Player Matchup

Sun Wukong
Sun Wukong
ILIKETOAST9772
Sun Wukong
Level 23
God Stats
3W - 0L
1,842 SR
Queue Stats
64W - 46L
1,611 Elo+
Solo
Arachne
Arachne
frdrc17
Arachne
Level 18
God Stats
2W - 0L
1,668 SR
Queue Stats
12W - 12L
1,650 Elo+
Solo
Freya
Freya
oxX-SanS-Xxo
Freya
Level 13
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 24L
1,571 Elo+
Party 1
Hel
Hel
shantsan
Hel
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 1L
1,634 Elo+
Party 1
Sol
Sol
vichomji
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 15
1,602 SR
1,593 Elo+

VS

Team Averages
Level 18
1,571 SR
1,583 Elo+
Neith
Neith
Cutterhockey32
Neith
Level 16
God Stats
18W - 20L
1,480 SR
Queue Stats
26W - 30L
1,440 Elo+
Solo
Ymir
Ymir
DustyLambo
Ymir
Level 7
God Stats
2W - 2L
1,814 SR
Queue Stats
153W - 124L
1,850 Elo+
Solo
Nu Wa
Nu Wa
MenezJZ
Nu Wa
Level 10
God Stats
3W - 4L
1,440 SR
Queue Stats
23W - 26L
1,539 Elo+
Solo
Hun Batz
Hun Batz
tunaworld
Hun Batz
Level 29
God Stats
5W - 5L
1,604 SR
Queue Stats
113W - 123L
1,534 Elo+
Solo
Achilles
Achilles
zyron554
Achilles
Level 28
God Stats
5W - 9L
1,517 SR
Queue Stats
37W - 48L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ILIKETOAST9772
Sun Wukong
20
6 / 0 / 6
14,262
594
17,025
18,675
16,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
frdrc17
Arachne
20
5 / 5 / 3
12,686
529
11,895
21,830
12,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 3 / 4
11,747
489
12,441
23,085
10,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
2 / 3 / 4
9,912
413
7,747
18,011
8,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
7 / 7 / 8
12,113
505
25,208
22,827
7,562
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
9,206
384
3,078
10,752
3,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 5 / 6
10,833
451
18,064
33,210
21,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
MenezJZ
Nu Wa
12
2 / 1 / 3
8,992
375
9,316
8,609
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
tunaworld
Hun Batz
18
7 / 5 / 6
12,107
504
15,283
20,758
9,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
zyron554
Achilles
16
1 / 5 / 2
9,688
404
12,570
19,887
26,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
24
Kills
18
18
Deaths
25
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
6
5
6
1.8
W
Sun Wukong
ILIKETOAST9772
Sun Wukong
6
0
6
9
L
Nu Wa
MenezJZ
Nu Wa
2
1
3
3.5
W
Arachne
frdrc17
Arachne
5
5
3
1.3
W
4
3
4
2
W
2
3
4
1.33
L
Hun Batz
tunaworld
Hun Batz
7
5
6
2
W
7
7
8
1.57
L
Achilles
zyron554
Achilles
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,316
Damage
58,311
104,428
Taken
93,216
56,276
Mitigated
64,255
50,208
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,078
1,665
0
750
10,752
3,608
180
6,625
4,102
0
22,754
L
18,064
3,003
480
13,631
33,210
21,948
0
16,858
16,185
76,341
0
W
Sun Wukong
ILIKETOAST9772
Sun Wukong
17,025
4,542
0
7,899
18,675
16,556
2,380
2,881
15,103
99
101,460
L
Nu Wa
MenezJZ
Nu Wa
9,316
2,038
84
1,327
8,609
2,794
0
6,250
2,359
42,688
0
W
Arachne
frdrc17
Arachne
11,895
7,876
0
5,133
21,830
12,791
573
3,453
18,118
0
108,095
W
12,441
4,516
0
14,211
23,085
10,936
796
4,339
18,282
91,404
9,122
W
7,747
445
5,701
8,811
18,011
8,431
1,036
8,014
9,705
38,826
0
L
Hun Batz
tunaworld
Hun Batz
15,283
2,963
0
1,822
20,758
9,334
0
7,664
13,019
0
77,163
W
25,208
7,960
0
8,453
22,827
7,562
2,297
7,469
14,363
87,456
0
L
Achilles
zyron554
Achilles
12,570
2,465
0
2,637
19,887
26,571
0
7,106
12,731
0
54,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,720
Gold Earned
50,826
668
Minions Killed
445
0
Camps Cleared
0
2,205,159
Distance Traveled
1,857,509
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,206
384
24
1
0
263,044
0
L
Ymir
10,833
451
104
4
0
418,233
1
W
Sun Wukong
14,262
594
201
8
0
481,850
3
L
Nu Wa
8,992
375
88
4
0
283,160
4
W
Arachne
12,686
529
154
6
0
471,277
3
W
Freya
11,747
489
116
5
0
339,644
0
W
Hel
9,912
413
82
3
0
491,688
0
L
Hun Batz
12,107
504
132
6
0
459,871
4
W
Sol
12,113
505
115
5
0
420,700
1
L
Achilles
9,688
404
97
4
0
433,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role