Player Matchup

Neith
Neith
DaSaiZI
Neith
Level 8
God Stats
4W - 11L
1,745 SR
Queue Stats
89W - 88L
1,403 Elo+
Solo
Mercury
Mercury
Fate SNORLAX
Mercury
Level 18
God Stats
5W - 5L
1,923 SR
Queue Stats
52W - 45L
1,732 Elo+
Solo
Nox
Nox
KillerPanda73
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 216L
1,462 Elo+
Solo
Nemesis
Nemesis
SveinVanViggo
Nemesis
Level 16
God Stats
0W - 3L
1,488 SR
Queue Stats
9W - 13L
1,489 Elo+
Solo
Thor
Thor
thebawss1139
Thor
Level 6
God Stats
0W - 3L
1,299 SR
Queue Stats
4W - 9L
1,331 Elo+
Solo
Team Averages
Level 15
1,591 SR
1,484 Elo+

VS

Team Averages
Level 23
1,565 SR
1,476 Elo+
Ra
Ra
ImTooEpicToFail
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
LexiPi
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,470 Elo+
Solo
Medusa
Medusa
SNKcharacters
Medusa
Level 26
God Stats
6W - 1L
1,760 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Ymir
Ymir
ransex
Ymir
Level 29
God Stats
86W - 71L
1,596 SR
Queue Stats
89W - 78L
1,556 Elo+
Solo
Agni
Agni
theycallmesally
Agni
Level 29
God Stats
3W - 5L
1,468 SR
Queue Stats
135W - 153L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DaSaiZI
Neith
16
3 / 4 / 6
10,496
1,050
14,343
14,652
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Fate SNORLAX
Mercury
16
3 / 12 / 5
10,251
1,025
12,119
18,232
6,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 5 / 4
10,668
1,067
6,074
10,432
3,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
15
2 / 15 / 5
9,611
961
7,049
22,009
8,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 3 / 1
8,144
814
549
4,363
1,612
Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 16
10,850
1,085
12,641
8,471
3,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
LexiPi
Bakasura
18
13 / 3 / 15
12,751
1,275
15,465
9,984
5,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
8 / 3 / 11
10,725
1,073
16,569
8,858
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
ransex
Ymir
17
4 / 3 / 19
10,848
1,085
6,715
12,428
15,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 0 / 18
12,147
1,215
13,132
7,123
2,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
118
11
Kills
39
39
Deaths
11
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Neith
DaSaiZI
Neith
3
4
6
1.5
L
Mercury
Fate SNORLAX
Mercury
3
12
5
0.46
W
7
2
16
7.5
L
3
5
4
1
W
Bakasura
LexiPi
Bakasura
13
3
15
6.83
W
8
3
11
4.5
L
Nemesis
2
15
5
0.3
W
Ymir
ransex
Ymir
4
3
19
4.5
L
0
3
1
0.17
W
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,134
Damage
64,522
69,688
Taken
46,864
25,710
Mitigated
29,749
4,165
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DaSaiZI
Neith
14,343
7,952
0
1,542
14,652
5,519
0
8,102
6,340
0
38,830
L
Mercury
Fate SNORLAX
Mercury
12,119
6,511
0
1,217
18,232
6,311
0
9,905
7,664
0
25,265
W
12,641
2,466
1,690
3,363
8,471
3,163
0
2,287
6,184
27,245
0
L
6,074
757
0
0
10,432
3,811
0
3,157
6,745
16,278
0
W
Bakasura
LexiPi
Bakasura
15,465
12,059
0
2,272
9,984
5,114
0
1,157
8,827
0
24,802
W
16,569
7,888
0
1,807
8,858
3,669
0
1,034
7,824
0
40,656
L
Nemesis
7,049
2,372
0
1,406
22,009
8,457
0
8,401
12,574
0
16,779
W
Ymir
ransex
Ymir
6,715
1,426
0
0
12,428
15,070
0
1,218
11,210
14,741
0
L
549
179
0
0
4,363
1,612
0
2,923
1,440
0
1,544
W
13,132
1,254
0
835
7,123
2,733
0
378
6,745
38,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,170
Gold Earned
57,321
117
Minions Killed
188
5
Camps Cleared
8
768,421
Distance Traveled
915,095
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,496
1,050
52
5
0
171,013
0
L
Mercury
10,251
1,025
18
2
4
201,705
0
W
Ra
10,850
1,085
37
4
1
196,132
2
L
Nox
10,668
1,067
26
3
0
149,406
0
W
Bakasura
12,751
1,275
37
4
4
162,822
0
W
Medusa
10,725
1,073
49
5
1
165,040
2
L
Nemesis
9,611
961
19
2
1
165,440
0
W
Ymir
10,848
1,085
18
2
0
174,390
1
L
Thor
8,144
814
2
0
0
80,857
3
W
Agni
12,147
1,215
47
5
2
216,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role