Player Matchup

Ares
Ares
BorderlineSnake
Ares
Level 17
God Stats
1W - 2L
1,692 SR
Queue Stats
3W - 7L
1,329 Elo+
Party 4
Anhur
Anhur
HSViperz
Anhur
Level 29
God Stats
10W - 26L
1,322 SR
Queue Stats
318W - 322L
1,421 Elo+
Party 4
Guan Yu
Guan Yu
OhDaddyChill69
Guan Yu
Level 17
God Stats
0W - 4L
1,126 SR
Queue Stats
10W - 26L
1,213 Elo+
Party 4
Olorun
Olorun
horvath0722
Olorun
Level 26
God Stats
10W - 14L
1,488 SR
Queue Stats
61W - 76L
1,377 Elo+
Party 3
Anubis
Anubis
mrfluuush
Anubis
Level 27
God Stats
17W - 5L
1,672 SR
Queue Stats
50W - 57L
1,365 Elo+
Party 3
Team Averages
Level 23
1,460 SR
1,341 Elo+

VS

Team Averages
Level 16
1,430 SR
1,289 Elo+
Heimdallr
Heimdallr
BigSkids
Heimdallr
Level 10
God Stats
17W - 16L
1,610 SR
Queue Stats
22W - 24L
1,292 Elo+
Party 1
Izanami
Izanami
CyalExx
Izanami
Level 17
God Stats
1W - 3L
1,139 SR
Queue Stats
8W - 16L
1,192 Elo+
Party 2
Bellona
Bellona
IronDxn
Bellona
Level 11
God Stats
10W - 5L
1,610 SR
Queue Stats
26W - 26L
1,270 Elo+
Party 1
Nemesis
Nemesis
Oriaal
Nemesis
Level 25
God Stats
4W - 7L
1,292 SR
Queue Stats
8W - 17L
1,189 Elo+
Party 2
Zeus
Zeus
SaladePepsi
Zeus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,862
491
2,978
10,711
8,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
HSViperz
Anhur
12
1 / 5 / 4
7,164
448
5,268
11,187
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 1 / 1
7,797
487
2,069
8,482
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
6 / 5 / 5
8,948
559
9,177
13,779
4,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
mrfluuush
Anubis
12
8 / 5 / 3
7,780
486
8,979
12,292
6,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSkids
Heimdallr
13
3 / 5 / 7
8,123
508
8,928
9,836
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
CyalExx
Izanami
13
2 / 2 / 4
8,136
509
5,050
8,771
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IronDxn
Bellona
12
4 / 6 / 2
7,389
462
6,064
13,229
8,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Oriaal
Nemesis
15
5 / 2 / 5
9,235
577
10,625
12,886
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 3 / 5
8,273
517
12,481
5,927
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
18
Kills
19
19
Deaths
18
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigSkids
Heimdallr
3
5
7
1.3
L
1
3
6
1.33
W
Izanami
CyalExx
Izanami
2
2
4
2
L
Anhur
HSViperz
Anhur
1
5
4
0.6
W
Bellona
IronDxn
Bellona
4
6
2
0.83
L
2
1
1
2.5
W
Nemesis
Oriaal
Nemesis
5
2
5
3.75
W
5
3
5
2.5
L
Olorun
6
5
5
1.7
L
Anubis
mrfluuush
Anubis
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,471
Damage
43,148
56,451
Taken
50,649
30,273
Mitigated
22,103
13,321
Healing
10,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigSkids
Heimdallr
8,928
3,989
0
0
9,836
3,624
1,371
7,127
2,684
0
36,653
L
2,978
356
0
200
10,711
8,473
0
3,286
7,093
12,068
0
W
Izanami
CyalExx
Izanami
5,050
2,764
0
2,882
8,771
3,115
2,578
3,718
5,053
0
48,188
L
Anhur
HSViperz
Anhur
5,268
2,363
0
2,123
11,187
3,667
0
2,428
8,489
0
35,058
W
Bellona
IronDxn
Bellona
6,064
1,877
0
274
13,229
8,642
1,041
5,199
7,930
0
22,592
L
2,069
404
0
3,774
8,482
7,236
0
625
7,811
0
33,427
W
Nemesis
Oriaal
Nemesis
10,625
6,035
0
5,860
12,886
5,085
949
2,720
10,116
0
56,035
W
12,481
1,197
0
1,200
5,927
1,637
1,274
2,370
3,557
34,521
0
L
Olorun
9,177
6,725
305
4,191
13,779
4,359
1,038
2,814
10,827
49,542
0
L
Anubis
mrfluuush
Anubis
8,979
309
0
2,728
12,292
6,538
0
2,402
9,750
24,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,551
Gold Earned
41,156
262
Minions Killed
371
0
Camps Cleared
0
1,507,054
Distance Traveled
1,554,189
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,123
508
68
4
0
295,852
0
L
Ares
7,862
491
15
1
0
304,350
0
W
Izanami
8,136
509
115
7
0
291,185
0
L
Anhur
7,164
448
57
4
0
306,851
0
W
Bellona
7,389
462
36
2
0
316,355
2
L
Guan Yu
7,797
487
90
6
0
275,339
5
W
Nemesis
9,235
577
101
6
0
361,019
0
W
Zeus
8,273
517
51
3
0
289,778
1
L
Olorun
8,948
559
75
5
0
291,365
0
L
Anubis
7,780
486
25
2
0
329,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role