
2
7
5.75
L
2
5
4
0.8
L
Athena
Jetsby86
Athena
1
6
2
0.33
L
Nemesis
OffOnBack
Nemesis
0
7
2
0.14
W
Artemis
Slaughtered
Artemis
5
1
4
7
L
Ah Muzen Cab
XssthastX
Ah Muzen Cab
1
6
1
0.25
W
8
0
12
14
L
Cupid
zTahw
Cupid
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,687
Damage
42,196
54,181
Taken
45,212
17,728
Mitigated
27,618
8,231
Healing
11,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,250
722
0
1,947
10,477
10,567
116
2,774
7,703
14,214
0
W
Anubis
9,638
563
0
4,511
7,959
4,125
1,328
3,929
4,030
54,856
0
W
Mercury
FrodeG
Mercury
10,382
6,576
0
2,405
10,152
3,725
2,964
2,444
7,708
0
42,308
L
10,011
2,587
118
1,249
8,439
2,559
0
4,381
4,058
50,162
0
L
Athena
Jetsby86
Athena
3,719
616
0
2,740
16,581
5,807
0
4,717
11,864
19,967
0
L
Nemesis
OffOnBack
Nemesis
1,404
242
0
1,042
8,995
2,335
0
1,594
7,401
0
9,199
W
Artemis
Slaughtered
Artemis
7,557
3,859
0
3,056
7,595
3,434
2,375
2,231
5,364
0
60,567
L
Ah Muzen Cab
XssthastX
Ah Muzen Cab
5,455
1,588
0
2,093
10,322
4,186
0
2,215
8,107
0
27,648
W
9,369
1,744
0
0
9,029
5,767
781
2,352
6,677
0
48,655
L
Cupid
zTahw
Cupid
3,098
1,604
201
788
9,844
2,841
990
1,981
7,863
0
34,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,133
Gold Earned
43,984
271
Minions Killed
413
0
Camps Cleared
0
1,326,629
Distance Traveled
1,581,608
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,629
477
14
1
0
335,385
6
W
Anubis
8,782
549
101
6
0
274,547
5
W
Mercury
8,969
561
90
6
0
346,332
3
L
Hera
7,924
495
101
6
0
258,297
2
L
Athena
7,315
457
32
2
0
299,244
6
L
Nemesis
5,438
340
20
1
0
247,532
0
W
Artemis
9,108
569
124
8
0
277,506
1
L
Ah Muzen Cab
6,876
430
48
3
0
264,824
4
W
Nike
9,496
594
84
5
0
347,838
4
L
Cupid
7,580
474
70
4
0
256,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role