Player Matchup

Geb
Geb
Konkay
Geb
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,261 Elo+
Solo
Kukulkan
Kukulkan
MefistophelesCZ
Kukulkan
Level 24
God Stats
19W - 35L
1,395 SR
Queue Stats
22W - 42L
1,370 Elo+
Solo
Bastet
Bastet
PownaldDuck
Bastet
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 12L
1,430 Elo+
Party 2
Fenrir
Fenrir
Viichcky
Fenrir
Level 25
God Stats
15W - 9L
1,088 SR
Queue Stats
15W - 11L
1,025 Elo+
Party 2
Rama
Rama
Zreox
Rama
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,319 Elo+
Party 2
Team Averages
Level 20
1,397 SR
1,281 Elo+

VS

Team Averages
Level 15
1,410 SR
1,233 Elo+
Yemoja
Yemoja
Cherri123
Yemoja
Level 16
God Stats
30W - 35L
1,413 SR
Queue Stats
185W - 241L
1,318 Elo+
Solo
Nu Wa
Nu Wa
IcequeenWitch
Nu Wa
Level 16
God Stats
2W - 3L
1,482 SR
Queue Stats
33W - 60L
1,259 Elo+
Party 1
Jormungandr
Jormungandr
KrachBoonEnte
Jormungandr
Level 8
God Stats
9W - 22L
1,311 SR
Queue Stats
16W - 32L
1,106 Elo+
Party 1
Hachiman
Hachiman
Unkhrarr
Hachiman
Level 7
God Stats
0W - 5L
1,311 SR
Queue Stats
0W - 6L
1,106 Elo+
Party 1
Jing Wei
Jing Wei
WampirFromDevil
Jing Wei
Level 29
God Stats
11W - 14L
1,534 SR
Queue Stats
28W - 32L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Konkay
Geb
20
3 / 4 / 25
13,017
1,001
13,988
16,876
18,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
20
4 / 0 / 18
13,230
1,018
24,397
7,081
3,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
20
8 / 1 / 13
13,273
1,021
22,915
12,608
4,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Viichcky
Fenrir
20
4 / 0 / 19
12,979
998
7,283
9,189
4,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Rama
Zreox
Rama
20
14 / 0 / 11
13,761
1,059
33,464
10,630
4,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

220

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cherri123
Yemoja
17
0 / 7 / 4
11,622
894
5,626
20,068
23,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 5 / 3
11,621
894
13,875
22,449
7,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
KrachBoonEnte
Jormungandr
17
0 / 6 / 2
10,983
845
6,432
17,774
20,828
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
Unkhrarr
Hachiman
17
3 / 9 / 1
11,782
906
8,518
21,085
9,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
17
1 / 6 / 2
11,374
875
15,677
26,748
10,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
17
33
Kills
5
5
Deaths
33
86
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Cherri123
Yemoja
0
7
4
0.29
L
1
5
3
0.5
W
Geb
Konkay
Geb
3
4
25
3.88
L
Jormungandr
KrachBoonEnte
Jormungandr
0
6
2
0.17
W
Kukulkan
4
0
18
13
W
Bastet
8
1
13
14.5
L
Hachiman
Unkhrarr
Hachiman
3
9
1
0.39
W
Fenrir
Viichcky
Fenrir
4
0
19
13.5
L
Jing Wei
1
6
2
0.33
W
Rama
Zreox
Rama
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,047
Damage
50,128
56,384
Taken
108,124
35,656
Mitigated
71,973
9,925
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Cherri123
Yemoja
5,626
516
832
746
20,068
23,358
0
7,783
12,285
19,034
0
L
13,875
3,187
472
1,542
22,449
7,621
0
8,676
13,773
36,753
0
W
Geb
Konkay
Geb
13,988
1,862
0
0
16,876
18,052
0
8,443
8,433
33,500
0
L
Jormungandr
KrachBoonEnte
Jormungandr
6,432
1,668
0
0
17,774
20,828
0
6,667
11,107
32,065
0
W
Kukulkan
24,397
444
1,303
2,820
7,081
3,019
0
3,618
3,463
64,391
0
W
Bastet
22,915
5,539
0
0
12,608
4,962
0
5,999
5,664
0
48,247
L
Hachiman
Unkhrarr
Hachiman
8,518
6,538
0
0
21,085
9,739
0
3,879
17,206
0
23,864
W
Fenrir
Viichcky
Fenrir
7,283
1,645
0
2,798
9,189
4,710
0
4,319
4,870
0
21,701
L
Jing Wei
15,677
11,604
0
1,585
26,748
10,427
0
11,380
15,368
0
40,203
W
Rama
Zreox
Rama
33,464
23,608
0
3,004
10,630
4,913
0
3,554
7,076
0
51,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,260
Gold Earned
57,382
287
Minions Killed
250
7
Camps Cleared
4
1,302,909
Distance Traveled
1,009,736
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,622
894
31
2
0
124,788
0
L
Nu Wa
11,621
894
41
3
1
216,259
5
W
Geb
13,017
1,001
53
4
0
262,495
0
L
Jormungandr
10,983
845
63
5
0
139,477
1
W
Kukulkan
13,230
1,018
92
7
0
244,373
0
W
Bastet
13,273
1,021
74
6
2
325,901
0
L
Hachiman
11,782
906
47
4
2
231,880
0
W
Fenrir
12,979
998
23
2
4
290,244
0
L
Jing Wei
11,374
875
68
5
1
297,332
4
W
Rama
13,761
1,059
45
3
1
179,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role