Player Matchup

Heimdallr
Heimdallr
BigSkids
Heimdallr
Level 10
God Stats
17W - 16L
1,504 SR
Queue Stats
22W - 24L
1,235 Elo+
Party 1
Bacchus
Bacchus
BrownieTaha
Bacchus
Level 20
God Stats
5W - 3L
1,500 SR
Queue Stats
110W - 96L
1,340 Elo+
Solo
Bellona
Bellona
IronDxn
Bellona
Level 11
God Stats
10W - 5L
1,504 SR
Queue Stats
26W - 26L
1,204 Elo+
Party 1
Tiamat
Tiamat
Sir0fixial
Tiamat
Level 28
God Stats
10W - 8L
1,302 SR
Queue Stats
59W - 48L
1,377 Elo+
Party 4
Ravana
Ravana
kazakiwi
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 89L
1,455 Elo+
Party 4
Team Averages
Level 19
1,462 SR
1,322 Elo+

VS

Team Averages
Level 24
1,431 SR
1,281 Elo+
Zeus
Zeus
UNAIDAOBERENA
Zeus
Level 28
God Stats
1W - 1L
1,657 SR
Queue Stats
72W - 107L
1,338 Elo+
Party 3
Bellona
Bellona
sovuska
Bellona
Level 8
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 14L
1,058 Elo+
Party 2
Neith
Neith
ulidi
Neith
Level 29
God Stats
5W - 3L
1,651 SR
Queue Stats
71W - 107L
1,338 Elo+
Party 3
Loki
Loki
Воroн
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 68L
1,361 Elo+
Party 2
Ao Kuang
Ao Kuang
костяадик
Ao Kuang
Level 29
God Stats
2W - 3L
1,056 SR
Queue Stats
95W - 137L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigSkids
Heimdallr
10
2 / 2 / 11
6,350
529
4,730
4,729
2,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
BrownieTaha
Bacchus
9
2 / 1 / 8
6,126
511
4,258
7,875
6,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Bellona
IronDxn
Bellona
10
9 / 3 / 6
7,018
585
4,861
7,728
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Sir0fixial
Tiamat
9
0 / 4 / 4
5,848
487
3,710
6,314
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ravana
kazakiwi
Ravana
14
12 / 1 / 0
8,363
697
7,942
5,239
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 3
6,094
508
6,465
6,442
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sovuska
Bellona
10
0 / 2 / 0
5,959
497
469
4,509
2,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
ulidi
Neith
8
2 / 8 / 3
5,560
463
4,393
7,890
1,942
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
8
3 / 7 / 3
5,927
494
3,753
7,629
1,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 2
6,556
546
3,903
9,024
2,475
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
25
Kills
11
11
Deaths
26
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigSkids
Heimdallr
2
2
11
3.75
W
Bacchus
BrownieTaha
Bacchus
2
1
8
6
W
Bellona
IronDxn
Bellona
9
3
6
4
W
Tiamat
Sir0fixial
Tiamat
0
4
4
0.5
L
2
6
3
0.58
W
Ravana
kazakiwi
Ravana
12
1
0
12
L
Bellona
sovuska
Bellona
0
2
0
0
L
Neith
ulidi
Neith
2
8
3
0.44
L
Loki
3
7
3
0.64
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,501
Damage
18,983
31,885
Taken
35,494
18,861
Mitigated
10,809
7,554
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigSkids
Heimdallr
4,730
2,187
0
216
4,729
2,089
44
1,139
3,458
0
29,149
W
Bacchus
BrownieTaha
Bacchus
4,258
1,060
0
2,826
7,875
6,434
204
2,834
4,783
13,287
0
W
Bellona
IronDxn
Bellona
4,861
1,582
0
338
7,728
5,129
43
2,535
4,947
0
27,897
W
Tiamat
Sir0fixial
Tiamat
3,710
757
0
1,892
6,314
3,200
512
2,043
4,271
28,604
0
L
6,465
1,411
0
902
6,442
1,547
75
1,459
4,983
23,661
0
W
Ravana
kazakiwi
Ravana
7,942
2,143
0
2,282
5,239
2,009
423
1,177
4,008
0
47,213
L
Bellona
sovuska
Bellona
469
283
0
520
4,509
2,999
91
0
4,509
0
19,003
L
Neith
ulidi
Neith
4,393
2,056
0
1,220
7,890
1,942
0
1,884
6,006
0
12,029
L
Loki
3,753
1,387
0
1,040
7,629
1,846
0
2,275
5,354
0
16,118
L
3,903
1,007
0
3,203
9,024
2,475
281
2,350
6,674
17,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
30,096
270
Minions Killed
199
0
Camps Cleared
0
1,228,590
Distance Traveled
1,097,420
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,350
529
58
5
0
242,448
1
W
Bacchus
6,126
511
25
2
0
238,626
5
W
Bellona
7,018
585
38
3
0
261,563
2
W
Tiamat
5,848
487
53
4
0
219,720
1
L
Zeus
6,094
508
53
4
0
216,989
2
W
Ravana
8,363
697
96
8
0
266,233
1
L
Bellona
5,959
497
45
4
0
178,118
2
L
Neith
5,560
463
24
2
0
203,526
3
L
Loki
5,927
494
32
3
0
242,122
0
L
Ao Kuang
6,556
546
45
4
0
256,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role