Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NuevoSierra
Arachne
Level 115
God Stats
4W - 8L
1,290 SR
Queue Stats
235W - 249L
1,417 Elo+
Solo
Horus
Horus
Popbobz
Horus
Level 51
God Stats
5W - 8L
1,475 SR
Queue Stats
183W - 194L
1,430 Elo+
Solo
Chang'e
Chang'e
SoulReaper5700
Chang'e
Level 85
God Stats
12W - 10L
1,500 SR
Queue Stats
196W - 238L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
WhitEDrNooBy
Cernunnos
Level 140
God Stats
9W - 8L
1,521 SR
Queue Stats
281W - 293L
1,406 Elo+
Party 1
Team Averages
Level 91
1,457 SR
1,422 Elo+

VS

Team Averages
Level 104
1,493 SR
1,465 Elo+
Anhur
Anhur
Baihu_blaze
Anhur
Level 154
God Stats
3W - 7L
1,422 SR
Queue Stats
326W - 366L
1,427 Elo+
Solo
King Arthur
King Arthur
DangerDarkFell
King Arthur
Level 69
God Stats
40W - 56L
1,428 SR
Queue Stats
797W - 775L
1,468 Elo+
Solo
Ravana
Ravana
WolfishFlame80
Ravana
Level 79
God Stats
0W - 1L
1,844 SR
Queue Stats
138W - 124L
1,522 Elo+
Solo
Scylla
Scylla
chrisibarra23
Scylla
Level 147
God Stats
3W - 8L
1,273 SR
Queue Stats
302W - 323L
1,411 Elo+
Solo
Aphrodite
Aphrodite
iamthatguy24_TTV
Aphrodite
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 1
5,401
540
2,481
5,122
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
NuevoSierra
Arachne
10
5 / 0 / 1
5,819
582
5,599
5,379
1,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
Popbobz
Horus
10
1 / 1 / 1
5,296
530
3,005
9,168
5,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 6
5,023
502
3,894
6,129
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
WhitEDrNooBy
Cernunnos
10
8 / 2 / 1
6,169
617
6,024
6,199
1,718
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 3
5,300
530
3,899
7,794
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
DangerDarkFell
King Arthur
9
1 / 2 / 0
5,408
541
5,974
6,560
2,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 2 / 1
5,204
520
2,810
4,052
1,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 1
5,471
547
4,203
4,348
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Aphrodite
9
2 / 4 / 2
5,756
576
3,204
7,446
2,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
15
Kills
8
8
Deaths
15
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
2
1
0.75
L
2
5
3
0.7
L
King Arthur
DangerDarkFell
King Arthur
1
2
0
0.5
W
Arachne
NuevoSierra
Arachne
5
0
1
5.5
W
Horus
Popbobz
Horus
1
1
1
1.5
W
0
3
6
1
W
Cernunnos
WhitEDrNooBy
Cernunnos
8
2
1
4.25
L
2
2
1
1.25
L
1
2
1
0.75
L
Aphrodite
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
20,090
31,997
Taken
30,200
13,246
Mitigated
9,618
11,416
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,481
41
0
890
5,122
1,103
390
3,080
1,708
25,580
0
L
3,899
2,226
214
1,842
7,794
1,789
0
2,256
5,538
0
16,625
L
King Arthur
DangerDarkFell
King Arthur
5,974
1,048
0
1,910
6,560
2,434
0
0
6,289
0
30,520
W
Arachne
NuevoSierra
Arachne
5,599
4,541
0
1,120
5,379
1,503
0
687
4,630
0
23,102
W
Horus
Popbobz
Horus
3,005
1,199
101
4,068
9,168
5,173
0
0
9,168
0
18,636
W
3,894
332
327
2,193
6,129
3,749
0
1,364
4,765
17,186
0
W
Cernunnos
WhitEDrNooBy
Cernunnos
6,024
2,099
0
2,717
6,199
1,718
0
1,840
4,319
0
26,147
L
2,810
454
0
94
4,052
1,267
146
149
3,840
0
24,925
L
4,203
133
0
917
4,348
1,330
39
1,895
2,267
26,657
0
L
Aphrodite
3,204
508
1,296
3,566
7,446
2,798
0
1,847
5,557
21,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
27,139
218
Minions Killed
234
0
Camps Cleared
0
875,363
Distance Traveled
878,447
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,401
540
64
6
0
186,719
0
L
Anhur
5,300
530
35
4
0
165,876
1
L
King Arthur
5,408
541
51
5
0
182,245
1
W
Arachne
5,819
582
40
4
0
189,797
3
W
Horus
5,296
530
38
4
0
164,217
0
W
Chang'e
5,023
502
33
3
0
177,672
0
W
Cernunnos
6,169
617
43
4
0
156,958
2
L
Ravana
5,204
520
55
6
0
204,101
1
L
Scylla
5,471
547
57
6
0
159,056
1
L
Aphrodite
5,756
576
36
4
0
167,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role