Player Matchup

Scylla
Scylla
BigDiddy1971
Scylla
Level 14
God Stats
4W - 7L
1,391 SR
Queue Stats
94W - 100L
1,414 Elo+
Party 1
Ne Zha
Ne Zha
Cybersurge
Ne Zha
Level 28
God Stats
7W - 7L
1,524 SR
Queue Stats
63W - 46L
1,524 Elo+
Solo
Odin
Odin
LimpLip
Odin
Level 30
God Stats
3W - 1L
1,447 SR
Queue Stats
191W - 140L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
Noremacp42
Baba Yaga
Level 14
God Stats
2W - 4L
1,505 SR
Queue Stats
11W - 18L
1,356 Elo+
Solo
Geb
Geb
temp-170204
Geb
Level 29
God Stats
5W - 3L
1,258 SR
Queue Stats
279W - 308L
1,480 Elo+
Party 1
Team Averages
Level 23
1,425 SR
1,457 Elo+

VS

Team Averages
Level 19
1,408 SR
1,429 Elo+
Izanami
Izanami
FA_AcTiVision
Izanami
Level 32
God Stats
4W - 6L
1,505 SR
Queue Stats
64W - 76L
1,421 Elo+
Party 2
Agni
Agni
MISTERimbox
Agni
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 94L
1,381 Elo+
Solo
Chang'e
Chang'e
WhytePhantom138
Chang'e
Level 24
God Stats
0W - 1L
1,023 SR
Queue Stats
5W - 9L
1,432 Elo+
Solo
Neith
Neith
n_ito1119
Neith
Level 17
God Stats
11W - 20L
1,512 SR
Queue Stats
15W - 33L
1,412 Elo+
Party 2
Ra
Ra
samir443
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
8 / 1 / 4
9,210
512
9,217
8,871
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Cybersurge
Ne Zha
16
6 / 0 / 6
9,935
552
9,240
11,292
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
LimpLip
Odin
15
4 / 2 / 0
9,328
518
4,511
12,685
5,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
Noremacp42
Baba Yaga
14
2 / 2 / 4
8,365
465
5,213
8,357
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
3 / 0 / 8
9,354
520
5,570
8,664
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 1 / 0
8,937
497
8,796
11,432
3,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 5 / 0
9,140
508
8,783
9,254
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 1
6,527
363
4,044
10,180
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
n_ito1119
Neith
13
0 / 1 / 1
7,633
424
2,654
7,511
2,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 12 / 1
6,362
353
3,349
10,215
3,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
23
Kills
5
5
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
1
4
10
W
Ne Zha
Cybersurge
Ne Zha
6
0
6
9
L
Izanami
3
1
0
3
W
Odin
LimpLip
Odin
4
2
0
2
L
2
5
0
0.4
W
Baba Yaga
Noremacp42
Baba Yaga
2
2
4
2
L
0
5
1
0.1
L
Neith
n_ito1119
Neith
0
1
1
0.5
L
0
12
1
0.04
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,751
Damage
27,626
49,869
Taken
48,592
25,377
Mitigated
15,063
20,330
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
9,217
1,952
174
4,104
8,871
3,079
1,093
2,613
6,188
45,814
0
W
Ne Zha
Cybersurge
Ne Zha
9,240
3,735
0
7,196
11,292
4,635
187
2,161
9,091
0
75,313
L
Izanami
8,796
6,123
0
2,878
11,432
3,891
1,100
2,794
8,416
0
68,158
W
Odin
LimpLip
Odin
4,511
779
0
1,578
12,685
5,342
363
6,828
5,857
0
52,836
L
8,783
766
0
1,976
9,254
2,804
476
641
8,573
55,958
0
W
Baba Yaga
Noremacp42
Baba Yaga
5,213
723
0
3,915
8,357
4,258
650
1,871
6,384
41,738
0
L
4,044
465
765
2,171
10,180
2,811
375
5,142
4,647
22,942
0
L
Neith
n_ito1119
Neith
2,654
802
0
1,804
7,511
2,443
384
5,115
2,177
0
34,796
L
3,349
945
0
0
10,215
3,114
50
5,154
4,779
27,974
0
W
5,570
559
0
3,363
8,664
8,063
517
2,359
6,173
42,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,192
Gold Earned
38,599
462
Minions Killed
411
0
Camps Cleared
0
1,658,836
Distance Traveled
1,532,775
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,210
512
82
5
0
318,240
2
W
Ne Zha
9,935
552
133
7
0
382,897
2
L
Izanami
8,937
497
138
8
0
350,081
0
W
Odin
9,328
518
111
6
0
334,503
3
L
Agni
9,140
508
124
7
0
283,073
0
W
Baba Yaga
8,365
465
71
4
0
272,155
1
L
Chang'e
6,527
363
37
2
0
307,617
1
L
Neith
7,633
424
60
3
0
304,619
1
L
Ra
6,362
353
52
3
0
287,385
2
W
Geb
9,354
520
65
4
0
351,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role