Player Matchup

Sol
Sol
FidyFive
Sol
Level 146
God Stats
130W - 64L
1,724 SR
Queue Stats
422W - 386L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
OGAITNASCOOT
Sun Wukong
Level 102
God Stats
18W - 5L
1,630 SR
Queue Stats
252W - 229L
1,539 Elo+
Solo
Terra
Terra
ThatzVinyl
Terra
Level 54
God Stats
1W - 5L
1,364 SR
Queue Stats
82W - 94L
1,434 Elo+
Solo
Nemesis
Nemesis
mbh0016
Nemesis
Level 121
God Stats
5W - 1L
1,720 SR
Queue Stats
20W - 34L
1,420 Elo+
Solo
Jing Wei
Jing Wei
xASx z Rowli z
Jing Wei
Level 61
God Stats
2W - 4L
1,420 SR
Queue Stats
288W - 299L
1,440 Elo+
Solo
Team Averages
Level 97
1,572 SR
1,476 Elo+

VS

Team Averages
Level 115
1,690 SR
1,482 Elo+
Artio
Artio
AnitaSigg
Artio
Level 36
God Stats
0W - 1L
1,617 SR
Queue Stats
7W - 8L
1,518 Elo+
Solo
Agni
Agni
KingMcGee98
Agni
Level 122
God Stats
25W - 23L
1,486 SR
Queue Stats
253W - 229L
1,467 Elo+
Solo
Osiris
Osiris
Laviathon10
Osiris
Level 145
God Stats
23W - 17L
2,085 SR
Queue Stats
400W - 401L
1,474 Elo+
Solo
Rama
Rama
Undertaker21I
Rama
Level 114
God Stats
4W - 4L
1,500 SR
Queue Stats
554W - 542L
1,467 Elo+
Solo
Ravana
Ravana
xXSrTaquitoXx
Ravana
Level 157
God Stats
7W - 8L
1,761 SR
Queue Stats
653W - 643L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 12
18,018
501
26,308
33,726
12,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
OGAITNASCOOT
Sun Wukong
20
6 / 1 / 14
19,961
554
29,541
39,794
42,518
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
20
3 / 2 / 13
18,361
510
14,746
34,062
23,877
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Nemesis
mbh0016
Nemesis
20
11 / 2 / 10
18,475
513
15,562
22,381
13,231
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
20
6 / 4 / 7
17,874
497
25,411
26,978
10,075
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AnitaSigg
Artio
19
1 / 7 / 6
12,575
349
8,745
37,836
30,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 8 / 9
15,785
438
34,739
24,453
10,513
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
20
7 / 7 / 3
17,690
491
23,528
32,630
27,484
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 5 / 5
14,223
395
10,703
23,452
9,941
20
5 / 7 / 6
17,064
474
30,239
32,539
24,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
34
Kills
16
16
Deaths
34
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
AnitaSigg
Artio
1
7
6
0.57
W
8
7
12
2
L
3
8
9
0.94
L
Osiris
7
7
3
1.21
W
Sun Wukong
OGAITNASCOOT
Sun Wukong
6
1
14
13
W
Terra
3
2
13
4.75
L
0
5
5
0.5
W
Nemesis
mbh0016
Nemesis
11
2
10
8
W
Jing Wei
6
4
7
2.38
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,568
Damage
107,954
156,941
Taken
150,910
101,789
Mitigated
103,458
71,497
Healing
35,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AnitaSigg
Artio
8,745
954
1,036
7,151
37,836
30,563
0
12,914
24,283
29,861
0
W
26,308
7,040
342
16,665
33,726
12,088
6,761
13,579
20,147
125,569
0
L
34,739
1,442
347
6,443
24,453
10,513
361
8,640
15,729
140,212
0
L
Osiris
23,528
9,608
0
2,772
32,630
27,484
531
8,662
23,968
0
166,222
W
Sun Wukong
OGAITNASCOOT
Sun Wukong
29,541
5,813
0
19,247
39,794
42,518
1,409
11,767
28,027
0
154,538
W
Terra
14,746
2,987
5,530
7,690
34,062
23,877
1,435
8,262
25,800
78,003
0
L
10,703
9,735
0
5,922
23,452
9,941
1,456
3,340
20,112
0
114,629
W
Nemesis
mbh0016
Nemesis
15,562
6,048
0
8,671
22,381
13,231
1,226
6,352
16,029
0
118,745
W
Jing Wei
25,411
22,641
1,824
11,528
26,978
10,075
3,484
5,724
21,254
0
150,363
L
30,239
9,025
0
11,435
32,539
24,957
555
9,244
23,295
4,412
132,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,689
Gold Earned
77,337
863
Minions Killed
815
0
Camps Cleared
0
3,307,699
Distance Traveled
3,016,357
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,575
349
35
1
0
623,570
1
W
Sol
18,018
501
179
5
0
520,610
2
L
Agni
15,785
438
196
5
0
630,643
0
L
Osiris
17,690
491
195
5
0
679,865
10
W
Sun Wukong
19,961
554
242
7
0
682,586
5
W
Terra
18,361
510
106
3
0
664,597
6
L
Rama
14,223
395
178
5
0
498,832
6
W
Nemesis
18,475
513
152
4
0
774,992
9
W
Jing Wei
17,874
497
184
5
0
664,914
2
L
Ravana
17,064
474
211
6
0
583,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role