Player Matchup

Nemesis
Nemesis
BLIZARTH
Nemesis
Level 28
God Stats
17W - 14L
1,116 SR
Queue Stats
599W - 666L
1,408 Elo+
Solo
Anhur
Anhur
Grobolose
Anhur
Level 14
God Stats
1W - 4L
1,093 SR
Queue Stats
17W - 21L
1,400 Elo+
Solo
Ymir
Ymir
Ivory3127
Ymir
Level 22
God Stats
5W - 3L
1,722 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
Muten-Roshi17
Guan Yu
Level 18
God Stats
7W - 9L
1,669 SR
Queue Stats
222W - 201L
1,530 Elo+
Party 2
Agni
Agni
lolitoregueiro
Agni
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
158W - 178L
1,426 Elo+
Solo
Team Averages
Level 22
1,369 SR
1,440 Elo+

VS

Team Averages
Level 12
1,466 SR
1,408 Elo+
Merlin
Merlin
Dark_sucette59
Merlin
Level 17
God Stats
0W - 3L
1,174 SR
Queue Stats
9W - 11L
1,421 Elo+
Party 1
Neith
Neith
K-U-R-O__K-U-R-O
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,383 Elo+
Solo
Arachne
Arachne
flusion2000
Arachne
Level 13
God Stats
1W - 1L
1,717 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 1
Bellona
Bellona
i DrEaD HD4011
Bellona
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 3
Eset
Eset
miss3ANG3L
Eset
Level 8
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLIZARTH
Nemesis
18
8 / 0 / 1
11,330
567
7,940
11,919
5,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Grobolose
Anhur
14
1 / 1 / 4
9,636
482
5,865
10,622
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
13
1 / 2 / 6
8,772
439
2,179
8,566
4,795
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
20
19 / 0 / 6
13,648
682
18,225
18,794
23,999
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
7 / 1 / 6
11,225
561
14,608
14,036
5,215
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 0
8,167
408
5,724
13,247
3,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 6 / 0
7,881
394
4,511
12,934
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
flusion2000
Arachne
11
2 / 8 / 0
7,965
398
6,793
13,246
4,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 6 / 0
7,383
369
5,696
13,238
8,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 7 / 1
7,470
374
4,090
12,960
3,329
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
36
Kills
4
4
Deaths
37
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BLIZARTH
Nemesis
8
0
1
8.5
L
1
10
0
0.1
W
Anhur
Grobolose
Anhur
1
1
4
3
W
Ymir
1
2
6
2
L
1
6
0
0.17
W
Guan Yu
19
0
6
22
L
Arachne
flusion2000
Arachne
2
8
0
0.25
L
0
6
0
0
W
7
1
6
10
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,817
Damage
26,814
63,937
Taken
65,625
43,657
Mitigated
22,978
19,355
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BLIZARTH
Nemesis
7,940
4,407
0
2,343
11,919
5,938
112
1,087
10,832
0
83,357
L
5,724
338
0
170
13,247
3,609
931
6,131
7,116
35,481
0
W
Anhur
Grobolose
Anhur
5,865
2,988
0
4,122
10,622
3,710
1,010
2,541
8,081
0
57,133
W
Ymir
2,179
198
0
540
8,566
4,795
770
1,853
6,713
22,020
0
L
4,511
2,334
0
3,738
12,934
3,375
31
1,907
11,027
0
45,916
W
Guan Yu
18,225
2,632
753
7,019
18,794
23,999
1,564
1,507
17,287
0
119,765
L
Arachne
flusion2000
Arachne
6,793
4,116
0
1,318
13,246
4,587
481
2,895
10,351
0
38,233
L
5,696
2,254
0
2,600
13,238
8,078
777
2,838
10,400
0
26,311
W
14,608
1,527
0
4,578
14,036
5,215
406
4,071
9,965
87,541
0
L
4,090
893
569
3,298
12,960
3,329
648
3,016
9,944
26,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
38,866
628
Minions Killed
316
0
Camps Cleared
0
1,856,029
Distance Traveled
1,624,730
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,330
567
135
7
0
419,564
0
L
Merlin
8,167
408
63
3
0
296,467
3
W
Anhur
9,636
482
98
5
0
326,315
1
W
Ymir
8,772
439
42
2
0
324,560
0
L
Neith
7,881
394
71
4
0
298,398
1
W
Guan Yu
13,648
682
218
11
0
400,641
2
L
Arachne
7,965
398
77
4
0
397,936
0
L
Bellona
7,383
369
53
3
0
320,384
3
W
Agni
11,225
561
135
7
0
384,949
2
L
Eset
7,470
374
52
3
0
311,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role