Player Matchup

Cthulhu
Cthulhu
BetsyBam
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 2
Hades
Hades
D3ugn1et
Hades
Level 7
God Stats
1W - 1L
1,699 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 2
Guan Yu
Guan Yu
M4tje
Guan Yu
Level 4
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,636 Elo+
Party 2
Thor
Thor
Naarling
Thor
Level 5
God Stats
3W - 3L
1,685 SR
Queue Stats
3W - 3L
1,525 Elo+
Party 2
Medusa
Medusa
Wilgen
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,525 Elo+
Party 2
Team Averages
Level 6
1,617 SR
1,556 Elo+

VS

Team Averages
Level 22
1,547 SR
1,403 Elo+
Jing Wei
Jing Wei
JezzeJamez
Jing Wei
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 126L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Sxmy
Sun Wukong
Level 13
God Stats
14W - 7L
1,574 SR
Queue Stats
22W - 20L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
iNaisu
Baron Samedi
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 26L
1,441 Elo+
Party 1
Ratatoskr
Ratatoskr
iOogieBoogie
Ratatoskr
Level 24
God Stats
11W - 4L
1,662 SR
Queue Stats
29W - 26L
1,370 Elo+
Party 1
Sobek
Sobek
raze123
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 99L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BetsyBam
Cthulhu
18
2 / 7 / 13
11,021
408
16,262
33,419
29,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
D3ugn1et
Hades
19
6 / 9 / 11
12,329
457
17,873
23,032
11,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
M4tje
Guan Yu
16
1 / 6 / 7
10,318
382
4,328
19,527
20,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
18
6 / 8 / 9
12,407
460
16,232
29,039
11,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Wilgen
Medusa
20
7 / 7 / 2
13,614
504
20,996
22,370
7,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JezzeJamez
Jing Wei
20
16 / 3 / 7
17,331
642
33,325
21,042
9,335
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Sxmy
Sun Wukong
18
3 / 3 / 14
12,997
481
12,085
17,793
18,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
iNaisu
Baron Samedi
18
1 / 8 / 10
12,605
467
18,554
19,030
9,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
iOogieBoogie
Ratatoskr
20
13 / 2 / 7
14,857
550
24,332
16,922
10,908
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
raze123
Sobek
18
3 / 6 / 23
14,105
522
16,350
32,707
51,815
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
22
Kills
36
37
Deaths
22
42
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BetsyBam
Cthulhu
2
7
13
1.21
L
Hades
D3ugn1et
Hades
6
9
11
1.28
W
Jing Wei
JezzeJamez
Jing Wei
16
3
7
6.5
L
Guan Yu
M4tje
Guan Yu
1
6
7
0.75
L
Thor
6
8
9
1.31
W
Sun Wukong
Sxmy
Sun Wukong
3
3
14
3.33
L
Medusa
Wilgen
Medusa
7
7
2
1.14
W
Baron Samedi
iNaisu
Baron Samedi
1
8
10
0.75
W
Ratatoskr
iOogieBoogie
Ratatoskr
13
2
7
8.25
W
Sobek
raze123
Sobek
3
6
23
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,691
Damage
104,646
127,387
Taken
107,494
79,609
Mitigated
100,081
25,253
Healing
27,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BetsyBam
Cthulhu
16,262
792
0
5,907
33,419
29,841
51
11,129
22,007
47,225
0
L
Hades
D3ugn1et
Hades
17,873
2,089
324
4,764
23,032
11,009
961
9,979
12,630
47,199
0
W
Jing Wei
JezzeJamez
Jing Wei
33,325
27,810
0
11,205
21,042
9,335
6,158
4,233
16,559
0
148,619
L
Guan Yu
M4tje
Guan Yu
4,328
472
5,060
4,859
19,527
20,138
0
2,852
16,623
0
40,034
L
Thor
16,232
3,033
0
4,339
29,039
11,345
0
3,547
25,412
0
88,191
W
Sun Wukong
Sxmy
Sun Wukong
12,085
1,881
0
0
17,793
18,998
1,094
4,037
13,425
0
64,061
L
Medusa
Wilgen
Medusa
20,996
10,720
0
0
22,370
7,276
2,210
6,461
15,811
0
93,860
W
Baron Samedi
iNaisu
Baron Samedi
18,554
1,023
2,408
3,946
19,030
9,025
646
10,145
8,669
75,503
0
W
Ratatoskr
iOogieBoogie
Ratatoskr
24,332
4,649
0
500
16,922
10,908
2,709
5,594
11,203
0
96,398
W
Sobek
raze123
Sobek
16,350
1,370
0
9,274
32,707
51,815
1,409
9,035
23,072
39,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,689
Gold Earned
71,895
502
Minions Killed
606
0
Camps Cleared
0
2,344,125
Distance Traveled
2,593,867
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,021
408
75
3
0
491,929
5
L
Hades
12,329
457
77
3
0
437,476
2
W
Jing Wei
17,331
642
193
7
0
531,294
4
L
Guan Yu
10,318
382
67
2
0
460,105
3
L
Thor
12,407
460
143
5
0
457,659
1
W
Sun Wukong
12,997
481
118
4
0
533,429
0
L
Medusa
13,614
504
140
5
0
496,956
2
W
Baron Samedi
12,605
467
129
5
0
453,001
5
W
Ratatoskr
14,857
550
125
5
0
581,777
2
W
Sobek
14,105
522
41
2
0
494,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role