Player Matchup

Loki
Loki
K1ngButch
Loki
Level 28
God Stats
9W - 8L
1,500 SR
Queue Stats
93W - 83L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Miradosha
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
SPSSNRossgard
Artemis
Level 17
God Stats
5W - 4L
1,593 SR
Queue Stats
25W - 27L
1,420 Elo+
Party 3
Baron Samedi
Baron Samedi
VanoOtzharyu
Baron Samedi
Level 23
God Stats
12W - 11L
1,470 SR
Queue Stats
36W - 33L
1,405 Elo+
Party 3
Cthulhu
Cthulhu
ƒíñµñ
Cthulhu
Level 26
God Stats
4W - 1L
1,830 SR
Queue Stats
42W - 45L
1,460 Elo+
Party 2
Team Averages
Level 24
1,579 SR
1,448 Elo+

VS

Team Averages
Level 29
1,625 SR
1,444 Elo+
Anubis
Anubis
AM1NE1993
Anubis
Level 27
God Stats
10W - 13L
1,398 SR
Queue Stats
28W - 48L
1,334 Elo+
Solo
Ymir
Ymir
Andmodeus
Ymir
Level 29
God Stats
20W - 27L
1,588 SR
Queue Stats
283W - 288L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
CONMARI
Gilgamesh
Level 27
God Stats
4W - 2L
1,857 SR
Queue Stats
72W - 75L
1,444 Elo+
Solo
Mercury
Mercury
Cyskow
Mercury
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 132L
1,498 Elo+
Party 1
Artemis
Artemis
Fihiv123
Artemis
Level 36
God Stats
26W - 21L
1,784 SR
Queue Stats
321W - 331L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
6 / 6 / 11
11,978
521
9,721
18,662
5,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Miradosha
Nu Wa
15
2 / 5 / 12
9,518
414
10,355
12,485
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
16
3 / 8 / 11
10,090
439
10,877
12,316
3,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
VanoOtzharyu
Baron Samedi
20
10 / 4 / 9
12,892
561
13,254
12,983
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ƒíñµñ
Cthulhu
18
8 / 0 / 8
12,182
530
14,583
12,829
19,375
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AM1NE1993
Anubis
19
9 / 10 / 3
12,672
551
16,765
17,810
8,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
15
2 / 4 / 10
9,747
424
8,038
15,439
11,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
CONMARI
Gilgamesh
18
3 / 9 / 1
11,242
489
10,523
18,049
12,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Cyskow
Mercury
15
1 / 3 / 2
10,078
438
4,359
14,139
4,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Fihiv123
Artemis
17
8 / 3 / 2
10,838
471
13,135
13,494
5,002
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
41
29
Kills
23
23
Deaths
29
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anubis
AM1NE1993
Anubis
9
10
3
1.05
L
Ymir
2
4
10
1.75
L
Gilgamesh
CONMARI
Gilgamesh
3
9
1
0.39
L
Mercury
Cyskow
Mercury
1
3
2
0.67
L
Artemis
Fihiv123
Artemis
8
3
2
3
W
Loki
6
6
11
1.92
W
Nu Wa
Miradosha
Nu Wa
2
5
12
1.6
W
Artemis
3
8
11
1.06
W
Baron Samedi
VanoOtzharyu
Baron Samedi
10
4
9
3.63
W
Cthulhu
ƒíñµñ
Cthulhu
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,790
Damage
52,820
69,275
Taken
78,931
38,391
Mitigated
42,159
18,596
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AM1NE1993
Anubis
16,765
1,234
0
5,585
17,810
8,661
849
6,272
11,282
89,197
0
L
Ymir
8,038
252
0
677
15,439
11,635
120
8,264
7,027
43,733
0
L
Gilgamesh
CONMARI
Gilgamesh
10,523
2,256
0
339
18,049
12,291
3,485
9,517
8,408
0
67,982
L
Mercury
Cyskow
Mercury
4,359
1,439
0
3,172
14,139
4,570
867
5,745
8,331
0
61,500
L
Artemis
Fihiv123
Artemis
13,135
7,263
0
3,668
13,494
5,002
1,970
7,755
5,691
0
63,000
W
Loki
9,721
2,389
0
4,268
18,662
5,982
234
8,130
10,532
0
75,694
W
Nu Wa
Miradosha
Nu Wa
10,355
3,563
379
1,777
12,485
3,887
1,169
4,178
8,307
46,923
0
W
Artemis
10,877
6,397
1,170
696
12,316
3,812
558
4,929
7,387
0
40,504
W
Baron Samedi
VanoOtzharyu
Baron Samedi
13,254
1,491
3,792
3,754
12,983
5,335
1,207
5,609
7,374
76,182
0
W
Cthulhu
ƒíñµñ
Cthulhu
14,583
1,052
344
2,416
12,829
19,375
924
1,957
10,872
60,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,660
Gold Earned
54,577
513
Minions Killed
560
0
Camps Cleared
0
2,003,769
Distance Traveled
1,979,076
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,672
551
141
6
0
315,779
0
L
Ymir
9,747
424
63
3
0
424,152
10
L
Gilgamesh
11,242
489
127
6
0
378,739
0
L
Mercury
10,078
438
121
5
0
466,876
1
L
Artemis
10,838
471
108
5
0
393,530
1
W
Loki
11,978
521
141
6
0
441,340
3
W
Nu Wa
9,518
414
60
3
0
329,093
0
W
Artemis
10,090
439
63
3
0
374,789
2
W
Baron Samedi
12,892
561
132
6
0
386,765
1
W
Cthulhu
12,182
530
117
5
0
471,782
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role