Player Matchup

Ymir
Ymir
AtlasAlex
Ymir
Level 20
God Stats
2W - 0L
1,335 SR
Queue Stats
224W - 235L
1,251 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Humnahum
Cu Chulainn
Level 66
God Stats
32W - 27L
1,452 SR
Queue Stats
225W - 246L
1,295 Elo+
Party 2
Kukulkan
Kukulkan
Mitch0121
Kukulkan
Level 19
God Stats
17W - 23L
1,423 SR
Queue Stats
187W - 202L
1,218 Elo+
Party 2
Neith
Neith
TrainwreckTally
Neith
Level 28
God Stats
13W - 18L
1,388 SR
Queue Stats
17W - 27L
1,206 Elo+
Party 2
Nemesis
Nemesis
UltraK0MiTi
Nemesis
Level 7
God Stats
7W - 2L
1,259 SR
Queue Stats
49W - 43L
1,330 Elo+
Solo
Team Averages
Level 28
1,371 SR
1,260 Elo+

VS

Team Averages
Level 20
1,441 SR
1,347 Elo+
Cu Chulainn
Cu Chulainn
A55Kracken
Cu Chulainn
Level 15
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Anubis
Anubis
DerArxchbohrer
Anubis
Level 25
God Stats
38W - 26L
1,564 SR
Queue Stats
65W - 64L
1,372 Elo+
Party 3
Geb
Geb
Gboivh
Geb
Level 16
God Stats
0W - 2L
1,230 SR
Queue Stats
18W - 17L
1,369 Elo+
Party 1
Odin
Odin
Newbzie
Odin
Level 17
God Stats
2W - 2L
1,753 SR
Queue Stats
20W - 17L
1,394 Elo+
Party 1
Fenrir
Fenrir
blackeagle74
Fenrir
Level 29
God Stats
13W - 14L
1,458 SR
Queue Stats
56W - 62L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 2 / 8
10,683
534
11,426
17,614
17,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Humnahum
Cu Chulainn
17
12 / 2 / 9
11,378
569
16,695
15,519
13,111
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Mitch0121
Kukulkan
15
2 / 4 / 8
9,955
498
10,776
11,491
5,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 5
9,597
480
3,147
9,426
4,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
UltraK0MiTi
Nemesis
15
3 / 4 / 8
9,855
493
6,669
11,288
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
A55Kracken
Cu Chulainn
14
5 / 7 / 7
9,094
455
11,625
15,413
12,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 5
8,378
419
5,879
8,618
4,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
Gboivh
Geb
13
0 / 7 / 11
8,259
413
5,635
14,859
10,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Newbzie
Odin
14
2 / 1 / 12
8,556
428
10,555
11,100
10,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
8 / 6 / 4
9,976
499
11,518
14,851
12,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
23
Kills
16
16
Deaths
24
38
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
A55Kracken
Cu Chulainn
5
7
7
1.21
W
Ymir
5
2
8
4.5
L
1
3
5
1.17
L
Geb
Gboivh
Geb
0
7
11
0.79
W
Cu Chulainn
Humnahum
Cu Chulainn
12
2
9
8.25
W
Kukulkan
Mitch0121
Kukulkan
2
4
8
1.5
L
Odin
Newbzie
Odin
2
1
12
8
W
1
4
5
0.88
W
Nemesis
UltraK0MiTi
Nemesis
3
4
8
1.75
L
Fenrir
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,713
Damage
45,212
65,338
Taken
64,841
47,290
Mitigated
50,145
11,511
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
A55Kracken
Cu Chulainn
11,625
3,382
0
904
15,413
12,707
236
6,297
9,116
36
39,105
W
Ymir
11,426
2,190
0
2,699
17,614
17,772
0
4,139
13,308
34,587
0
L
5,879
143
0
2,430
8,618
4,144
452
3,497
5,121
38,703
0
L
Geb
Gboivh
Geb
5,635
357
0
755
14,859
10,034
0
7,978
6,881
24,255
0
W
Cu Chulainn
Humnahum
Cu Chulainn
16,695
2,370
0
3,485
15,519
13,111
15
2,293
13,076
11,385
61,615
W
Kukulkan
Mitch0121
Kukulkan
10,776
982
0
161
11,491
5,893
0
1,965
9,409
60,137
0
L
Odin
Newbzie
Odin
10,555
3,221
0
622
11,100
10,882
0
4,315
6,785
0
34,800
W
3,147
1,161
0
3,589
9,426
4,145
1,488
259
9,075
0
64,804
W
Nemesis
UltraK0MiTi
Nemesis
6,669
3,565
744
833
11,288
6,369
298
2,894
8,373
0
49,420
L
Fenrir
11,518
2,854
1,058
1,900
14,851
12,378
210
2,927
11,924
0
59,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,468
Gold Earned
44,263
471
Minions Killed
317
0
Camps Cleared
0
1,733,861
Distance Traveled
1,699,271
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,094
455
60
3
0
331,130
0
W
Ymir
10,683
534
54
3
0
362,809
4
L
Anubis
8,378
419
91
5
0
277,100
0
L
Geb
8,259
413
25
1
0
355,062
1
W
Cu Chulainn
11,378
569
100
5
0
393,525
2
W
Kukulkan
9,955
498
130
7
0
308,924
2
L
Odin
8,556
428
45
2
0
391,163
2
W
Neith
9,597
480
111
6
0
315,649
0
W
Nemesis
9,855
493
76
4
0
352,954
0
L
Fenrir
9,976
499
96
5
0
344,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role