Player Matchup

Loki
Loki
Boop135
Loki
Level 7
God Stats
26W - 24L
1,287 SR
Queue Stats
271W - 300L
1,194 Elo+
Solo
Izanami
Izanami
DaftGlitter
Izanami
Level 21
God Stats
10W - 9L
1,576 SR
Queue Stats
73W - 86L
1,357 Elo+
Solo
Hera
Hera
Sir-Ion
Hera
Level 11
God Stats
31W - 28L
1,605 SR
Queue Stats
61W - 47L
1,467 Elo+
Solo
Jormungandr
Jormungandr
StayHot_J0
Jormungandr
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
23W - 21L
1,415 Elo+
Party 1
Arachne
Arachne
slayerswagger123
Arachne
Level 18
God Stats
11W - 17L
1,456 SR
Queue Stats
32W - 34L
1,386 Elo+
Party 1
Team Averages
Level 17
1,482 SR
1,364 Elo+

VS

Team Averages
Level 11
1,613 SR
1,375 Elo+
Yemoja
Yemoja
Brohan242
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,231 Elo+
Solo
Neith
Neith
MousOne06
Neith
Level 24
God Stats
1W - 0L
1,738 SR
Queue Stats
22W - 20L
1,182 Elo+
Solo
Sol
Sol
Ulric_Stormbloke
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,223 Elo+
Solo
Fenrir
Fenrir
VivasaltXQ
Fenrir
Level 8
God Stats
9W - 6L
1,829 SR
Queue Stats
110W - 108L
1,771 Elo+
Solo
Chang'e
Chang'e
XCamiDestruxtorX
Chang'e
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boop135
Loki
17
0 / 4 / 3
11,571
771
3,965
8,749
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
DaftGlitter
Izanami
19
1 / 11 / 8
13,403
894
16,259
27,729
13,950
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
Sir-Ion
Hera
20
3 / 5 / 8
13,400
893
23,466
15,806
6,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
StayHot_J0
Jormungandr
20
4 / 3 / 9
13,918
928
20,149
20,506
24,905
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
6 / 5 / 5
13,571
905
22,821
27,653
10,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Brohan242
Yemoja
20
1 / 1 / 20
14,907
994
8,354
13,167
15,824
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
MousOne06
Neith
20
13 / 1 / 11
15,249
1,017
31,942
19,307
8,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
0 / 5 / 17
14,169
945
8,517
24,583
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
VivasaltXQ
Fenrir
20
7 / 7 / 13
14,411
961
30,591
23,889
15,276
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 0 / 12
14,365
958
15,686
14,012
5,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
101
14
Kills
28
28
Deaths
14
33
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Loki
Boop135
Loki
0
4
3
0.38
W
Yemoja
Brohan242
Yemoja
1
1
20
11
L
Izanami
DaftGlitter
Izanami
1
11
8
0.45
W
Neith
MousOne06
Neith
13
1
11
18.5
L
Hera
Sir-Ion
Hera
3
5
8
1.4
L
Jormungandr
StayHot_J0
Jormungandr
4
3
9
2.83
W
0
5
17
1.7
W
Fenrir
VivasaltXQ
Fenrir
7
7
13
1.93
W
7
0
12
13
L
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,660
Damage
95,090
100,443
Taken
94,958
58,708
Mitigated
59,590
11,027
Healing
35,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Boop135
Loki
3,965
470
0
83
8,749
2,867
0
2,531
6,218
0
11,472
W
Yemoja
Brohan242
Yemoja
8,354
1,661
5,786
2,890
13,167
15,824
0
7,302
5,865
36,658
0
L
Izanami
DaftGlitter
Izanami
16,259
10,347
1,364
621
27,729
13,950
0
5,732
21,997
0
59,868
W
Neith
MousOne06
Neith
31,942
17,175
0
11,096
19,307
8,724
0
9,807
9,500
0
75,169
L
Hera
Sir-Ion
Hera
23,466
4,982
272
1,919
15,806
6,001
0
3,955
11,851
53,271
0
L
Jormungandr
StayHot_J0
Jormungandr
20,149
4,345
572
1,022
20,506
24,905
0
8,681
11,825
44,188
0
W
8,517
3,051
0
6,049
24,583
13,917
0
10,569
14,014
39,777
0
W
Fenrir
VivasaltXQ
Fenrir
30,591
8,508
0
2,231
23,889
15,276
0
10,761
13,128
0
48,566
W
15,686
655
3,978
3,933
14,012
5,849
0
5,176
8,836
49,410
0
L
22,821
15,926
1,299
3,875
27,653
10,985
0
11,658
15,995
0
32,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,863
Gold Earned
73,101
251
Minions Killed
321
5
Camps Cleared
8
1,142,776
Distance Traveled
1,341,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,571
771
11
1
4
152,816
0
W
Yemoja
14,907
994
45
3
0
268,552
0
L
Izanami
13,403
894
122
8
0
212,795
0
W
Neith
15,249
1,017
92
6
2
272,117
0
L
Hera
13,400
893
65
4
0
272,502
0
L
Jormungandr
13,918
928
35
2
1
217,545
0
W
Sol
14,169
945
68
5
4
248,416
0
W
Fenrir
14,411
961
37
2
2
268,300
0
W
Chang'e
14,365
958
79
5
0
284,272
0
L
Arachne
13,571
905
18
1
0
287,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role