Player Matchup

Nu Wa
Nu Wa
NewWorldLeader
Nu Wa
Level 23
God Stats
17W - 8L
1,505 SR
Queue Stats
88W - 109L
1,351 Elo+
Party 3
Cthulhu
Cthulhu
Reignz
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
RudxzV2
Amaterasu
Level 38
God Stats
1W - 1L
1,324 SR
Queue Stats
55W - 55L
1,483 Elo+
Party 2
Arachne
Arachne
iPritzz
Arachne
Level 115
God Stats
4W - 1L
1,912 SR
Queue Stats
52W - 48L
1,483 Elo+
Party 2
Anhur
Anhur
torbenvestur
Anhur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,424 Elo+
Party 3
Team Averages
Level 52
1,548 SR
1,448 Elo+

VS

Team Averages
Level 57
1,559 SR
1,423 Elo+
Eset
Eset
DeadIy_Enforcer1
Eset
Level 68
God Stats
1W - 3L
1,321 SR
Queue Stats
150W - 196L
1,352 Elo+
Party 4
Medusa
Medusa
JMANN477
Medusa
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 316L
1,503 Elo+
Party 1
Vamana
Vamana
MercMorgan
Vamana
Level 21
God Stats
3W - 1L
1,695 SR
Queue Stats
138W - 150L
1,355 Elo+
Party 4
Bacchus
Bacchus
Riesaroni22
Bacchus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 248L
1,398 Elo+
Solo
Loki
Loki
feddywap
Loki
Level 106
God Stats
4W - 1L
1,780 SR
Queue Stats
217W - 201L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
8,785
462
6,971
8,356
2,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Reignz
Cthulhu
16
8 / 1 / 6
10,722
564
11,845
11,287
9,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
RudxzV2
Amaterasu
16
2 / 4 / 6
9,742
513
10,856
19,479
16,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
iPritzz
Arachne
18
13 / 2 / 3
11,227
591
16,136
14,866
5,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 4 / 8
6,893
363
1,254
5,072
1,132
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,514
501
7,791
11,177
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
JMANN477
Medusa
13
2 / 6 / 2
8,640
455
7,634
12,012
4,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
MercMorgan
Vamana
16
2 / 3 / 2
9,910
522
13,917
19,887
12,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Riesaroni22
Bacchus
12
2 / 6 / 2
8,114
427
2,729
13,969
10,204
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
15
5 / 4 / 3
9,351
492
9,826
14,667
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
14
14
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Medusa
JMANN477
Medusa
2
6
2
0.5
L
Vamana
MercMorgan
Vamana
2
3
2
1
W
2
3
7
1.83
W
Cthulhu
Reignz
Cthulhu
8
1
6
11
L
Bacchus
Riesaroni22
Bacchus
2
6
2
0.5
W
Amaterasu
RudxzV2
Amaterasu
2
4
6
1.25
L
Loki
5
4
3
1.63
W
Arachne
iPritzz
Arachne
13
2
3
7.25
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,062
Damage
41,897
59,060
Taken
71,712
35,753
Mitigated
35,079
16,213
Healing
14,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,791
231
0
1,411
11,177
3,994
884
3,961
7,216
61,085
0
L
Medusa
JMANN477
Medusa
7,634
3,105
0
620
12,012
4,110
360
5,760
6,252
0
51,416
L
Vamana
MercMorgan
Vamana
13,917
6,282
0
6,381
19,887
12,086
2,238
1,198
18,689
0
67,541
W
6,971
1,662
0
218
8,356
2,817
1,008
4,365
3,991
40,056
0
W
Cthulhu
Reignz
Cthulhu
11,845
330
165
3,711
11,287
9,467
278
2,119
9,168
58,845
0
L
Bacchus
Riesaroni22
Bacchus
2,729
516
0
2,237
13,969
10,204
144
5,143
8,826
13,897
0
W
Amaterasu
RudxzV2
Amaterasu
10,856
5,943
0
6,458
19,479
16,456
0
1,290
18,189
0
64,567
L
Loki
9,826
3,393
0
4,310
14,667
4,685
1,134
2,754
11,913
0
71,538
W
Arachne
iPritzz
Arachne
16,136
12,961
0
5,240
14,866
5,881
0
1,853
13,013
0
78,342
W
1,254
143
0
421
5,072
1,132
263
893
4,179
0
8,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,369
Gold Earned
45,529
424
Minions Killed
502
0
Camps Cleared
0
1,636,281
Distance Traveled
1,665,439
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,514
501
129
7
0
272,940
3
L
Medusa
8,640
455
94
5
0
332,345
1
L
Vamana
9,910
522
136
7
0
324,105
3
W
Nu Wa
8,785
462
66
3
0
267,656
0
W
Cthulhu
10,722
564
110
6
0
385,707
1
L
Bacchus
8,114
427
20
1
0
358,917
3
W
Amaterasu
9,742
513
128
7
0
362,000
3
L
Loki
9,351
492
123
6
0
377,132
4
W
Arachne
11,227
591
112
6
0
428,120
5
W
Anhur
6,893
363
8
0
0
192,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role