Player Matchup

Zeus
Zeus
Confidepk
Zeus
Level 1
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 1
Chaac
Chaac
Lilpipi3476
Chaac
Level 1
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 1
Cerberus
Cerberus
clickdaddy20
Cerberus
Level 29
God Stats
10W - 12L
1,478 SR
Queue Stats
219W - 240L
1,344 Elo+
Solo
Apollo
Apollo
tangoz2
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
xXIncandescent
Fenrir
Level 6
God Stats
13W - 19L
1,500 SR
Queue Stats
187W - 219L
1,066 Elo+
Solo
Team Averages
Level 8
1,589 SR
1,458 Elo+

VS

Team Averages
Level 19
1,380 SR
1,401 Elo+
Pele
Pele
APTEM 18RU
Pele
Level 29
God Stats
3W - 5L
1,464 SR
Queue Stats
105W - 136L
1,354 Elo+
Solo
Nike
Nike
Andrei2234
Nike
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 68L
1,500 Elo+
Solo
Ares
Ares
BorisGT411
Ares
Level 27
God Stats
3W - 10L
1,459 SR
Queue Stats
27W - 41L
1,282 Elo+
Solo
Medusa
Medusa
GtUaJada
Medusa
Level 7
God Stats
0W - 1L
1,219 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
daniloruiz13
Mercury
Level 27
God Stats
6W - 9L
1,260 SR
Queue Stats
53W - 64L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
12 / 1 / 7
7,556
687
13,479
5,602
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
7 / 0 / 7
6,646
604
7,936
5,505
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
clickdaddy20
Cerberus
9
1 / 5 / 8
6,107
555
3,152
9,418
3,162
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
tangoz2
Apollo
13
10 / 1 / 1
8,047
732
7,160
7,321
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 6 / 3
4,965
451
1,360
7,311
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 0
5,051
459
2,351
9,920
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

6
1 / 6 / 2
4,675
425
1,568
7,010
2,058
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
4 / 6 / 2
5,448
495
6,560
11,122
7,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
GtUaJada
Medusa
5
1 / 7 / 2
4,410
401
2,079
5,646
1,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
daniloruiz13
Mercury
9
4 / 7 / 2
5,752
523
4,007
10,373
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
30
Kills
12
13
Deaths
31
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
1
6
2
0.33
L
4
6
2
0.83
W
Zeus
12
1
7
15.5
L
Medusa
GtUaJada
Medusa
1
7
2
0.29
W
7
0
7
10.5
W
Cerberus
clickdaddy20
Cerberus
1
5
8
1
L
Mercury
daniloruiz13
Mercury
4
7
2
0.71
W
Apollo
tangoz2
Apollo
10
1
1
10.5
W
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,087
Damage
16,565
35,157
Taken
44,071
11,473
Mitigated
16,796
11,777
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,351
678
294
1,684
9,920
2,780
0
2,948
6,818
0
16,595
L
1,568
523
0
234
7,010
2,058
0
2,359
4,579
0
12,835
L
6,560
1,110
117
223
11,122
7,664
0
5,530
5,284
18,060
0
W
Zeus
13,479
1,651
0
736
5,602
1,629
908
1,866
3,736
36,919
0
L
Medusa
GtUaJada
Medusa
2,079
1,552
0
0
5,646
1,328
0
2,559
2,961
0
6,564
W
7,936
2,583
0
2,885
5,505
2,175
344
1,416
4,089
0
22,329
W
Cerberus
clickdaddy20
Cerberus
3,152
519
87
3,376
9,418
3,162
1,181
1,659
7,759
29,346
0
L
Mercury
daniloruiz13
Mercury
4,007
2,592
0
1,344
10,373
2,966
0
2,269
7,798
0
26,326
W
Apollo
tangoz2
Apollo
7,160
3,770
0
4,065
7,321
2,385
0
583
6,738
0
47,834
W
1,360
153
0
628
7,311
2,122
869
1,036
6,275
0
12,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,321
Gold Earned
25,336
276
Minions Killed
132
0
Camps Cleared
0
1,044,665
Distance Traveled
971,515
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,051
459
32
3
0
213,596
0
L
Nike
4,675
425
20
2
0
214,312
1
L
Ares
5,448
495
20
2
0
206,154
2
W
Zeus
7,556
687
64
6
0
211,480
0
L
Medusa
4,410
401
4
0
0
113,827
0
W
Chaac
6,646
604
36
3
0
227,364
1
W
Cerberus
6,107
555
73
7
0
211,324
2
L
Mercury
5,752
523
56
5
0
223,626
1
W
Apollo
8,047
732
82
7
0
199,597
1
W
Fenrir
4,965
451
21
2
0
194,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role