Player Matchup

Ra
Ra
Andynatorzzz
Ra
Level 74
God Stats
2W - 3L
1,202 SR
Queue Stats
7W - 13L
1,084 Elo+
Solo
Olorun
Olorun
Arlekin46
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,344 Elo+
Solo
King Arthur
King Arthur
BAKUGO BOOOM
King Arthur
Level 29
God Stats
2W - 1L
1,832 SR
Queue Stats
12W - 4L
1,782 Elo+
Party 2
Anhur
Anhur
Gotty12
Anhur
Level 28
God Stats
22W - 8L
1,755 SR
Queue Stats
192W - 47L
1,822 Elo+
Party 2
Ares
Ares
avecrem_chufchuf
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 49
1,558 SR
1,506 Elo+

VS

Team Averages
Level 82
1,606 SR
1,596 Elo+
Ares
Ares
Alldorin
Ares
Level 41
God Stats
3W - 3L
1,652 SR
Queue Stats
99W - 79L
1,501 Elo+
Party 1
Aphrodite
Aphrodite
AngelOnYourSide
Aphrodite
Level 68
God Stats
227W - 178L
1,603 SR
Queue Stats
427W - 384L
1,542 Elo+
Party 1
Apollo
Apollo
CrazyMaus
Apollo
Level 89
God Stats
22W - 17L
1,930 SR
Queue Stats
234W - 192L
1,632 Elo+
Party 1
Merlin
Merlin
FerstHelbkit
Merlin
Level 112
God Stats
180W - 193L
1,701 SR
Queue Stats
772W - 714L
1,558 Elo+
Party 1
Pele
Pele
Theraposa
Pele
Level 101
God Stats
3W - 3L
1,143 SR
Queue Stats
6W - 8L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
8,254
635
6,295
10,817
4,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Arlekin46
Olorun
15
0 / 6 / 8
8,292
638
8,796
12,178
5,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
BAKUGO BOOOM
King Arthur
14
0 / 6 / 5
7,570
582
7,507
13,934
11,696
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Gotty12
Anhur
18
5 / 1 / 3
10,771
829
13,984
11,359
5,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 3 / 3
9,844
757
6,204
18,123
14,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 2 / 10
10,704
823
10,612
16,989
21,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
AngelOnYourSide
Aphrodite
16
5 / 1 / 8
9,679
745
5,449
6,859
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
CrazyMaus
Apollo
18
3 / 1 / 12
10,568
813
14,374
9,281
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
16
3 / 1 / 13
10,162
782
17,154
10,912
5,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Pele
16
6 / 3 / 4
9,981
768
8,876
12,658
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
8
Kills
22
22
Deaths
8
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
5
2
10
5
L
0
6
4
0.33
W
Aphrodite
AngelOnYourSide
Aphrodite
5
1
8
9
L
Olorun
Arlekin46
Olorun
0
6
8
0.67
L
King Arthur
BAKUGO BOOOM
King Arthur
0
6
5
0.42
W
Apollo
CrazyMaus
Apollo
3
1
12
9
W
Merlin
3
1
13
9.5
L
Anhur
Gotty12
Anhur
5
1
3
6.5
W
Pele
6
3
4
2.67
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,786
Damage
56,465
66,411
Taken
56,699
40,976
Mitigated
42,031
12,909
Healing
23,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,612
603
0
1,412
16,989
21,415
530
6,388
10,601
15,390
0
L
6,295
91
661
3,073
10,817
4,353
0
5,883
4,636
34,665
0
W
Aphrodite
AngelOnYourSide
Aphrodite
5,449
341
10,324
3,946
6,859
4,524
730
2,300
4,559
22,782
0
L
Olorun
Arlekin46
Olorun
8,796
3,860
385
2,600
12,178
5,209
0
5,745
6,161
20,303
0
L
King Arthur
BAKUGO BOOOM
King Arthur
7,507
649
0
875
13,934
11,696
1
6,532
7,163
0
22,833
W
Apollo
CrazyMaus
Apollo
14,374
9,369
0
2,620
9,281
5,028
1,514
3,819
5,462
0
46,239
W
Merlin
17,154
825
0
1,640
10,912
5,215
981
4,921
5,991
45,228
0
L
Anhur
Gotty12
Anhur
13,984
9,203
0
2,983
11,359
5,128
56
4,343
6,730
0
59,073
W
Pele
8,876
2,453
0
3,844
12,658
5,849
1
4,122
8,536
0
31,823
L
6,204
439
0
2,332
18,123
14,590
0
9,938
7,795
15,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,731
Gold Earned
51,094
292
Minions Killed
288
9
Camps Cleared
8
1,152,123
Distance Traveled
1,309,936
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,704
823
3
0
0
250,703
5
L
Ra
8,254
635
86
7
1
245,268
5
W
Aphrodite
9,679
745
48
4
0
271,616
1
L
Olorun
8,292
638
27
2
1
204,420
1
L
King Arthur
7,570
582
33
3
2
210,216
2
W
Apollo
10,568
813
97
7
1
262,320
3
W
Merlin
10,162
782
90
7
1
259,867
1
L
Anhur
10,771
829
133
10
5
242,224
4
W
Pele
9,981
768
50
4
6
265,430
2
L
Ares
9,844
757
13
1
0
249,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role