Player Matchup

Baron Samedi
Baron Samedi
ArmagrindVI
Baron Samedi
Level 13
God Stats
4W - 5L
1,734 SR
Queue Stats
29W - 29L
1,406 Elo+
Party 3
Kumbhakarna
Kumbhakarna
JIanLLIa
Kumbhakarna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,542 Elo+
Party 3
Gilgamesh
Gilgamesh
Kynspear
Gilgamesh
Level 28
God Stats
4W - 1L
1,502 SR
Queue Stats
14W - 10L
1,423 Elo+
Party 1
Loki
Loki
YourmamaDMG
Loki
Level 26
God Stats
2W - 1L
1,773 SR
Queue Stats
43W - 38L
1,408 Elo+
Party 3
Chang'e
Chang'e
wotroyer
Chang'e
Level 20
God Stats
2W - 2L
1,323 SR
Queue Stats
27W - 18L
1,507 Elo+
Party 1
Team Averages
Level 21
1,566 SR
1,457 Elo+

VS

Team Averages
Level 57
1,568 SR
1,496 Elo+
Neith
Neith
Astronawoof
Neith
Level 14
God Stats
23W - 29L
1,441 SR
Queue Stats
24W - 40L
1,302 Elo+
Solo
Poseidon
Poseidon
HolyPala
Poseidon
Level 134
God Stats
0W - 5L
1,500 SR
Queue Stats
40W - 62L
1,674 Elo+
Party 2
Sol
Sol
Trujpez
Sol
Level 125
God Stats
3W - 2L
1,850 SR
Queue Stats
53W - 73L
1,650 Elo+
Party 2
Artemis
Artemis
TvojaDebelaMaika
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 44L
1,426 Elo+
Party 2
Ymir
Ymir
Utkezabanje
Ymir
Level 6
God Stats
3W - 3L
1,551 SR
Queue Stats
7W - 10L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArmagrindVI
Baron Samedi
19
7 / 1 / 26
12,499
1,042
21,132
15,369
6,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
JIanLLIa
Kumbhakarna
20
6 / 1 / 33
12,180
1,015
8,994
21,031
25,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
Kynspear
Gilgamesh
19
15 / 3 / 25
13,540
1,128
25,537
21,466
14,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 5 / 29
13,316
1,110
17,455
16,453
6,983
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
wotroyer
Chang'e
19
10 / 2 / 29
13,755
1,146
19,003
18,348
7,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,741
895
12,107
14,516
5,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
HolyPala
Poseidon
17
5 / 9 / 2
11,940
995
14,901
14,528
6,066
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
18
1 / 10 / 10
11,529
961
17,147
21,794
17,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 15 / 10
11,477
956
22,731
20,924
8,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 9 / 7
11,329
944
17,157
25,115
31,592
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
49
48
Kills
12
12
Deaths
48
142
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArmagrindVI
Baron Samedi
7
1
26
20
L
1
5
8
1
L
Poseidon
HolyPala
Poseidon
5
9
2
0.67
W
Kumbhakarna
JIanLLIa
Kumbhakarna
6
1
33
22.5
W
Gilgamesh
Kynspear
Gilgamesh
15
3
25
9.17
L
Sol
1
10
10
0.6
L
2
15
10
0.47
L
3
9
7
0.72
W
10
5
29
4.9
W
Chang'e
wotroyer
Chang'e
10
2
29
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,121
Damage
84,043
92,667
Taken
96,877
61,175
Mitigated
69,008
35,200
Healing
3,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArmagrindVI
Baron Samedi
21,132
1,575
10,009
6,500
15,369
6,894
0
9,280
6,089
41,827
0
L
12,107
5,805
0
496
14,516
5,560
0
7,750
6,766
0
23,936
L
Poseidon
HolyPala
Poseidon
14,901
2,712
0
0
14,528
6,066
0
8,940
5,588
44,456
0
W
Kumbhakarna
JIanLLIa
Kumbhakarna
8,994
869
0
84
21,031
25,365
0
8,843
12,188
13,311
0
W
Gilgamesh
Kynspear
Gilgamesh
25,537
7,297
0
1,596
21,466
14,619
0
11,182
10,284
0
43,855
L
Sol
17,147
1,969
351
2,763
21,794
17,045
0
9,299
12,495
45,826
0
L
22,731
13,794
0
132
20,924
8,745
0
7,073
13,851
0
32,400
L
17,157
2,819
0
0
25,115
31,592
0
16,067
9,048
21,640
0
W
17,455
6,936
0
520
16,453
6,983
0
7,238
9,215
0
33,442
W
Chang'e
wotroyer
Chang'e
19,003
1,803
9,430
7,061
18,348
7,314
0
12,662
5,686
43,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,290
Gold Earned
57,016
189
Minions Killed
186
10
Camps Cleared
0
1,078,691
Distance Traveled
810,286
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,499
1,042
48
4
3
222,422
0
L
Neith
10,741
895
24
2
0
180,471
0
L
Poseidon
11,940
995
75
6
0
142,855
0
W
Kumbhakarna
12,180
1,015
5
0
0
233,179
2
W
Gilgamesh
13,540
1,128
47
4
0
202,359
0
L
Sol
11,529
961
66
6
0
176,100
0
L
Artemis
11,477
956
19
2
0
145,687
0
L
Ymir
11,329
944
2
0
0
165,173
6
W
Loki
13,316
1,110
27
2
6
201,008
0
W
Chang'e
13,755
1,146
62
5
1
219,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role