Player Matchup

Yemoja
Yemoja
Chewie130
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,219 Elo+
Solo
Chaac
Chaac
DanteKingJ
Chaac
Level 14
God Stats
4W - 8L
1,559 SR
Queue Stats
131W - 145L
1,318 Elo+
Solo
Hel
Hel
JonaXVC
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,496 Elo+
Solo
Bakasura
Bakasura
Skullslicer007
Bakasura
Level 25
God Stats
20W - 14L
1,634 SR
Queue Stats
88W - 73L
1,437 Elo+
Solo
Hou Yi
Hou Yi
polodu93
Hou Yi
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 90L
1,439 Elo+
Solo
Team Averages
Level 20
1,539 SR
1,382 Elo+

VS

Team Averages
Level 25
1,480 SR
1,376 Elo+
Cernunnos
Cernunnos
LotusRecords
Cernunnos
Level 24
God Stats
13W - 16L
1,576 SR
Queue Stats
88W - 89L
1,442 Elo+
Solo
Ravana
Ravana
NATTAMILD
Ravana
Level 27
God Stats
2W - 3L
1,283 SR
Queue Stats
51W - 65L
1,341 Elo+
Party 1
Sobek
Sobek
chanel1441
Sobek
Level 22
God Stats
1W - 2L
1,243 SR
Queue Stats
26W - 40L
1,287 Elo+
Party 1
Baron Samedi
Baron Samedi
daisyfifi
Baron Samedi
Level 25
God Stats
6W - 2L
1,799 SR
Queue Stats
37W - 47L
1,311 Elo+
Party 1
Freya
Freya
lunarrlailaa
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chewie130
Yemoja
11
0 / 2 / 3
7,591
361
4,314
10,877
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
13
0 / 2 / 2
8,263
393
4,738
12,135
8,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
13
5 / 4 / 3
8,950
426
10,544
10,709
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
16
4 / 3 / 3
9,881
471
9,974
19,269
7,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
polodu93
Hou Yi
13
0 / 7 / 3
8,299
395
5,826
17,024
5,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LotusRecords
Cernunnos
15
7 / 0 / 1
10,087
480
15,766
10,351
4,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
NATTAMILD
Ravana
17
5 / 1 / 7
10,731
511
9,234
11,887
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sobek
11
0 / 4 / 9
8,444
402
4,408
16,956
17,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
daisyfifi
Baron Samedi
16
3 / 2 / 7
9,782
466
12,816
8,404
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 4
9,232
440
5,433
11,349
4,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
9
Kills
18
18
Deaths
9
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Chewie130
Yemoja
0
2
3
0.75
L
Chaac
0
2
2
0.5
L
Hel
5
4
3
1.63
W
Cernunnos
LotusRecords
Cernunnos
7
0
1
7.5
W
Ravana
NATTAMILD
Ravana
5
1
7
8.5
L
Bakasura
4
3
3
1.83
W
Sobek
0
4
9
1.13
W
Baron Samedi
daisyfifi
Baron Samedi
3
2
7
3.25
W
3
2
4
2.5
L
Hou Yi
polodu93
Hou Yi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,396
Damage
47,657
70,014
Taken
58,947
33,241
Mitigated
35,431
25,736
Healing
16,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Chewie130
Yemoja
4,314
1,215
869
457
10,877
7,260
168
4,003
6,663
17,635
0
L
Chaac
4,738
554
0
4,312
12,135
8,838
376
5,890
6,015
0
30,429
L
Hel
10,544
579
4,803
4,567
10,709
3,533
617
3,804
6,667
44,409
0
W
Cernunnos
LotusRecords
Cernunnos
15,766
6,187
282
1,235
10,351
4,533
1,978
2,940
7,227
0
51,865
W
Ravana
NATTAMILD
Ravana
9,234
2,064
0
5,505
11,887
5,057
745
2,547
8,909
0
79,614
L
Bakasura
9,974
7,827
0
9,105
19,269
7,968
317
4,806
14,185
0
53,394
W
Sobek
4,408
417
0
2,011
16,956
17,336
548
4,278
11,687
14,778
0
W
Baron Samedi
daisyfifi
Baron Samedi
12,816
563
1,685
2,941
8,404
3,877
1,043
2,812
5,211
61,867
0
W
5,433
1,832
0
2,908
11,349
4,628
1,788
1,319
9,456
34,082
0
L
Hou Yi
polodu93
Hou Yi
5,826
2,715
0
1,623
17,024
5,642
946
3,057
13,827
0
49,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
48,276
344
Minions Killed
419
0
Camps Cleared
0
1,918,785
Distance Traveled
1,971,192
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,591
361
14
1
0
394,080
1
L
Chaac
8,263
393
55
3
0
385,325
0
L
Hel
8,950
426
77
4
0
385,364
0
W
Cernunnos
10,087
480
78
4
0
354,027
1
W
Ravana
10,731
511
139
7
0
391,077
2
L
Bakasura
9,881
471
111
5
0
382,888
0
W
Sobek
8,444
402
12
1
0
429,621
1
W
Baron Samedi
9,782
466
118
6
0
407,433
0
W
Freya
9,232
440
72
3
0
389,034
2
L
Hou Yi
8,299
395
87
4
0
371,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role