Player Matchup
Team Averages
Level 23
1,319 SR
1,336
Elo+
VS
Team Averages
Level 24
1,520 SR
1,353
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
DestroyerCs
Guan Yu
6
2 / 1 / 0
3,612
722
715
2,594
798
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Round Shield
+10
Physical Protection
+10
Hp 5
LIV1MC
Susano
4
0 / 1 / 1
3,117
623
871
2,038
415
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Bumba's Dagger
+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana
PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.
NathalyStrife
Hel
5
0 / 0 / 0
3,077
615
310
1,327
339
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Glowing Emerald
+100
Health
+10
Hp 5
Thzin_Rangel
Danzaburou
6
0 / 0 / 1
3,512
702
182
1,328
306
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
VicenteCox
Sol
5
0 / 0 / 0
3,214
643
1,185
1,137
240
Shoes of the Magi
+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JarlLokhtar
Zhong Kui
6
0 / 0 / 0
3,303
661
1,128
2,406
1,561
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
KhakiLawyer9631
Chang'e
5
0 / 0 / 0
3,321
664
0
1,728
347
Traveler's Shoes
+25
Magical Power
+15
Mp 5
+22%
Movement Speed
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.
Ancient Blade
+50
Health
+5%
Movement Speed
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
LuizNetoTAVARES
Arachne
6
2 / 1 / 0
3,857
771
532
1,581
515
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,612
722
28
6
0
95,233
2
L
3,303
661
31
6
0
96,302
0
L
3,321
664
17
3
0
64,999
0
W
3,117
623
20
4
0
124,379
0
L
3,857
771
22
4
0
90,639
1
L
2,573
515
0
0
0
17,782
0
W
3,077
615
12
2
0
91,749
0
W
3,512
702
22
4
0
99,415
1
W
3,214
643
26
5
0
101,122
0
L
1,011
202
0
0
0
0
0