Player Matchup

Hercules
Hercules
JackbufaloHead
Hercules
Level 157
God Stats
2W - 7L
1,058 SR
Queue Stats
273W - 270L
1,415 Elo+
Solo
Cerberus
Cerberus
Leandro Gt2
Cerberus
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
295W - 337L
1,364 Elo+
Solo
Pele
Pele
NexTɪzy
Pele
Level 44
God Stats
1W - 3L
1,220 SR
Queue Stats
162W - 215L
1,347 Elo+
Party 2
Artemis
Artemis
SHAWTHER
Artemis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 246L
1,284 Elo+
Party 2
Janus
Janus
alaskaa93
Janus
Level 69
God Stats
7W - 8L
1,364 SR
Queue Stats
175W - 186L
1,449 Elo+
Solo
Team Averages
Level 83
1,328 SR
1,372 Elo+

VS

Team Averages
Level 66
1,429 SR
1,365 Elo+
Nu Wa
Nu Wa
CharlsG
Nu Wa
Level 77
God Stats
23W - 21L
1,516 SR
Queue Stats
134W - 146L
1,426 Elo+
Solo
Neith
Neith
Raykiiro
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Ren_-of_thedarck
Set
Level 36
God Stats
3W - 8L
1,152 SR
Queue Stats
387W - 569L
1,286 Elo+
Party 1
Chaac
Chaac
guigoboladao
Chaac
Level 61
God Stats
76W - 61L
1,475 SR
Queue Stats
200W - 209L
1,423 Elo+
Solo
Cthulhu
Cthulhu
zecaseixas26
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 176L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
3 / 1 / 0
6,819
568
5,470
8,401
3,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cerberus
Leandro Gt2
Cerberus
10
2 / 1 / 4
6,498
542
3,564
7,987
3,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
11
4 / 1 / 1
6,652
554
3,203
6,252
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
SHAWTHER
Artemis
8
1 / 5 / 3
5,362
447
3,519
7,328
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
alaskaa93
Janus
11
1 / 1 / 1
6,591
549
2,413
2,864
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
CharlsG
Nu Wa
10
0 / 1 / 2
5,950
496
3,253
2,704
708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Neith
Raykiiro
Neith
11
7 / 3 / 1
7,041
587
8,802
6,586
1,782
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 0
5,314
443
782
7,594
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 3
5,744
479
2,918
8,887
4,652
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
zecaseixas26
Cthulhu
9
1 / 2 / 0
5,663
472
2,437
7,383
2,619
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
11
Kills
9
9
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
CharlsG
Nu Wa
0
1
2
1
W
Hercules
3
1
0
3
W
Cerberus
Leandro Gt2
Cerberus
2
1
4
4
W
Pele
4
1
1
4.5
L
Neith
Raykiiro
Neith
7
3
1
2.5
L
0
2
0
0
W
Artemis
SHAWTHER
Artemis
1
5
3
0.5
W
Janus
alaskaa93
Janus
1
1
1
1.5
L
1
3
3
0.83
L
Cthulhu
zecaseixas26
Cthulhu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,169
Damage
18,192
32,832
Taken
33,154
11,125
Mitigated
11,786
11,065
Healing
5,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
CharlsG
Nu Wa
3,253
1,058
0
269
2,704
708
0
295
2,369
34,227
0
W
Hercules
5,470
1,901
0
2,506
8,401
3,618
86
3,546
4,751
0
36,480
W
Cerberus
Leandro Gt2
Cerberus
3,564
223
0
4,241
7,987
3,269
0
277
7,644
24,127
0
W
Pele
3,203
491
0
1,725
6,252
1,707
453
529
5,687
0
32,574
L
Neith
Raykiiro
Neith
8,802
3,503
0
736
6,586
1,782
0
2,058
4,528
0
37,038
L
782
156
0
2,662
7,594
2,025
0
0
7,594
0
27,299
W
Artemis
SHAWTHER
Artemis
3,519
2,059
258
1,835
7,328
1,740
495
374
6,888
0
16,592
W
Janus
alaskaa93
Janus
2,413
0
0
500
2,864
791
1,003
656
2,172
34,658
0
L
2,918
572
43
1,309
8,887
4,652
0
2,466
6,375
0
22,805
L
Cthulhu
zecaseixas26
Cthulhu
2,437
456
0
0
7,383
2,619
0
976
6,311
17,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
29,712
354
Minions Killed
261
0
Camps Cleared
0
1,189,331
Distance Traveled
1,171,064
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,950
496
60
5
0
246,943
0
W
Hercules
6,819
568
86
7
0
234,224
1
W
Cerberus
6,498
542
68
6
0
247,629
4
W
Pele
6,652
554
72
6
0
257,863
4
L
Neith
7,041
587
65
5
0
206,397
0
L
Set
5,314
443
56
5
0
263,649
3
W
Artemis
5,362
447
37
3
0
212,938
0
W
Janus
6,591
549
91
8
0
236,677
3
L
Chaac
5,744
479
44
4
0
207,418
1
L
Cthulhu
5,663
472
36
3
0
246,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role