Player Matchup

Fenrir
Fenrir
AndroidShelf44
Fenrir
Level 25
God Stats
6W - 1L
1,721 SR
Queue Stats
95W - 57L
1,679 Elo+
Solo
Ra
Ra
ETTHFDiamond
Ra
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 93L
1,651 Elo+
Solo
Danzaburou
Danzaburou
GinNR
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 26L
1,709 Elo+
Solo
Fafnir
Fafnir
SlapYourS
Fafnir
Level 22
God Stats
2W - 4L
1,499 SR
Queue Stats
48W - 32L
1,646 Elo+
Party 2
Anhur
Anhur
YoungBuckster11
Anhur
Level 25
God Stats
15W - 8L
1,748 SR
Queue Stats
71W - 51L
1,702 Elo+
Party 2
Team Averages
Level 21
1,594 SR
1,677 Elo+

VS

Team Averages
Level 40
1,551 SR
1,590 Elo+
Anhur
Anhur
Lugıa
Anhur
Level 28
God Stats
5W - 6L
1,585 SR
Queue Stats
64W - 45L
1,610 Elo+
Solo
Aphrodite
Aphrodite
Shield1414
Aphrodite
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SmiteBanThis
He Bo
Level 7
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 19L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 29
God Stats
230W - 159L
1,670 SR
Queue Stats
245W - 172L
1,680 Elo+
Solo
Neith
Neith
unsympathyy
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 2
9,498
559
5,621
13,911
6,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
3 / 5 / 4
8,933
525
5,192
11,451
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GinNR
Danzaburou
16
2 / 4 / 2
9,663
568
8,899
13,713
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
SlapYourS
Fafnir
13
1 / 0 / 8
8,626
507
5,938
10,011
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 1
8,778
516
4,573
10,435
3,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lugıa
Anhur
15
6 / 4 / 2
9,735
573
15,133
12,842
4,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Shield1414
Aphrodite
12
1 / 4 / 1
7,385
434
3,899
9,155
3,204
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 1 / 1
7,921
466
3,844
6,397
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
septicflex7
Guan Yu
17
4 / 3 / 2
10,295
606
10,404
15,567
20,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 4 / 1
6,895
406
6,529
8,039
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
16
Kills
13
13
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
2
2.33
W
3
5
4
1
W
Danzaburou
GinNR
Danzaburou
2
4
2
0.75
L
Anhur
Lugıa
Anhur
6
4
2
1.75
L
Aphrodite
Shield1414
Aphrodite
1
4
1
0.38
W
Fafnir
SlapYourS
Fafnir
1
0
8
5
L
2
1
1
2.5
W
4
1
1
4.5
L
Guan Yu
septicflex7
Guan Yu
4
3
2
1.67
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,223
Damage
39,809
59,521
Taken
52,000
24,222
Mitigated
33,030
22,471
Healing
20,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
996
0
4,512
13,911
6,176
0
1,307
12,604
0
45,333
W
5,192
557
983
4,982
11,451
3,954
263
2,585
8,866
55,243
0
W
Danzaburou
GinNR
Danzaburou
8,899
4,566
0
4,462
13,713
3,957
969
0
13,713
0
73,287
L
Anhur
Lugıa
Anhur
15,133
8,800
0
2,081
12,842
4,742
0
3,969
8,873
0
69,038
L
Aphrodite
Shield1414
Aphrodite
3,899
454
2,131
3,897
9,155
3,204
66
2,129
7,026
28,153
0
W
Fafnir
SlapYourS
Fafnir
5,938
1,533
0
3,539
10,011
6,837
0
1,890
8,121
20,808
0
L
3,844
272
0
3,678
6,397
2,160
0
1,262
5,135
50,618
0
W
4,573
1,625
0
3,993
10,435
3,298
0
2,025
8,410
0
51,408
L
Guan Yu
septicflex7
Guan Yu
10,404
1,294
255
6,378
15,567
20,572
174
1,291
14,276
135
75,196
L
6,529
3,593
0
2,565
8,039
2,352
465
2,479
5,560
0
40,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,498
Gold Earned
42,231
442
Minions Killed
503
0
Camps Cleared
0
1,601,155
Distance Traveled
1,370,712
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,498
559
84
5
0
346,985
3
W
Ra
8,933
525
99
6
0
313,186
3
W
Danzaburou
9,663
568
124
7
0
304,396
1
L
Anhur
9,735
573
125
7
0
299,737
2
L
Aphrodite
7,385
434
58
3
0
285,165
4
W
Fafnir
8,626
507
24
1
0
334,195
5
L
He Bo
7,921
466
84
5
0
270,217
1
W
Anhur
8,778
516
111
7
0
302,393
3
L
Guan Yu
10,295
606
165
10
0
310,557
2
L
Neith
6,895
406
71
4
0
205,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role