Player Matchup

Discordia
Discordia
Billybobbybobsen
Discordia
Level 24
God Stats
3W - 7L
1,299 SR
Queue Stats
34W - 21L
1,667 Elo+
Party 1
Hercules
Hercules
FrodeG
Hercules
Level 25
God Stats
0W - 5L
1,500 SR
Queue Stats
41W - 23L
1,692 Elo+
Party 1
Hun Batz
Hun Batz
Slaughtered
Hun Batz
Level 13
God Stats
0W - 2L
1,264 SR
Queue Stats
10W - 9L
1,336 Elo+
Party 1
Apollo
Apollo
alejandrodd55
Apollo
Level 16
God Stats
3W - 5L
1,521 SR
Queue Stats
27W - 22L
1,582 Elo+
Solo
Ganesha
Ganesha
sundbyslayer
Ganesha
Level 19
God Stats
3W - 8L
1,774 SR
Queue Stats
43W - 26L
1,671 Elo+
Party 1
Team Averages
Level 19
1,472 SR
1,589 Elo+

VS

Team Averages
Level 19
1,560 SR
1,675 Elo+
Danzaburou
Danzaburou
Dideldö
Danzaburou
Level 25
God Stats
13W - 8L
1,979 SR
Queue Stats
57W - 44L
1,844 Elo+
Party 2
Khepri
Khepri
ExtraSoße
Khepri
Level 17
God Stats
11W - 12L
1,500 SR
Queue Stats
56W - 46L
1,778 Elo+
Party 2
Kukulkan
Kukulkan
Januex
Kukulkan
Level 18
God Stats
13W - 7L
1,500 SR
Queue Stats
284W - 254L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
imreformedman
Cu Chulainn
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 44L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
serrginhho
Gilgamesh
Level 29
God Stats
5W - 2L
1,319 SR
Queue Stats
336W - 332L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
15
3 / 6 / 6
9,141
457
6,957
10,523
3,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
FrodeG
Hercules
15
5 / 5 / 9
9,749
487
12,700
14,379
14,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
Slaughtered
Hun Batz
15
6 / 8 / 3
9,719
486
7,160
15,235
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 9 / 2
8,836
442
3,847
15,339
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
sundbyslayer
Ganesha
12
0 / 3 / 9
8,100
405
4,505
13,146
12,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dideldö
Danzaburou
18
10 / 2 / 5
12,289
614
13,468
10,638
5,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
ExtraSoße
Khepri
15
2 / 2 / 16
10,877
544
6,462
13,212
17,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
Januex
Kukulkan
18
7 / 4 / 5
11,993
600
7,864
7,513
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
imreformedman
Cu Chulainn
20
8 / 4 / 6
13,104
655
14,324
21,064
10,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
serrginhho
Gilgamesh
17
4 / 3 / 13
11,873
594
11,159
17,393
11,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
15
Kills
31
31
Deaths
15
29
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Discordia
3
6
6
1
W
Danzaburou
Dideldö
Danzaburou
10
2
5
6.25
W
Khepri
ExtraSoße
Khepri
2
2
16
5
L
Hercules
FrodeG
Hercules
5
5
9
1.9
W
Kukulkan
Januex
Kukulkan
7
4
5
2.38
L
Hun Batz
Slaughtered
Hun Batz
6
8
3
0.94
L
1
9
2
0.22
W
Cu Chulainn
imreformedman
Cu Chulainn
8
4
6
2.75
W
Gilgamesh
serrginhho
Gilgamesh
4
3
13
3.5
L
Ganesha
sundbyslayer
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
53,277
68,622
Taken
69,820
41,147
Mitigated
47,779
10,775
Healing
17,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
6,957
267
0
1,406
10,523
3,776
0
2,402
8,013
53,400
0
W
Danzaburou
Dideldö
Danzaburou
13,468
6,974
0
4,249
10,638
5,430
6,653
2,247
8,391
0
87,354
W
Khepri
ExtraSoße
Khepri
6,462
1,676
0
2,345
13,212
17,221
341
2,496
10,716
21,677
0
L
Hercules
FrodeG
Hercules
12,700
4,621
0
3,129
14,379
14,300
0
3,347
10,970
0
50,435
W
Kukulkan
Januex
Kukulkan
7,864
1,244
0
1,489
7,513
3,015
938
3,300
4,213
66,762
0
L
Hun Batz
Slaughtered
Hun Batz
7,160
2,779
0
563
15,235
5,920
540
2,749
12,384
0
55,400
L
3,847
2,114
0
2,316
15,339
5,095
0
2,177
13,078
0
50,742
W
Cu Chulainn
imreformedman
Cu Chulainn
14,324
3,916
0
3,599
21,064
10,319
2,598
4,065
16,999
0
101,115
W
Gilgamesh
serrginhho
Gilgamesh
11,159
2,504
0
5,540
17,393
11,794
1,027
3,793
13,600
0
62,201
L
Ganesha
sundbyslayer
Ganesha
4,505
720
0
3,361
13,146
12,056
0
3,203
9,851
18,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,545
Gold Earned
60,136
397
Minions Killed
542
0
Camps Cleared
0
1,634,388
Distance Traveled
1,878,302
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,141
457
93
5
0
290,561
6
W
Danzaburou
12,289
614
125
6
0
370,052
1
W
Khepri
10,877
544
24
1
0
372,020
4
L
Hercules
9,749
487
82
4
0
360,346
3
W
Kukulkan
11,993
600
147
7
0
357,856
1
L
Hun Batz
9,719
486
104
5
0
359,268
4
L
Apollo
8,836
442
101
5
0
293,815
6
W
Cu Chulainn
13,104
655
157
8
0
401,651
2
W
Gilgamesh
11,873
594
89
4
0
376,723
6
L
Ganesha
8,100
405
17
1
0
330,398
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role