Player Matchup

Olorun
Olorun
Mickzla
Olorun
Level 154
God Stats
1W - 2L
1,700 SR
Queue Stats
41W - 30L
1,494 Elo+
Party 2
Achilles
Achilles
Minusus
Achilles
Level 65
God Stats
1W - 0L
1,307 SR
Queue Stats
6W - 8L
1,691 Elo+
Party 2
Hun Batz
Hun Batz
SàviTar
Hun Batz
Level 127
God Stats
1W - 0L
1,425 SR
Queue Stats
11W - 5L
1,663 Elo+
Party 2
Team Averages
Level 115
1,477 SR
1,616 Elo+

VS

Team Averages
Level 48
1,589 SR
1,539 Elo+
Cthulhu
Cthulhu
Dahakarful
Cthulhu
Level 27
God Stats
17W - 10L
1,794 SR
Queue Stats
90W - 72L
1,540 Elo+
Party 1
Chaac
Chaac
Phobizeur
Chaac
Level 49
God Stats
15W - 13L
1,525 SR
Queue Stats
78W - 76L
1,491 Elo+
Party 1
Merlin
Merlin
Poney14
Merlin
Level 69
God Stats
29W - 38L
1,447 SR
Queue Stats
276W - 279L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Mickzla
Olorun
13
7 / 2 / 8
9,936
764
12,526
10,702
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Minusus
Achilles
14
7 / 0 / 6
9,948
765
9,842
11,850
8,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
SàviTar
Hun Batz
11
1 / 2 / 12
8,885
683
6,447
10,408
7,494
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dahakarful
Cthulhu
11
1 / 4 / 3
8,352
642
6,595
12,150
9,710
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Phobizeur
Chaac
10
0 / 6 / 2
7,360
566
5,657
13,285
6,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Poney14
Merlin
11
3 / 5 / 1
8,492
653
11,853
8,263
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
4
4
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dahakarful
Cthulhu
1
4
3
0.63
W
Olorun
Mickzla
Olorun
7
2
8
5.5
W
Achilles
Minusus
Achilles
7
0
6
10
L
Chaac
Phobizeur
Chaac
0
6
2
0.17
L
Merlin
Poney14
Merlin
3
5
1
0.7
W
Hun Batz
SàviTar
Hun Batz
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
24,105
32,960
Taken
33,698
20,269
Mitigated
19,024
11,474
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dahakarful
Cthulhu
6,595
414
807
324
12,150
9,710
0
6,685
5,403
15,668
0
W
Olorun
Mickzla
Olorun
12,526
5,997
2,184
5,553
10,702
3,937
2,275
6,780
3,632
40,578
0
W
Achilles
Minusus
Achilles
9,842
2,239
0
2,025
11,850
8,838
256
5,678
5,839
0
31,399
L
Chaac
Phobizeur
Chaac
5,657
1,096
530
4,121
13,285
6,350
0
3,526
9,759
0
28,715
L
Merlin
Poney14
Merlin
11,853
1,226
0
903
8,263
2,964
0
2,362
5,901
35,138
0
W
Hun Batz
SàviTar
Hun Batz
6,447
2,087
564
1,148
10,408
7,494
738
5,005
4,997
0
29,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,769
Gold Earned
24,204
134
Minions Killed
122
0
Camps Cleared
0
753,217
Distance Traveled
682,054
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,352
642
24
2
0
240,864
3
W
Olorun
9,936
764
53
4
0
230,765
6
W
Achilles
9,948
765
38
3
0
279,309
1
L
Chaac
7,360
566
28
2
0
234,027
2
L
Merlin
8,492
653
70
5
0
207,163
5
W
Hun Batz
8,885
683
43
3
0
243,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role