Player Matchup

Osiris
Osiris
Blanquely
Osiris
Level 82
God Stats
26W - 14L
1,545 SR
Queue Stats
508W - 417L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
Grendalif
Gilgamesh
Level 30
God Stats
3W - 0L
1,866 SR
Queue Stats
59W - 39L
1,648 Elo+
Party 3
Fafnir
Fafnir
Ricarditobro
Fafnir
Level 35
God Stats
10W - 5L
1,646 SR
Queue Stats
210W - 152L
1,637 Elo+
Party 2
Ullr
Ullr
Sirbossalot45
Ullr
Level 53
God Stats
10W - 8L
1,669 SR
Queue Stats
264W - 204L
1,733 Elo+
Party 3
Raijin
Raijin
lugiapower
Raijin
Level 85
God Stats
30W - 14L
1,737 SR
Queue Stats
323W - 246L
1,650 Elo+
Party 2
Team Averages
Level 57
1,693 SR
1,659 Elo+

VS

Team Averages
Level 73
1,758 SR
1,601 Elo+
Ymir
Ymir
ALEX7239999
Ymir
Level 18
God Stats
8W - 5L
1,687 SR
Queue Stats
53W - 45L
1,639 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HumbleBicho72
Tsukuyomi
Level 38
God Stats
1W - 1L
1,731 SR
Queue Stats
88W - 51L
1,674 Elo+
Party 1
Danzaburou
Danzaburou
Miki_199
Danzaburou
Level 116
God Stats
11W - 4L
2,013 SR
Queue Stats
181W - 142L
1,621 Elo+
Party 1
Thoth
Thoth
Napstyyyy
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Pichuzzz
Mulan
Level 34
God Stats
2W - 4L
1,860 SR
Queue Stats
181W - 168L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Blanquely
Osiris
9
3 / 1 / 1
5,496
611
3,191
4,610
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
Grendalif
Gilgamesh
11
6 / 0 / 1
6,835
759
5,866
4,464
2,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
8
0 / 0 / 8
5,661
629
2,319
3,303
2,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 2 / 2
5,563
618
3,427
4,814
1,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
lugiapower
Raijin
9
1 / 4 / 1
5,455
606
2,201
4,510
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,636
515
2,095
7,377
3,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
HumbleBicho72
Tsukuyomi
10
3 / 2 / 3
5,752
639
3,973
5,793
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Miki_199
Danzaburou
8
0 / 3 / 1
4,939
549
1,375
3,938
1,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Napstyyyy
Thoth
11
4 / 1 / 1
5,851
650
3,728
3,351
1,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Pichuzzz
Mulan
7
0 / 4 / 0
4,179
464
1,869
5,473
1,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Osiris
Blanquely
Osiris
3
1
1
3.5
W
Gilgamesh
Grendalif
Gilgamesh
6
0
1
6.5
L
Tsukuyomi
HumbleBicho72
Tsukuyomi
3
2
3
2.25
L
Danzaburou
Miki_199
Danzaburou
0
3
1
0.17
L
Thoth
Napstyyyy
Thoth
4
1
1
4.5
L
Mulan
Pichuzzz
Mulan
0
4
0
0
W
Fafnir
0
0
8
4
W
3
2
2
2
W
Raijin
lugiapower
Raijin
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,004
Damage
13,040
21,701
Taken
25,932
9,599
Mitigated
9,116
5,208
Healing
4,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,095
248
0
1,240
7,377
3,658
0
1,675
5,559
12,380
0
W
Osiris
Blanquely
Osiris
3,191
1,171
0
970
4,610
2,532
0
700
3,910
0
27,551
W
Gilgamesh
Grendalif
Gilgamesh
5,866
1,528
0
1,902
4,464
2,328
326
353
4,111
0
25,822
L
Tsukuyomi
HumbleBicho72
Tsukuyomi
3,973
750
0
958
5,793
1,616
0
940
4,782
0
24,809
L
Danzaburou
Miki_199
Danzaburou
1,375
958
0
759
3,938
1,007
0
413
3,525
0
22,909
L
Thoth
Napstyyyy
Thoth
3,728
418
0
625
3,351
1,015
0
1,265
1,998
39,926
0
L
Mulan
Pichuzzz
Mulan
1,869
127
0
998
5,473
1,820
0
0
5,273
0
13,125
W
Fafnir
2,319
817
0
1,613
3,303
2,251
0
1,226
2,077
8,129
0
W
3,427
2,194
0
250
4,814
1,323
362
1,255
3,559
0
34,918
W
Raijin
lugiapower
Raijin
2,201
198
0
473
4,510
1,165
0
2,289
2,221
26,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
25,357
268
Minions Killed
254
0
Camps Cleared
0
885,712
Distance Traveled
832,371
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,636
515
26
3
0
177,147
1
W
Osiris
5,496
611
63
7
0
200,422
4
W
Gilgamesh
6,835
759
52
6
0
168,725
3
L
Tsukuyomi
5,752
639
51
6
0
200,460
3
L
Danzaburou
4,939
549
52
6
0
153,173
1
L
Thoth
5,851
650
93
10
0
186,296
2
L
Mulan
4,179
464
32
4
0
115,295
1
W
Fafnir
5,661
629
10
1
0
187,547
3
W
Ullr
5,563
618
73
8
0
157,115
0
W
Raijin
5,455
606
70
8
0
171,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role