Player Matchup

The Morrigan
The Morrigan
Comalies
The Morrigan
Level 29
God Stats
20W - 25L
1,381 SR
Queue Stats
264W - 286L
1,211 Elo+
Solo
Ravana
Ravana
IlyaVzhuh
Ravana
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 61L
1,294 Elo+
Party 2
Ullr
Ullr
LeBoss1012847
Ullr
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 120L
1,141 Elo+
Party 1
Thoth
Thoth
Leboss1012847
Thoth
Level 29
God Stats
2W - 4L
1,404 SR
Queue Stats
393W - 421L
1,119 Elo+
Party 1
Nike
Nike
Wendigo090
Nike
Level 22
God Stats
9W - 4L
1,500 SR
Queue Stats
57W - 66L
1,346 Elo+
Party 2
Team Averages
Level 26
1,457 SR
1,222 Elo+

VS

Team Averages
Level 17
1,458 SR
1,234 Elo+
Ymir
Ymir
EL__Patron92
Ymir
Level 26
God Stats
6W - 8L
1,496 SR
Queue Stats
36W - 42L
1,417 Elo+
Party 3
Ravana
Ravana
ElMonstruoAzul
Ravana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,314 Elo+
Solo
Olorun
Olorun
dreikie1995
Olorun
Level 29
God Stats
3W - 3L
1,517 SR
Queue Stats
30W - 54L
1,096 Elo+
Solo
Odin
Odin
focusvir
Odin
Level 7
God Stats
1W - 3L
1,275 SR
Queue Stats
2W - 8L
846 Elo+
Solo
Neith
Neith
mightyscorpion1
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Comalies
The Morrigan
17
6 / 1 / 6
10,000
526
11,289
8,875
4,371
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
IlyaVzhuh
Ravana
12
4 / 10 / 6
8,533
449
8,357
14,009
5,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 8 / 7
8,427
444
7,003
15,310
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 3 / 2
9,704
511
7,499
8,147
2,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 3
7,092
373
4,071
15,502
8,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 13
9,463
498
6,710
18,506
14,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 2 / 9
10,049
529
6,248
12,218
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
5 / 5 / 5
9,213
485
9,103
11,438
4,160
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
17
7 / 2 / 5
10,273
541
14,039
8,935
8,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 5 / 9
9,724
512
10,209
10,474
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
69
20
Kills
28
28
Deaths
21
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Comalies
The Morrigan
6
1
6
9
W
4
7
13
1.5
W
5
2
9
4.75
L
Ravana
IlyaVzhuh
Ravana
4
10
6
0.7
L
3
8
7
0.81
L
7
3
2
2.67
L
0
6
3
0.25
W
Olorun
5
5
5
1.5
W
Odin
7
2
5
4.75
W
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
46,309
61,843
Taken
61,571
27,415
Mitigated
36,137
12,823
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Comalies
The Morrigan
11,289
1,749
0
4,327
8,875
4,371
702
3,533
5,317
63,915
1,316
W
6,710
1,421
819
1,960
18,506
14,445
1,503
3,939
14,330
32,063
0
W
6,248
1,306
0
4,465
12,218
5,226
1,504
1,782
10,187
0
54,181
L
Ravana
IlyaVzhuh
Ravana
8,357
2,971
0
2,114
14,009
5,172
0
3,424
10,535
0
34,276
L
7,003
2,300
0
2,580
15,310
6,469
0
4,772
10,413
0
30,433
L
7,499
342
0
485
8,147
2,902
291
2,212
5,910
38,858
0
L
4,071
491
42
3,275
15,502
8,501
77
1,872
13,280
0
24,551
W
Olorun
9,103
3,411
0
2,660
11,438
4,160
2,386
6,894
4,440
45,714
0
W
Odin
14,039
4,914
0
634
8,935
8,870
1,527
1,034
7,517
0
56,591
W
10,209
7,134
0
2,538
10,474
3,436
5,096
3,454
6,822
0
42,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,756
Gold Earned
48,722
319
Minions Killed
387
0
Camps Cleared
0
1,661,472
Distance Traveled
1,640,588
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,000
526
113
6
0
322,417
0
W
Ymir
9,463
498
49
3
0
306,052
4
W
Ravana
10,049
529
101
5
0
364,309
1
L
Ravana
8,533
449
46
2
0
325,595
0
L
Ullr
8,427
444
52
3
0
326,755
0
L
Thoth
9,704
511
71
4
0
350,698
0
L
Nike
7,092
373
37
2
0
336,007
0
W
Olorun
9,213
485
68
4
0
315,287
1
W
Odin
10,273
541
107
6
0
365,947
1
W
Neith
9,724
512
62
3
0
288,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role