Player Matchup

Gilgamesh
Gilgamesh
CaptainDaddy20
Gilgamesh
Level 147
God Stats
27W - 18L
1,601 SR
Queue Stats
507W - 479L
1,463 Elo+
Solo
Apollo
Apollo
Cebei
Apollo
Level 67
God Stats
4W - 4L
1,507 SR
Queue Stats
432W - 400L
1,504 Elo+
Solo
Mulan
Mulan
FOXY41103
Mulan
Level 121
God Stats
15W - 14L
1,499 SR
Queue Stats
636W - 628L
1,463 Elo+
Solo
Cerberus
Cerberus
joblomonfar
Cerberus
Level 69
God Stats
22W - 14L
1,506 SR
Queue Stats
365W - 354L
1,539 Elo+
Solo
Sol
Sol
yhanns
Sol
Level 101
God Stats
14W - 8L
1,585 SR
Queue Stats
297W - 280L
1,430 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,480 Elo+

VS

Team Averages
Level 78
1,666 SR
1,472 Elo+
Gilgamesh
Gilgamesh
Ali37718
Gilgamesh
Level 98
God Stats
25W - 19L
1,481 SR
Queue Stats
510W - 375L
1,454 Elo+
Solo
Ra
Ra
Crossxd_Up
Ra
Level 89
God Stats
5W - 3L
1,878 SR
Queue Stats
479W - 485L
1,487 Elo+
Party 1
Horus
Horus
Glass Kneez
Horus
Level 63
God Stats
14W - 6L
1,668 SR
Queue Stats
66W - 54L
1,520 Elo+
Solo
Ne Zha
Ne Zha
ThatzVinyl
Ne Zha
Level 54
God Stats
4W - 2L
1,763 SR
Queue Stats
82W - 94L
1,444 Elo+
Solo
Danzaburou
Danzaburou
bravesfan1970
Danzaburou
Level 86
God Stats
119W - 101L
1,542 SR
Queue Stats
320W - 307L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptainDaddy20
Gilgamesh
20
15 / 2 / 10
13,959
665
21,084
14,049
6,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Cebei
Apollo
18
1 / 3 / 7
12,081
575
6,440
12,187
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
FOXY41103
Mulan
17
6 / 3 / 16
12,216
582
10,430
14,367
13,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
joblomonfar
Cerberus
17
4 / 4 / 14
11,943
569
8,820
18,189
14,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
yhanns
Sol
19
7 / 2 / 13
13,182
628
15,496
14,022
6,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ali37718
Gilgamesh
13
1 / 4 / 2
8,240
392
6,606
16,582
7,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 10 / 2
9,772
465
3,948
14,169
5,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 8 / 6
9,099
433
7,797
19,218
17,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
ThatzVinyl
Ne Zha
14
1 / 8 / 2
8,230
392
5,489
15,746
8,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
bravesfan1970
Danzaburou
17
7 / 3 / 3
11,216
534
13,321
15,359
5,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
29
33
Kills
14
14
Deaths
33
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ali37718
Gilgamesh
1
4
2
0.5
W
Gilgamesh
CaptainDaddy20
Gilgamesh
15
2
10
10
W
Apollo
Cebei
Apollo
1
3
7
1.5
L
3
10
2
0.4
W
Mulan
FOXY41103
Mulan
6
3
16
4.67
L
2
8
6
0.63
L
Ne Zha
ThatzVinyl
Ne Zha
1
8
2
0.25
L
Danzaburou
bravesfan1970
Danzaburou
7
3
3
2.83
W
Cerberus
joblomonfar
Cerberus
4
4
14
2.75
W
Sol
yhanns
Sol
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,270
Damage
37,161
72,814
Taken
81,074
45,945
Mitigated
44,458
24,706
Healing
18,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ali37718
Gilgamesh
6,606
1,557
0
750
16,582
7,821
0
4,389
12,143
0
51,605
W
Gilgamesh
CaptainDaddy20
Gilgamesh
21,084
6,610
0
2,376
14,049
6,894
1,497
1,762
12,162
0
99,443
W
Apollo
Cebei
Apollo
6,440
4,384
0
5,691
12,187
4,098
3,817
0
12,162
0
87,059
L
3,948
617
337
3,144
14,169
5,553
0
6,189
7,941
50,529
0
W
Mulan
FOXY41103
Mulan
10,430
1,037
0
4,278
14,367
13,899
1,599
647
13,420
4,843
47,170
L
7,797
2,738
575
3,439
19,218
17,439
247
5,969
13,174
0
22,993
L
Ne Zha
ThatzVinyl
Ne Zha
5,489
1,193
0
2,739
15,746
8,169
0
2,574
12,847
0
34,222
L
Danzaburou
bravesfan1970
Danzaburou
13,321
6,734
624
7,030
15,359
5,476
286
5,836
9,498
0
82,402
W
Cerberus
joblomonfar
Cerberus
8,820
436
0
5,644
18,189
14,882
1,234
585
17,604
56,124
0
W
Sol
yhanns
Sol
15,496
3,785
0
6,717
14,022
6,172
2,117
954
13,043
94,987
4,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,381
Gold Earned
46,557
660
Minions Killed
424
0
Camps Cleared
0
1,916,168
Distance Traveled
1,716,925
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,240
392
88
4
0
364,957
7
W
Gilgamesh
13,959
665
143
7
0
447,800
3
W
Apollo
12,081
575
160
8
0
370,380
0
L
Ra
9,772
465
103
5
0
324,003
3
W
Mulan
12,216
582
97
5
0
339,149
0
L
Horus
9,099
433
27
1
0
359,342
3
L
Ne Zha
8,230
392
62
3
0
355,147
4
L
Danzaburou
11,216
534
144
7
0
313,476
2
W
Cerberus
11,943
569
117
6
0
388,353
7
W
Sol
13,182
628
143
7
0
370,486
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role