Player Matchup

Gilgamesh
Gilgamesh
ArkMainn
Gilgamesh
Level 7
God Stats
1W - 2L
1,766 SR
Queue Stats
4W - 9L
1,561 Elo+
Solo
Anhur
Anhur
HinatasSlave
Anhur
Level 11
God Stats
6W - 7L
1,321 SR
Queue Stats
27W - 28L
1,451 Elo+
Solo
Chang'e
Chang'e
chumdies
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 1
Thanatos
Thanatos
ffskoiboy
Thanatos
Level 13
God Stats
0W - 3L
1,283 SR
Queue Stats
3W - 4L
1,475 Elo+
Party 1
Nemesis
Nemesis
xsue21_
Nemesis
Level 15
God Stats
23W - 34L
1,620 SR
Queue Stats
54W - 75L
1,490 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,491 Elo+

VS

Team Averages
Level 41
1,479 SR
1,555 Elo+
Sylvanus
Sylvanus
Cholo_penguin69
Sylvanus
Level 27
God Stats
14W - 5L
1,592 SR
Queue Stats
24W - 20L
1,407 Elo+
Solo
Medusa
Medusa
LuckyKinder1099
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 252L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SYNQ T0ast
Gilgamesh
Level 28
God Stats
50W - 31L
1,424 SR
Queue Stats
165W - 149L
1,511 Elo+
Solo
Da Ji
Da Ji
TCOG-ApLiX313
Da Ji
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 137L
1,647 Elo+
Party 2
Tiamat
Tiamat
kumguzzlerthiccy
Tiamat
Level 27
God Stats
3W - 5L
1,377 SR
Queue Stats
56W - 42L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArkMainn
Gilgamesh
13
2 / 9 / 1
8,936
426
5,816
16,588
6,341
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 1 / 1
13,028
620
22,773
18,474
6,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
chumdies
Chang'e
11
0 / 15 / 2
7,088
338
2,052
17,265
5,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
ffskoiboy
Thanatos
12
0 / 12 / 2
7,976
380
2,380
18,279
6,263
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xsue21_
Nemesis
14
0 / 9 / 1
8,654
412
5,534
15,571
5,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 3 / 5
11,271
537
8,865
19,165
17,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 6 / 3
10,347
493
4,140
15,032
3,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
SYNQ T0ast
Gilgamesh
17
10 / 3 / 2
11,764
560
12,523
13,923
10,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
9 / 2 / 8
11,116
529
6,651
12,027
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
23 / 1 / 5
14,442
688
24,012
14,118
11,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
12
Kills
46
46
Deaths
15
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArkMainn
Gilgamesh
2
9
1
0.28
W
Sylvanus
2
3
5
1.5
L
10
1
1
10.5
W
2
6
3
0.58
W
Gilgamesh
SYNQ T0ast
Gilgamesh
10
3
2
3.67
W
9
2
8
6.5
L
Chang'e
chumdies
Chang'e
0
15
2
0.07
L
Thanatos
ffskoiboy
Thanatos
0
12
2
0.08
W
23
1
5
25.5
L
Nemesis
xsue21_
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,555
Damage
56,191
86,177
Taken
74,265
30,024
Mitigated
48,400
19,515
Healing
26,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArkMainn
Gilgamesh
5,816
1,570
0
459
16,588
6,341
1,308
8,758
7,482
0
36,416
W
Sylvanus
8,865
1,812
2,760
6,045
19,165
17,835
576
111
19,054
35,295
0
L
22,773
12,329
0
9,468
18,474
6,943
0
7,152
11,294
0
105,565
W
4,140
1,920
0
354
15,032
3,900
2,457
0
15,032
0
37,810
W
Gilgamesh
SYNQ T0ast
Gilgamesh
12,523
2,547
0
2,319
13,923
10,474
1,914
2,399
11,524
0
70,433
W
6,651
822
742
4,822
12,027
4,566
1,158
1,912
10,115
0
46,851
L
Chang'e
chumdies
Chang'e
2,052
824
526
3,160
17,265
5,019
276
7,809
9,198
26,183
0
L
Thanatos
ffskoiboy
Thanatos
2,380
1,266
0
4,279
18,279
6,263
504
3,661
14,396
0
44,713
W
24,012
3,546
109
8,972
14,118
11,625
4,780
1,988
12,130
121,678
0
L
Nemesis
xsue21_
Nemesis
5,534
2,163
0
1,623
15,571
5,458
1,293
4,537
10,930
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,682
Gold Earned
58,940
471
Minions Killed
529
0
Camps Cleared
0
1,575,975
Distance Traveled
1,794,642
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,936
426
75
4
0
280,577
0
W
Sylvanus
11,271
537
51
2
0
369,387
2
L
Anhur
13,028
620
179
9
0
338,943
0
W
Medusa
10,347
493
78
4
0
363,041
0
W
Gilgamesh
11,764
560
123
6
0
273,949
5
W
Da Ji
11,116
529
73
3
0
399,577
2
L
Chang'e
7,088
338
49
2
0
283,118
0
L
Thanatos
7,976
380
87
4
0
317,203
0
W
Tiamat
14,442
688
204
10
0
388,688
5
L
Nemesis
8,654
412
81
4
0
356,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role