Player Matchup

Cthulhu
Cthulhu
Tinaisjah
Cthulhu
Level 28
God Stats
11W - 5L
1,726 SR
Queue Stats
71W - 59L
1,672 Elo+
Solo
Nemesis
Nemesis
chumdies
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,683 Elo+
Party 1
Thanatos
Thanatos
ffskoiboy
Thanatos
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 4L
1,683 Elo+
Party 1
Horus
Horus
peixe_testa
Horus
Level 29
God Stats
3W - 6L
1,557 SR
Queue Stats
173W - 134L
1,685 Elo+
Solo
Chang'e
Chang'e
redgodkill
Chang'e
Level 15
God Stats
0W - 2L
1,369 SR
Queue Stats
6W - 6L
1,533 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,651 Elo+

VS

Team Averages
Level 25
1,511 SR
1,574 Elo+
Ganesha
Ganesha
BeanBoozled16
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,522 Elo+
Solo
Ra
Ra
Mr 17185217
Ra
Level 9
God Stats
4W - 1L
1,500 SR
Queue Stats
148W - 142L
1,558 Elo+
Solo
Hou Yi
Hou Yi
SugaWhite
Hou Yi
Level 29
God Stats
3W - 3L
1,489 SR
Queue Stats
88W - 80L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
kumguzzlerthiccy
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 42L
1,699 Elo+
Solo
Anubis
Anubis
rezone101
Anubis
Level 29
God Stats
7W - 3L
1,568 SR
Queue Stats
23W - 15L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Tinaisjah
Cthulhu
15
2 / 10 / 3
10,265
411
19,030
26,830
16,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
chumdies
Nemesis
12
1 / 20 / 3
8,826
353
5,037
23,210
8,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
ffskoiboy
Thanatos
13
0 / 14 / 3
8,745
350
4,393
23,844
8,234
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 7 / 2
13,138
526
15,880
31,581
24,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
redgodkill
Chang'e
13
2 / 16 / 4
9,580
383
9,466
23,521
6,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
1 / 3 / 27
13,494
540
10,382
19,470
23,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 5 / 13
14,840
594
20,674
15,508
11,357
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hou Yi
SugaWhite
Hou Yi
20
18 / 3 / 9
15,983
639
19,380
20,550
7,945
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
kumguzzlerthiccy
Sun Wukong
20
24 / 1 / 17
17,121
685
35,604
29,712
24,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
rezone101
Anubis
20
14 / 2 / 12
14,666
587
13,688
16,124
11,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
145
14
Kills
67
67
Deaths
14
15
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
3
27
4.83
W
10
5
13
3.3
W
Hou Yi
SugaWhite
Hou Yi
18
3
9
7.5
L
Cthulhu
Tinaisjah
Cthulhu
2
10
3
0.35
L
Nemesis
chumdies
Nemesis
1
20
3
0.13
L
Thanatos
ffskoiboy
Thanatos
0
14
3
0.11
W
Sun Wukong
kumguzzlerthiccy
Sun Wukong
24
1
17
32.5
L
9
7
2
1.43
L
Chang'e
redgodkill
Chang'e
2
16
4
0.25
W
Anubis
rezone101
Anubis
14
2
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,806
Damage
99,728
128,986
Taken
101,364
64,467
Mitigated
79,698
19,576
Healing
44,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
10,382
1,314
0
3,964
19,470
23,909
1,116
5,259
13,621
31,436
0
W
20,674
2,562
2,912
7,491
15,508
11,357
2,002
2,931
12,415
93,630
0
W
Hou Yi
SugaWhite
Hou Yi
19,380
12,754
0
8,517
20,550
7,945
4,213
6,752
13,382
0
135,244
L
Cthulhu
Tinaisjah
Cthulhu
19,030
783
720
2,373
26,830
16,420
0
9,820
16,943
59,080
0
L
Nemesis
chumdies
Nemesis
5,037
1,972
0
694
23,210
8,694
0
10,669
12,291
0
29,254
L
Thanatos
ffskoiboy
Thanatos
4,393
2,468
0
4,974
23,844
8,234
344
4,882
18,874
0
40,274
W
Sun Wukong
kumguzzlerthiccy
Sun Wukong
35,604
10,211
0
12,914
29,712
24,758
2,874
9,473
19,646
0
152,356
L
15,880
7,561
419
6,252
31,581
24,539
0
12,487
18,421
0
73,928
L
Chang'e
redgodkill
Chang'e
9,466
1,254
1,150
2,994
23,521
6,580
100
5,728
17,713
33,327
0
W
Anubis
rezone101
Anubis
13,688
529
0
8,800
16,124
11,729
1,190
4,221
11,731
97,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
76,104
349
Minions Killed
666
0
Camps Cleared
0
1,882,566
Distance Traveled
2,267,292
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,494
540
14
1
0
475,331
3
W
Ra
14,840
594
164
7
0
427,979
4
W
Hou Yi
15,983
639
157
6
0
429,592
3
L
Cthulhu
10,265
411
88
4
0
415,247
1
L
Nemesis
8,826
353
47
2
0
386,339
0
L
Thanatos
8,745
350
66
3
0
316,230
0
W
Sun Wukong
17,121
685
191
8
0
475,951
5
L
Horus
13,138
526
104
4
0
418,118
2
L
Chang'e
9,580
383
44
2
0
346,632
1
W
Anubis
14,666
587
140
6
0
458,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role