Player Matchup

Ra
Ra
Luegenminion
Ra
Level 29
God Stats
117W - 135L
1,388 SR
Queue Stats
118W - 136L
1,303 Elo+
Party 2
Izanami
Izanami
SanS3zZ
Izanami
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 4L
1,661 Elo+
Party 1
Achilles
Achilles
YNaGaToPaiNY
Achilles
Level 29
God Stats
2W - 2L
1,232 SR
Queue Stats
113W - 136L
1,291 Elo+
Party 2
Zhong Kui
Zhong Kui
feignlecker
Zhong Kui
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 56L
1,350 Elo+
Solo
Nemesis
Nemesis
scitomo
Nemesis
Level 7
God Stats
4W - 2L
1,691 SR
Queue Stats
12W - 11L
1,451 Elo+
Party 1
Team Averages
Level 25
1,462 SR
1,411 Elo+

VS

Team Averages
Level 30
1,394 SR
1,276 Elo+
Geb
Geb
Alons0bar2
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,043 Elo+
Party 3
Thoth
Thoth
ElWilfred84
Thoth
Level 43
God Stats
0W - 4L
1,284 SR
Queue Stats
54W - 57L
1,451 Elo+
Party 3
Nemesis
Nemesis
Juantius
Nemesis
Level 69
God Stats
27W - 14L
1,637 SR
Queue Stats
82W - 99L
1,464 Elo+
Party 3
Skadi
Skadi
LangeStange2
Skadi
Level 27
God Stats
42W - 51L
1,267 SR
Queue Stats
261W - 349L
1,256 Elo+
Solo
Amaterasu
Amaterasu
breixo15
Amaterasu
Level 6
God Stats
2W - 3L
1,280 SR
Queue Stats
3W - 9L
1,164 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,407
630
2,641
3,323
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
SanS3zZ
Izanami
8
4 / 0 / 0
4,948
707
1,993
3,924
864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
YNaGaToPaiNY
Achilles
8
4 / 0 / 0
4,958
708
3,087
2,540
1,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
feignlecker
Zhong Kui
7
2 / 0 / 3
4,382
626
2,256
2,302
1,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
scitomo
Nemesis
5
0 / 2 / 0
3,712
530
743
3,572
849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
3,281
469
616
4,361
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 1 / 0
4,176
597
1,800
2,239
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Juantius
Nemesis
6
0 / 0 / 2
4,058
580
1,115
4,194
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

3
0 / 2 / 0
3,151
450
753
1,535
166
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
breixo15
Amaterasu
6
1 / 4 / 1
3,827
547
1,062
3,972
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
11
Kills
2
2
Deaths
11
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
1
0
1
L
Nemesis
Juantius
Nemesis
0
0
2
1
L
0
2
0
0
W
1
0
0
1
W
Izanami
SanS3zZ
Izanami
4
0
0
4
W
Achilles
YNaGaToPaiNY
Achilles
4
0
0
4
L
Amaterasu
breixo15
Amaterasu
1
4
1
0.38
W
Zhong Kui
feignlecker
Zhong Kui
2
0
3
3.5
W
Nemesis
scitomo
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,720
Damage
5,346
15,661
Taken
16,301
5,258
Mitigated
5,028
7,246
Healing
1,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
616
70
0
29
4,361
1,388
0
2,069
2,292
3,211
0
L
1,800
0
0
480
2,239
610
0
1,225
832
17,417
0
L
Nemesis
Juantius
Nemesis
1,115
235
0
559
4,194
1,497
0
821
3,227
0
19,395
L
753
460
0
117
1,535
166
0
187
1,348
0
5,199
W
2,641
200
0
1,964
3,323
898
0
1,372
1,755
17,548
0
W
Izanami
SanS3zZ
Izanami
1,993
1,395
0
1,802
3,924
864
760
275
3,649
0
24,207
W
Achilles
YNaGaToPaiNY
Achilles
3,087
767
0
1,316
2,540
1,408
0
0
2,540
0
14,362
L
Amaterasu
breixo15
Amaterasu
1,062
391
0
169
3,972
1,367
391
309
3,458
0
8,327
W
Zhong Kui
feignlecker
Zhong Kui
2,256
669
0
810
2,302
1,239
842
341
1,961
11,478
0
W
Nemesis
scitomo
Nemesis
743
221
0
1,354
3,572
849
0
196
3,340
0
8,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,407
Gold Earned
18,493
172
Minions Killed
118
0
Camps Cleared
0
700,275
Distance Traveled
589,087
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,281
469
5
1
0
136,600
0
L
Thoth
4,176
597
35
5
0
122,534
0
L
Nemesis
4,058
580
44
6
0
154,867
1
L
Skadi
3,151
450
12
2
0
41,248
0
W
Ra
4,407
630
39
6
0
158,307
0
W
Izanami
4,948
707
53
8
0
117,938
0
W
Achilles
4,958
708
34
5
0
148,718
2
L
Amaterasu
3,827
547
22
3
0
133,838
0
W
Zhong Kui
4,382
626
19
3
0
120,995
2
W
Nemesis
3,712
530
27
4
0
154,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role