Player Matchup

Ares
Ares
DarkThevoll
Ares
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,224 Elo+
Solo
Heimdallr
Heimdallr
Heimdaddy369
Heimdallr
Level 7
God Stats
11W - 6L
1,591 SR
Queue Stats
11W - 6L
1,522 Elo+
Party 2
Kali
Kali
Tr0lloLlol
Kali
Level 27
God Stats
16W - 7L
1,629 SR
Queue Stats
102W - 84L
1,487 Elo+
Solo
Sol
Sol
cobra7290
Sol
Level 149
God Stats
9W - 2L
1,702 SR
Queue Stats
232W - 173L
1,645 Elo+
Party 2
Set
Set
sofhnjf
Set
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,489 Elo+
Solo
Team Averages
Level 42
1,585 SR
1,473 Elo+

VS

Team Averages
Level 22
1,553 SR
1,567 Elo+
Nemesis
Nemesis
ActuallyDogWater
Nemesis
Level 22
God Stats
2W - 2L
1,535 SR
Queue Stats
123W - 103L
1,671 Elo+
Party 1
King Arthur
King Arthur
Ankifft
King Arthur
Level 22
God Stats
7W - 3L
1,864 SR
Queue Stats
117W - 98L
1,671 Elo+
Party 1
Medusa
Medusa
MtHua
Medusa
Level 15
God Stats
5W - 3L
1,312 SR
Queue Stats
143W - 125L
1,657 Elo+
Solo
Geb
Geb
korzou
Geb
Level 29
God Stats
0W - 1L
1,635 SR
Queue Stats
106W - 97L
1,493 Elo+
Solo
Kukulkan
Kukulkan
sahgey
Kukulkan
Level 22
God Stats
22W - 36L
1,417 SR
Queue Stats
36W - 62L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
5,441
544
1,647
5,972
2,305
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Heimdaddy369
Heimdallr
11
3 / 1 / 0
6,490
649
5,948
5,896
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 0 / 2
6,396
640
9,181
6,594
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 0 / 0
6,523
652
4,366
4,330
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Set
10
0 / 1 / 2
5,399
540
882
4,634
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
5,555
556
956
5,838
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Ankifft
King Arthur
10
1 / 3 / 0
5,557
556
4,168
8,480
3,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
MtHua
Medusa
9
1 / 3 / 0
5,120
512
5,950
7,408
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Geb
korzou
Geb
7
0 / 4 / 1
4,733
473
1,195
7,170
2,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
sahgey
Kukulkan
8
0 / 4 / 0
4,562
456
202
4,618
1,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
3
3
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
King Arthur
Ankifft
King Arthur
1
3
0
0.33
W
2
1
4
4
W
Heimdallr
Heimdaddy369
Heimdallr
3
1
0
3
L
Medusa
MtHua
Medusa
1
3
0
0.33
W
6
0
2
7
W
4
0
0
4
L
Geb
korzou
Geb
0
4
1
0.13
L
Kukulkan
sahgey
Kukulkan
0
4
0
0
W
Set
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,024
Damage
12,471
27,426
Taken
33,514
10,625
Mitigated
11,214
12,182
Healing
6,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
956
65
0
1,248
5,838
1,824
0
799
5,039
0
32,158
L
King Arthur
Ankifft
King Arthur
4,168
485
0
2,250
8,480
3,982
124
0
8,480
0
29,234
W
1,647
43
327
977
5,972
2,305
0
529
5,443
18,690
0
W
Heimdallr
Heimdaddy369
Heimdallr
5,948
3,898
0
2,498
5,896
1,990
1,989
0
5,896
0
33,689
L
Medusa
MtHua
Medusa
5,950
2,837
0
2,047
7,408
1,617
0
1,924
5,484
0
30,980
W
9,181
4,191
0
3,253
6,594
2,924
0
666
5,928
0
30,797
W
4,366
676
0
2,743
4,330
1,310
764
202
4,128
39,876
0
L
Geb
korzou
Geb
1,195
262
414
464
7,170
2,354
26
1,528
5,642
6,135
0
L
Kukulkan
sahgey
Kukulkan
202
52
0
55
4,618
1,437
118
1,762
2,856
23,086
0
W
Set
882
167
0
2,384
4,634
2,096
0
0
4,634
0
25,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,249
Gold Earned
25,527
318
Minions Killed
233
0
Camps Cleared
0
918,168
Distance Traveled
945,401
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,555
556
82
8
0
203,953
0
L
King Arthur
5,557
556
55
6
0
241,876
1
W
Ares
5,441
544
26
3
0
180,434
4
W
Heimdallr
6,490
649
83
8
0
150,126
0
L
Medusa
5,120
512
43
4
0
161,725
1
W
Kali
6,396
640
53
5
0
201,834
4
W
Sol
6,523
652
97
10
0
170,779
0
L
Geb
4,733
473
14
1
0
149,084
1
L
Kukulkan
4,562
456
39
4
0
188,763
3
W
Set
5,399
540
59
6
0
214,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role