Player Matchup

Sol
Sol
DBBlicky
Sol
Level 148
God Stats
5W - 3L
1,596 SR
Queue Stats
180W - 155L
1,556 Elo+
Party 1
Chiron
Chiron
DevineGoPewPew
Chiron
Level 160
God Stats
4W - 3L
1,552 SR
Queue Stats
266W - 193L
1,628 Elo+
Party 1
Loki
Loki
LordGAWD
Loki
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,455 Elo+
Party 1
Neith
Neith
SenseiKensei
Neith
Level 160
God Stats
4W - 7L
1,225 SR
Queue Stats
1,285W - 1,289L
1,497 Elo+
Solo
Cerberus
Cerberus
VivaCashern
Cerberus
Level 123
God Stats
3W - 6L
1,393 SR
Queue Stats
413W - 434L
1,542 Elo+
Solo
Team Averages
Level 148
1,453 SR
1,535 Elo+

VS

Team Averages
Level 128
1,497 SR
1,506 Elo+
Tyr
Tyr
Chochito18
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Dark Prince 124
Amaterasu
Level 160
God Stats
1W - 2L
1,484 SR
Queue Stats
118W - 115L
1,481 Elo+
Party 3
Ao Kuang
Ao Kuang
Dukе
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
HectorBlue
Arachne
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 78L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Majorbeatings2
Kumbhakarna
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 53L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 21
11,423
816
21,198
10,004
4,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 4 / 17
11,259
804
23,310
13,638
5,984
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
15
2 / 9 / 12
9,947
711
7,159
12,130
4,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 3 / 16
12,022
859
16,335
17,823
13,558
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
VivaCashern
Cerberus
18
3 / 3 / 18
10,702
764
20,718
20,045
12,824
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 12
9,654
690
10,481
19,094
22,814
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
Dark Prince 124
Amaterasu
16
3 / 6 / 12
9,717
694
11,480
25,427
25,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Dukе
Ao Kuang
18
9 / 6 / 4
11,179
799
18,768
22,811
9,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
HectorBlue
Arachne
16
4 / 6 / 7
10,096
721
8,446
18,913
9,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Majorbeatings2
Kumbhakarna
18
2 / 4 / 9
10,394
742
10,102
18,431
19,768
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
29
Kills
20
20
Deaths
29
84
Assists
44
Player
Kills
Deaths
Assists
KDA
L
2
7
12
1.14
W
5
1
21
15.5
L
Amaterasu
Dark Prince 124
Amaterasu
3
6
12
1.5
W
8
4
17
4.13
L
Ao Kuang
Dukе
Ao Kuang
9
6
4
1.83
L
Arachne
HectorBlue
Arachne
4
6
7
1.25
W
Loki
2
9
12
0.89
L
Kumbhakarna
Majorbeatings2
Kumbhakarna
2
4
9
1.63
W
11
3
16
6.33
W
Cerberus
VivaCashern
Cerberus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,720
Damage
59,277
73,640
Taken
104,676
41,171
Mitigated
87,160
36,333
Healing
34,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,481
2,150
811
1,468
19,094
22,814
676
8,701
10,393
0
22,695
W
21,198
7,950
1,188
4,747
10,004
4,259
1,747
3,894
6,110
36,298
0
L
Amaterasu
Dark Prince 124
Amaterasu
11,480
3,875
1,945
7,777
25,427
25,552
622
10,772
14,655
0
20,797
W
23,310
9,267
2,726
4,497
13,638
5,984
1,777
6,553
7,077
0
39,647
L
Ao Kuang
Dukе
Ao Kuang
18,768
2,131
0
9,555
22,811
9,829
0
9,142
13,669
30,145
0
L
Arachne
HectorBlue
Arachne
8,446
5,735
1,906
5,730
18,913
9,197
32
6,912
12,001
0
17,974
W
Loki
7,159
936
1,424
525
12,130
4,546
432
3,673
8,457
0
15,287
L
Kumbhakarna
Majorbeatings2
Kumbhakarna
10,102
425
1,906
3,002
18,431
19,768
166
6,389
12,042
29,640
0
W
16,335
7,469
2,586
6,729
17,823
13,558
854
5,577
12,246
0
30,581
W
Cerberus
VivaCashern
Cerberus
20,718
1,640
1,149
10,762
20,045
12,824
304
9,165
10,880
44,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
51,040
211
Minions Killed
108
0
Camps Cleared
0
1,176,059
Distance Traveled
1,182,678
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,654
690
22
2
0
248,786
0
W
Sol
11,423
816
38
3
0
238,066
0
L
Amaterasu
9,717
694
13
1
0
224,355
0
W
Chiron
11,259
804
45
3
0
220,955
0
L
Ao Kuang
11,179
799
23
2
0
229,097
0
L
Arachne
10,096
721
20
1
0
236,967
0
W
Loki
9,947
711
20
1
0
240,278
0
L
Kumbhakarna
10,394
742
30
2
0
243,473
1
W
Neith
12,022
859
22
2
0
210,612
0
W
Cerberus
10,702
764
86
6
0
266,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role