Player Matchup

Sylvanus
Sylvanus
Crysan
Sylvanus
Level 19
God Stats
26W - 21L
1,681 SR
Queue Stats
112W - 117L
1,378 Elo+
Solo
Bellona
Bellona
LuKKa0
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 1
Artemis
Artemis
Marqueenn
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,250 Elo+
Party 1
Izanami
Izanami
Meredian05312000
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
QuesoteJr
Thor
Level 13
God Stats
4W - 7L
1,423 SR
Queue Stats
137W - 156L
1,240 Elo+
Solo
Team Averages
Level 12
1,521 SR
1,335 Elo+

VS

Team Averages
Level 11
1,438 SR
1,383 Elo+
Yemoja
Yemoja
Grangrenita
Yemoja
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Solo
Skadi
Skadi
Relo1224
Skadi
Level 8
God Stats
6W - 5L
1,500 SR
Queue Stats
31W - 18L
1,500 Elo+
Solo
Bellona
Bellona
ToxxicaPsycho
Bellona
Level 24
God Stats
19W - 32L
1,363 SR
Queue Stats
162W - 250L
1,300 Elo+
Solo
Nemesis
Nemesis
ellos9
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,256 Elo+
Party 2
Olorun
Olorun
sadroulaaa
Olorun
Level 16
God Stats
1W - 0L
1,328 SR
Queue Stats
14W - 18L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Crysan
Sylvanus
15
4 / 2 / 2
9,666
483
10,046
15,680
16,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
LuKKa0
Bellona
13
0 / 4 / 0
8,423
421
7,747
11,217
8,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Marqueenn
Artemis
13
1 / 6 / 4
8,270
414
7,758
14,747
5,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 4 / 2
11,245
562
12,212
15,019
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
6 / 3 / 0
9,812
491
10,081
13,327
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 2 / 10
10,015
501
8,966
10,855
7,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
Relo1224
Skadi
16
7 / 4 / 4
10,241
512
21,816
14,639
5,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
17
6 / 0 / 1
10,646
532
7,707
16,230
14,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ellos9
Nemesis
17
5 / 2 / 1
10,863
543
6,996
15,737
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
sadroulaaa
Olorun
15
0 / 8 / 1
8,800
440
4,247
15,276
5,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
16
Kills
19
19
Deaths
16
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Crysan
Sylvanus
4
2
2
2.5
W
Yemoja
1
2
10
3
L
Bellona
LuKKa0
Bellona
0
4
0
0
L
Artemis
Marqueenn
Artemis
1
6
4
0.5
L
5
4
2
1.5
L
Thor
6
3
0
2
W
Skadi
Relo1224
Skadi
7
4
4
2.25
W
Bellona
6
0
1
6.5
W
Nemesis
ellos9
Nemesis
5
2
1
2.75
W
Olorun
sadroulaaa
Olorun
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,844
Damage
49,732
69,990
Taken
72,737
43,194
Mitigated
39,192
23,405
Healing
24,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Crysan
Sylvanus
10,046
2,544
3,840
7,165
15,680
16,629
222
4,624
11,056
39,994
0
W
Yemoja
8,966
1,782
3,195
3,814
10,855
7,780
749
3,488
7,367
33,839
0
L
Bellona
LuKKa0
Bellona
7,747
2,155
0
872
11,217
8,353
0
418
10,799
0
37,162
L
Artemis
Marqueenn
Artemis
7,758
3,140
0
2,624
14,747
5,871
200
2,990
11,757
0
39,037
L
12,212
9,223
0
5,408
15,019
6,634
5,072
3,762
11,257
0
92,506
L
Thor
10,081
2,115
0
3,496
13,327
5,707
0
1,419
11,908
0
56,255
W
Skadi
Relo1224
Skadi
21,816
12,038
0
1,869
14,639
5,255
3,117
4,861
9,778
0
71,071
W
Bellona
7,707
2,083
0
4,748
16,230
14,592
0
0
16,230
0
43,258
W
Nemesis
ellos9
Nemesis
6,996
4,078
0
8,908
15,737
6,117
0
1,010
14,727
0
74,340
W
Olorun
sadroulaaa
Olorun
4,247
2,021
0
2,446
15,276
5,448
922
687
14,589
48,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,416
Gold Earned
50,565
485
Minions Killed
473
0
Camps Cleared
0
1,639,990
Distance Traveled
1,808,558
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,666
483
66
3
0
326,094
4
W
Yemoja
10,015
501
51
3
0
332,550
0
L
Bellona
8,423
421
80
4
0
347,079
0
L
Artemis
8,270
414
68
3
0
287,161
1
L
Izanami
11,245
562
182
9
0
276,340
0
L
Thor
9,812
491
89
4
0
403,316
3
W
Skadi
10,241
512
128
6
0
331,495
4
W
Bellona
10,646
532
99
5
0
445,274
2
W
Nemesis
10,863
543
105
5
0
385,360
1
W
Olorun
8,800
440
90
5
0
313,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role