Player Matchup

Apollo
Apollo
Icaost
Apollo
Level 15
God Stats
11W - 11L
1,499 SR
Queue Stats
39W - 38L
1,469 Elo+
Party 3
Ah Puch
Ah Puch
OddHunter
Ah Puch
Level 41
God Stats
2W - 1L
1,805 SR
Queue Stats
14W - 13L
1,529 Elo+
Party 1
Hades
Hades
Schmund
Hades
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 12L
1,728 Elo+
Party 1
Khepri
Khepri
Superfilete
Khepri
Level 17
God Stats
13W - 7L
1,633 SR
Queue Stats
182W - 157L
1,503 Elo+
Party 3
Susano
Susano
noebbels
Susano
Level 24
God Stats
3W - 1L
1,901 SR
Queue Stats
13W - 11L
1,728 Elo+
Party 1
Team Averages
Level 23
1,668 SR
1,592 Elo+

VS

Team Averages
Level 21
1,539 SR
1,511 Elo+
Fenrir
Fenrir
CallMeCrazy266
Fenrir
Level 27
God Stats
8W - 11L
1,480 SR
Queue Stats
57W - 67L
1,488 Elo+
Solo
Olorun
Olorun
ChertVertolet
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
FDAgolden
Amaterasu
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Hamstir
Xing Tian
Level 17
God Stats
4W - 5L
1,527 SR
Queue Stats
29W - 20L
1,544 Elo+
Party 2
Chiron
Chiron
JewelerLoL
Chiron
Level 18
God Stats
2W - 2L
1,690 SR
Queue Stats
35W - 29L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Icaost
Apollo
18
7 / 6 / 11
11,728
558
15,144
15,496
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
OddHunter
Ah Puch
17
7 / 4 / 8
11,147
531
14,493
14,451
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Schmund
Hades
18
8 / 2 / 11
11,840
564
13,660
14,346
12,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Khepri
15
3 / 2 / 22
11,023
525
7,922
12,750
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
noebbels
Susano
16
6 / 2 / 19
10,942
521
11,223
13,908
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 1
10,342
492
9,913
15,590
10,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 7 / 2
8,353
398
8,204
12,900
4,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FDAgolden
Amaterasu
17
3 / 5 / 0
10,600
505
7,471
15,837
12,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Hamstir
Xing Tian
12
0 / 7 / 8
8,658
412
7,346
20,929
16,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JewelerLoL
Chiron
14
7 / 8 / 1
9,620
458
17,211
18,462
7,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
31
Kills
16
16
Deaths
31
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
0
7
2
0.14
L
Amaterasu
FDAgolden
Amaterasu
3
5
0
0.6
L
Xing Tian
Hamstir
Xing Tian
0
7
8
0.57
W
Apollo
Icaost
Apollo
7
6
11
2.08
L
Chiron
JewelerLoL
Chiron
7
8
1
0.94
W
Ah Puch
OddHunter
Ah Puch
7
4
8
2.75
W
Hades
Schmund
Hades
8
2
11
6.75
W
Khepri
3
2
22
7
W
Susano
noebbels
Susano
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,442
Damage
50,145
70,951
Taken
83,718
43,879
Mitigated
52,060
24,482
Healing
20,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,913
2,096
0
2,948
15,590
10,371
0
5,213
10,377
0
74,267
L
8,204
2,689
383
2,771
12,900
4,941
1,070
7,671
5,229
42,018
0
L
Amaterasu
FDAgolden
Amaterasu
7,471
2,823
0
4,305
15,837
12,875
0
6,498
9,339
0
55,441
L
Xing Tian
Hamstir
Xing Tian
7,346
755
0
3,161
20,929
16,347
216
8,969
11,960
21,860
0
W
Apollo
Icaost
Apollo
15,144
9,830
0
5,026
15,496
6,853
3,513
3,496
12,000
0
75,227
L
Chiron
JewelerLoL
Chiron
17,211
8,322
485
6,095
18,462
7,526
678
7,609
10,738
0
65,955
W
Ah Puch
OddHunter
Ah Puch
14,493
1,007
0
4,835
14,451
5,332
1,849
2,955
11,496
66,041
0
W
Hades
Schmund
Hades
13,660
963
1,850
6,968
14,346
12,552
1,172
2,717
11,629
59,087
0
W
Khepri
7,922
1,433
0
1,370
12,750
12,810
442
3,988
8,762
25,667
0
W
Susano
noebbels
Susano
11,223
2,891
0
4,433
13,908
6,332
2,405
2,394
11,514
0
55,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,680
Gold Earned
47,573
471
Minions Killed
487
0
Camps Cleared
0
1,928,553
Distance Traveled
1,821,478
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,342
492
115
5
0
391,586
5
L
Olorun
8,353
398
109
5
0
323,601
2
L
Amaterasu
10,600
505
123
6
0
429,244
0
L
Xing Tian
8,658
412
39
2
0
357,225
0
W
Apollo
11,728
558
156
7
0
363,920
2
L
Chiron
9,620
458
101
5
0
319,822
0
W
Ah Puch
11,147
531
85
4
0
363,321
2
W
Hades
11,840
564
125
6
0
373,713
1
W
Khepri
11,023
525
23
1
0
406,738
4
W
Susano
10,942
521
82
4
0
420,861
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role