Player Matchup

Danzaburou
Danzaburou
ExhoV2
Danzaburou
Level 12
God Stats
10W - 6L
1,382 SR
Queue Stats
54W - 44L
1,440 Elo+
Party 2
Sun Wukong
Sun Wukong
ExoticalCarnage
Sun Wukong
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
245W - 237L
1,367 Elo+
Solo
Ymir
Ymir
ItsTherm
Ymir
Level 8
God Stats
3W - 2L
1,516 SR
Queue Stats
23W - 22L
1,549 Elo+
Party 2
Olorun
Olorun
Turfill125
Olorun
Level 16
God Stats
4W - 5L
1,150 SR
Queue Stats
65W - 68L
1,390 Elo+
Solo
Mercury
Mercury
iiKingMJ
Mercury
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 69L
1,291 Elo+
Party 2
Team Averages
Level 14
1,410 SR
1,407 Elo+

VS

Team Averages
Level 16
1,553 SR
1,494 Elo+
Anubis
Anubis
AEther672
Anubis
Level 29
God Stats
4W - 16L
1,237 SR
Queue Stats
232W - 267L
1,399 Elo+
Party 3
Jormungandr
Jormungandr
J3FF101
Jormungandr
Level 7
God Stats
1W - 1L
1,716 SR
Queue Stats
3W - 2L
1,647 Elo+
Solo
Geb
Geb
Mojo551
Geb
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Thanatos
Thanatos
ShockmasterVEVO
Thanatos
Level 32
God Stats
11W - 10L
1,812 SR
Queue Stats
389W - 419L
1,424 Elo+
Party 3
Izanami
Izanami
Tizgard
Izanami
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExhoV2
Danzaburou
16
8 / 6 / 9
11,400
570
19,696
16,697
7,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ExoticalCarnage
Sun Wukong
17
10 / 1 / 5
11,363
568
12,426
12,461
8,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
5 / 5 / 9
9,424
471
9,628
19,708
16,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
Turfill125
Olorun
17
3 / 3 / 4
10,420
521
10,173
11,929
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
iiKingMJ
Mercury
15
3 / 7 / 3
9,787
489
4,343
12,191
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AEther672
Anubis
18
10 / 3 / 2
11,503
575
17,407
13,318
7,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
J3FF101
Jormungandr
12
1 / 6 / 8
7,969
398
4,812
12,842
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Geb
12
2 / 7 / 6
8,842
442
6,393
16,936
16,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thanatos
13
3 / 7 / 2
8,719
436
5,539
16,868
6,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tizgard
Izanami
12
6 / 6 / 4
8,698
435
15,437
16,238
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
29
Kills
22
22
Deaths
29
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
AEther672
Anubis
10
3
2
3.67
W
Danzaburou
ExhoV2
Danzaburou
8
6
9
2.08
W
Sun Wukong
ExoticalCarnage
Sun Wukong
10
1
5
12.5
W
Ymir
5
5
9
1.9
L
Jormungandr
J3FF101
Jormungandr
1
6
8
0.83
L
Geb
2
7
6
0.71
L
Thanatos
3
7
2
0.57
L
Izanami
Tizgard
Izanami
6
6
4
1.33
W
Olorun
Turfill125
Olorun
3
3
4
1.67
W
Mercury
iiKingMJ
Mercury
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,266
Damage
49,588
72,986
Taken
76,202
40,208
Mitigated
48,109
16,452
Healing
19,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AEther672
Anubis
17,407
539
0
6,972
13,318
7,659
1,944
5,203
8,115
75,661
0
W
Danzaburou
ExhoV2
Danzaburou
19,696
9,365
657
4,395
16,697
7,125
1,525
4,592
11,976
0
60,209
W
Sun Wukong
ExoticalCarnage
Sun Wukong
12,426
3,718
0
3,029
12,461
8,518
1,651
4,106
8,099
0
68,347
W
Ymir
9,628
1,494
0
1,527
19,708
16,746
852
8,741
10,772
28,424
0
L
Jormungandr
J3FF101
Jormungandr
4,812
1,230
0
771
12,842
10,924
0
2,975
9,867
19,605
0
L
Geb
6,393
1,080
0
867
16,936
16,114
196
5,172
11,764
18,178
0
L
Thanatos
5,539
2,238
0
8,484
16,868
6,963
68
3,425
13,443
0
49,930
L
Izanami
Tizgard
Izanami
15,437
8,297
0
2,836
16,238
6,449
284
3,026
13,212
0
51,111
W
Olorun
Turfill125
Olorun
10,173
6,147
343
5,376
11,929
3,973
907
3,817
7,986
84,149
0
W
Mercury
iiKingMJ
Mercury
4,343
2,202
31
1,094
12,191
3,846
380
6,320
5,541
0
34,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,394
Gold Earned
45,731
463
Minions Killed
351
0
Camps Cleared
0
1,805,568
Distance Traveled
1,531,432
28
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,503
575
143
7
0
278,605
3
W
Danzaburou
11,400
570
66
3
0
381,126
6
W
Sun Wukong
11,363
568
130
7
0
367,392
1
W
Ymir
9,424
471
51
3
0
311,936
7
L
Jormungandr
7,969
398
24
1
0
311,612
2
L
Geb
8,842
442
26
1
0
345,258
0
L
Thanatos
8,719
436
78
4
0
304,154
0
L
Izanami
8,698
435
80
4
0
291,803
1
W
Olorun
10,420
521
142
7
0
332,314
12
W
Mercury
9,787
489
74
4
0
412,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role