Player Matchup

Ymir
Ymir
BuscoNoviaOtaku
Ymir
Level 28
God Stats
10W - 8L
1,453 SR
Queue Stats
23W - 21L
1,437 Elo+
Party 3
Neith
Neith
Danwarp
Neith
Level 67
God Stats
52W - 50L
1,520 SR
Queue Stats
164W - 169L
1,481 Elo+
Party 3
Thoth
Thoth
Seliath
Thoth
Level 157
God Stats
2W - 0L
1,141 SR
Queue Stats
508W - 441L
1,559 Elo+
Party 3
Mercury
Mercury
VIEJ0SABROSO
Mercury
Level 100
God Stats
1W - 0L
1,584 SR
Queue Stats
3W - 2L
1,238 Elo+
Party 3
Tyr
Tyr
hu031go
Tyr
Level 96
God Stats
32W - 31L
1,612 SR
Queue Stats
100W - 103L
1,505 Elo+
Party 3
Team Averages
Level 90
1,462 SR
1,444 Elo+

VS

Team Averages
Level 92
1,491 SR
1,493 Elo+
Fenrir
Fenrir
BarsucheZ
Fenrir
Level 154
God Stats
0W - 1L
1,524 SR
Queue Stats
46W - 42L
1,601 Elo+
Party 1
Ymir
Ymir
I AM FRUGO
Ymir
Level 108
God Stats
0W - 3L
1,456 SR
Queue Stats
82W - 101L
1,318 Elo+
Party 2
Apollo
Apollo
ShadowKlll
Apollo
Level 151
God Stats
9W - 6L
1,571 SR
Queue Stats
139W - 127L
1,601 Elo+
Party 1
Ratatoskr
Ratatoskr
haydents10
Ratatoskr
Level 29
God Stats
2W - 6L
1,403 SR
Queue Stats
147W - 155L
1,446 Elo+
Party 2
Chang'e
Chang'e
mxskillerdima
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 3 / 15
15,327
639
12,142
18,424
23,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Danwarp
Neith
19
7 / 5 / 7
14,010
584
16,074
14,930
5,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
Seliath
Thoth
20
10 / 7 / 13
14,938
622
23,106
11,377
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
VIEJ0SABROSO
Mercury
20
18 / 5 / 5
16,138
672
22,058
18,454
10,528
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
20
11 / 3 / 16
14,618
609
25,336
22,217
26,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BarsucheZ
Fenrir
18
4 / 7 / 5
12,154
506
12,497
21,155
15,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 12 / 5
9,922
413
6,448
32,958
21,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ShadowKlll
Apollo
18
11 / 9 / 7
12,546
523
15,111
24,902
11,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
haydents10
Ratatoskr
16
2 / 15 / 4
10,565
440
4,545
26,197
14,288
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
16
4 / 12 / 8
10,460
436
8,547
20,094
8,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
51
55
Kills
22
23
Deaths
55
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BarsucheZ
Fenrir
4
7
5
0.93
W
9
3
15
5.5
W
Neith
Danwarp
Neith
7
5
7
2.1
L
1
12
5
0.29
W
Thoth
Seliath
Thoth
10
7
13
2.36
L
Apollo
ShadowKlll
Apollo
11
9
7
1.61
W
Mercury
VIEJ0SABROSO
Mercury
18
5
5
4.1
L
Ratatoskr
haydents10
Ratatoskr
2
15
4
0.27
W
Tyr
11
3
16
6.33
L
Chang'e
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,716
Damage
47,148
85,402
Taken
125,306
70,969
Mitigated
71,000
23,679
Healing
23,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BarsucheZ
Fenrir
12,497
2,116
632
2,967
21,155
15,076
753
6,518
14,637
0
47,249
W
12,142
2,168
429
5,047
18,424
23,591
1,341
5,543
12,732
37,898
0
W
Neith
Danwarp
Neith
16,074
9,962
0
6,036
14,930
5,829
5,446
2,849
12,041
0
99,314
L
6,448
988
231
2,970
32,958
21,547
0
11,468
21,490
41,162
0
W
Thoth
Seliath
Thoth
23,106
473
0
1,318
11,377
4,180
3,329
1,224
9,981
94,348
0
L
Apollo
ShadowKlll
Apollo
15,111
9,726
0
6,652
24,902
11,624
1,981
4,601
20,301
0
70,057
W
Mercury
VIEJ0SABROSO
Mercury
22,058
16,206
0
1,000
18,454
10,528
882
2,039
16,321
0
154,286
L
Ratatoskr
haydents10
Ratatoskr
4,545
826
669
4,190
26,197
14,288
0
6,525
19,672
0
54,707
W
Tyr
25,336
6,175
0
9,849
22,217
26,841
3,013
4,503
15,835
516
76,713
L
Chang'e
8,547
494
1,446
3,684
20,094
8,465
417
8,802
11,292
27,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,031
Gold Earned
55,647
600
Minions Killed
354
0
Camps Cleared
0
2,138,964
Distance Traveled
1,943,350
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,154
506
67
3
0
451,895
2
W
Ymir
15,327
639
48
2
0
422,354
4
W
Neith
14,010
584
119
5
0
377,388
0
L
Ymir
9,922
413
62
3
0
368,288
1
W
Thoth
14,938
622
149
6
0
403,471
0
L
Apollo
12,546
523
86
4
0
332,283
6
W
Mercury
16,138
672
177
7
0
486,033
3
L
Ratatoskr
10,565
440
91
4
0
411,878
1
W
Tyr
14,618
609
107
4
0
449,718
2
L
Chang'e
10,460
436
48
2
0
379,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role