Player Matchup

Terra
Terra
Cainsy31
Terra
Level 21
God Stats
9W - 5L
1,865 SR
Queue Stats
82W - 68L
1,541 Elo+
Party 1
Mercury
Mercury
CjdomsDaddy
Mercury
Level 24
God Stats
31W - 26L
1,573 SR
Queue Stats
54W - 45L
1,497 Elo+
Solo
Ra
Ra
Drink_more_Beer_
Ra
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 24L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SAT602
Cu Chulainn
Level 13
God Stats
4W - 4L
1,193 SR
Queue Stats
55W - 48L
1,567 Elo+
Solo
Danzaburou
Danzaburou
The_Haughton
Danzaburou
Level 28
God Stats
10W - 7L
1,557 SR
Queue Stats
170W - 142L
1,533 Elo+
Party 1
Team Averages
Level 18
1,538 SR
1,528 Elo+

VS

Team Averages
Level 26
1,693 SR
1,538 Elo+
Ymir
Ymir
Ivory3127
Ymir
Level 22
God Stats
5W - 3L
1,801 SR
Queue Stats
7W - 11L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
Legendsoldier321
Gilgamesh
Level 35
God Stats
40W - 25L
1,719 SR
Queue Stats
405W - 380L
1,560 Elo+
Party 2
Janus
Janus
Mr0neTwo91
Janus
Level 26
God Stats
6W - 1L
1,947 SR
Queue Stats
135W - 121L
1,529 Elo+
Party 2
Medusa
Medusa
Muten-Roshi17
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 201L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
pm_901
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 140L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cainsy31
Terra
17
3 / 2 / 15
13,039
567
8,624
24,019
30,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
CjdomsDaddy
Mercury
20
6 / 1 / 10
13,250
576
10,900
18,465
8,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 0 / 5
15,295
665
18,554
11,270
6,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SAT602
Cu Chulainn
19
6 / 1 / 4
13,388
582
12,359
18,646
20,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
The_Haughton
Danzaburou
17
5 / 3 / 10
12,977
564
16,197
16,192
7,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 5 / 0
8,932
388
3,948
13,579
9,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
17
5 / 6 / 0
10,815
470
11,490
23,275
22,047
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Janus
16
1 / 4 / 0
10,072
438
9,899
9,206
3,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 9 / 5
9,963
433
13,869
20,900
7,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
pm_901
Kuzenbo
13
1 / 4 / 3
8,936
389
7,730
22,804
25,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
7
7
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Terra
Cainsy31
Terra
3
2
15
5.25
W
Mercury
CjdomsDaddy
Mercury
6
1
10
11
W
7
0
5
9.5
L
Ymir
0
5
0
0
L
Gilgamesh
5
6
0
0.83
L
Janus
1
4
0
0.25
L
0
9
5
0.28
W
Cu Chulainn
SAT602
Cu Chulainn
6
1
4
8
W
Danzaburou
The_Haughton
Danzaburou
5
3
10
3.33
L
Kuzenbo
pm_901
Kuzenbo
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,634
Damage
46,936
88,592
Taken
89,764
73,410
Mitigated
68,140
36,374
Healing
15,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cainsy31
Terra
8,624
2,847
3,089
7,432
24,019
30,020
1,482
4,623
19,326
28,844
0
W
Mercury
CjdomsDaddy
Mercury
10,900
6,319
0
2,272
18,465
8,937
0
5,325
12,823
0
119,897
W
18,554
2,260
5,854
6,985
11,270
6,362
2,648
2,681
8,461
138,895
0
L
Ymir
3,948
48
0
1,283
13,579
9,902
1,358
2,922
10,596
40,272
0
L
Gilgamesh
11,490
3,020
0
5,472
23,275
22,047
0
8,257
14,788
0
70,234
L
Janus
9,899
241
116
870
9,206
3,025
0
1,980
7,216
68,237
0
L
13,869
6,792
0
5,079
20,900
7,422
0
7,696
13,122
0
70,283
W
Cu Chulainn
SAT602
Cu Chulainn
12,359
3,454
0
3,161
18,646
20,352
1,605
4,258
14,026
2,299
76,846
W
Danzaburou
The_Haughton
Danzaburou
16,197
9,594
0
7,581
16,192
7,739
5,219
3,785
12,379
0
82,979
L
Kuzenbo
pm_901
Kuzenbo
7,730
1,788
0
2,299
22,804
25,744
0
7,170
15,509
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,949
Gold Earned
48,718
689
Minions Killed
491
0
Camps Cleared
0
2,248,790
Distance Traveled
1,963,890
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,039
567
39
2
0
432,823
4
W
Mercury
13,250
576
139
6
0
516,147
4
W
Ra
15,295
665
257
11
0
489,011
4
L
Ymir
8,932
388
93
4
0
335,082
1
L
Gilgamesh
10,815
470
114
5
0
458,241
3
L
Janus
10,072
438
153
7
0
425,007
4
L
Medusa
9,963
433
105
5
0
353,646
4
W
Cu Chulainn
13,388
582
130
6
0
421,042
6
W
Danzaburou
12,977
564
124
5
0
389,767
3
L
Kuzenbo
8,936
389
26
1
0
391,914
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role