Player Matchup

Hachiman
Hachiman
KalEl4576
Hachiman
Level 6
God Stats
1W - 1L
1,227 SR
Queue Stats
2W - 10L
1,068 Elo+
Solo
Bakasura
Bakasura
Pepe25M
Bakasura
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 35L
1,500 Elo+
Solo
Pele
Pele
Silver Play9
Pele
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 27L
1,313 Elo+
Solo
Olorun
Olorun
StancherTax5823
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,146 Elo+
Solo
Xing Tian
Xing Tian
Vector5524
Xing Tian
Level 16
God Stats
1W - 0L
1,710 SR
Queue Stats
10W - 8L
1,262 Elo+
Solo
Team Averages
Level 9
1,487 SR
1,258 Elo+

VS

Team Averages
Level 11
1,505 SR
1,404 Elo+
Yemoja
Yemoja
I--SaLaMi--l
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,164 Elo+
Solo
Cthulhu
Cthulhu
jbird2384
Cthulhu
Level 8
God Stats
11W - 11L
1,524 SR
Queue Stats
77W - 78L
1,499 Elo+
Solo
Bakasura
Bakasura
justinjurie
Bakasura
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
56W - 43L
1,500 Elo+
Solo
Chang'e
Chang'e
supabehm
Chang'e
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,357 Elo+
Solo
Merlin
Merlin
thedominant007
Merlin
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KalEl4576
Hachiman
20
0 / 3 / 8
14,533
855
4,192
10,291
4,090
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Pepe25M
Bakasura
20
9 / 5 / 7
15,284
899
23,330
21,740
8,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 2 / 7
17,828
1,049
31,934
19,471
10,090
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 5 / 11
14,576
857
5,869
11,898
9,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Vector5524
Xing Tian
20
3 / 0 / 10
15,735
926
13,743
19,841
25,744
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 2 / 10
17,458
1,027
10,759
25,101
37,040
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
jbird2384
Cthulhu
20
13 / 6 / 2
19,135
1,126
39,065
30,027
22,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
justinjurie
Bakasura
17
0 / 3 / 2
12,443
732
568
3,691
1,286
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
supabehm
Chang'e
16
0 / 0 / 0
12,125
713
0
459
85
20
0 / 14 / 10
14,462
851
23,246
24,477
13,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
25
Kills
15
15
Deaths
25
43
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
2
10
3.5
W
Hachiman
KalEl4576
Hachiman
0
3
8
1.33
W
Bakasura
Pepe25M
Bakasura
9
5
7
2.5
W
12
2
7
7.75
W
1
5
11
1.3
W
Xing Tian
Vector5524
Xing Tian
3
0
10
8
L
Cthulhu
jbird2384
Cthulhu
13
6
2
2.33
L
Bakasura
justinjurie
Bakasura
0
3
2
0.33
L
Chang'e
supabehm
Chang'e
0
0
0
0
L
0
14
10
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,068
Damage
73,638
83,241
Taken
83,755
58,245
Mitigated
74,539
10,345
Healing
17,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,759
1,131
2,855
1,755
25,101
37,040
0
6,390
17,587
36,586
0
W
Hachiman
KalEl4576
Hachiman
4,192
1,806
0
401
10,291
4,090
0
9,446
845
0
24,692
W
Bakasura
Pepe25M
Bakasura
23,330
19,449
0
3,491
21,740
8,962
0
18,502
3,000
0
30,311
W
31,934
12,276
0
4,621
19,471
10,090
0
16,899
2,572
0
75,090
W
5,869
2,841
167
1,665
11,898
9,359
0
10,983
915
23,076
0
W
Xing Tian
Vector5524
Xing Tian
13,743
1,225
0
0
19,841
25,744
0
17,240
2,601
53,015
0
L
Cthulhu
jbird2384
Cthulhu
39,065
1,095
2,127
8,506
30,027
22,200
0
6,933
22,517
107,043
0
L
Bakasura
justinjurie
Bakasura
568
394
0
101
3,691
1,286
0
1,056
2,615
0
2,351
L
Chang'e
supabehm
Chang'e
0
0
0
0
459
85
0
0
459
187
0
L
23,246
2,310
0
1,923
24,477
13,928
0
5,233
18,810
42,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,956
Gold Earned
75,623
305
Minions Killed
292
16
Camps Cleared
5
1,600,193
Distance Traveled
976,214
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
17,458
1,027
63
4
3
331,692
2
W
Hachiman
14,533
855
54
3
0
267,555
4
W
Bakasura
15,284
899
34
2
1
327,814
0
W
Pele
17,828
1,049
85
5
11
357,940
0
W
Olorun
14,576
857
30
2
1
304,175
3
W
Xing Tian
15,735
926
102
6
3
342,709
2
L
Cthulhu
19,135
1,126
177
10
0
370,260
1
L
Bakasura
12,443
732
4
0
2
53,499
0
L
Chang'e
12,125
713
0
0
0
9,274
0
L
Merlin
14,462
851
48
3
0
211,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role