Player Matchup

Ah Puch
Ah Puch
AGdrewbaby
Ah Puch
Level 139
God Stats
4W - 1L
1,496 SR
Queue Stats
455W - 434L
1,642 Elo+
Solo
King Arthur
King Arthur
Kae glhf
King Arthur
Level 98
God Stats
13W - 12L
1,471 SR
Queue Stats
821W - 812L
1,714 Elo+
Solo
Anhur
Anhur
Klenzi
Anhur
Level 57
God Stats
6W - 2L
1,639 SR
Queue Stats
82W - 28L
1,767 Elo+
Solo
Gilgamesh
Gilgamesh
MikeIsBack
Gilgamesh
Level 152
God Stats
27W - 19L
1,712 SR
Queue Stats
690W - 631L
1,676 Elo+
Solo
Chronos
Chronos
Nechryarch
Chronos
Level 155
God Stats
14W - 13L
1,781 SR
Queue Stats
426W - 432L
1,625 Elo+
Solo
Team Averages
Level 120
1,620 SR
1,685 Elo+

VS

Team Averages
Level 142
1,733 SR
1,689 Elo+
Cabrakan
Cabrakan
BuffaloDabber
Cabrakan
Level 149
God Stats
0W - 1L
1,303 SR
Queue Stats
204W - 161L
1,731 Elo+
Solo
Anhur
Anhur
LusFoxglove
Anhur
Level 160
God Stats
1W - 2L
1,727 SR
Queue Stats
283W - 214L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
Smüshie
Gilgamesh
Level 160
God Stats
7W - 5L
1,695 SR
Queue Stats
433W - 332L
1,753 Elo+
Solo
Ratatoskr
Ratatoskr
YattyYato
Ratatoskr
Level 105
God Stats
11W - 4L
2,000 SR
Queue Stats
195W - 184L
1,616 Elo+
Solo
Vulcan
Vulcan
iTOC_VERDI
Vulcan
Level 135
God Stats
5W - 2L
1,939 SR
Queue Stats
217W - 194L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AGdrewbaby
Ah Puch
18
2 / 6 / 4
12,172
553
9,997
12,723
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Kae glhf
King Arthur
20
4 / 3 / 0
12,751
580
14,742
28,331
26,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Klenzi
Anhur
20
19 / 2 / 3
17,590
800
30,877
26,028
11,399
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
MikeIsBack
Gilgamesh
16
4 / 5 / 10
11,417
519
6,281
17,998
16,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Nechryarch
Chronos
19
4 / 4 / 2
12,581
572
8,504
18,355
7,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BuffaloDabber
Cabrakan
15
2 / 7 / 9
9,385
427
8,037
21,929
19,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
2 / 7 / 2
12,147
552
10,584
16,730
5,090
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Smüshie
Gilgamesh
18
6 / 5 / 2
11,634
529
17,774
25,919
21,771
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
YattyYato
Ratatoskr
15
1 / 6 / 12
9,762
444
12,559
18,187
7,379
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
iTOC_VERDI
Vulcan
19
7 / 8 / 6
11,810
537
11,201
12,332
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
49
33
Kills
18
20
Deaths
33
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AGdrewbaby
Ah Puch
2
6
4
0.67
L
Cabrakan
BuffaloDabber
Cabrakan
2
7
9
0.93
W
King Arthur
Kae glhf
King Arthur
4
3
0
1.33
W
Anhur
Klenzi
Anhur
19
2
3
10.25
L
2
7
2
0.43
W
Gilgamesh
MikeIsBack
Gilgamesh
4
5
10
1.8
W
Chronos
Nechryarch
Chronos
4
4
2
1.25
L
Gilgamesh
Smüshie
Gilgamesh
6
5
2
1.4
L
Ratatoskr
YattyYato
Ratatoskr
1
6
12
1.17
L
Vulcan
iTOC_VERDI
Vulcan
7
8
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,401
Damage
60,155
103,435
Taken
95,097
65,596
Mitigated
58,581
39,961
Healing
14,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AGdrewbaby
Ah Puch
9,997
374
185
2,458
12,723
4,488
452
5,031
7,444
69,132
0
L
Cabrakan
BuffaloDabber
Cabrakan
8,037
1,670
405
1,912
21,929
19,382
0
5,283
16,529
43,357
0
W
King Arthur
Kae glhf
King Arthur
14,742
2,418
0
10,647
28,331
26,168
0
2,580
25,698
0
86,503
W
Anhur
Klenzi
Anhur
30,877
21,749
0
15,093
26,028
11,399
6,604
4,036
21,962
0
155,889
L
10,584
5,944
0
2,596
16,730
5,090
2,249
1,647
15,081
0
94,342
W
Gilgamesh
MikeIsBack
Gilgamesh
6,281
1,491
264
4,590
17,998
16,414
1,096
4,201
13,636
0
46,541
W
Chronos
Nechryarch
Chronos
8,504
3,011
0
6,724
18,355
7,127
1,691
4,746
13,589
91,135
0
L
Gilgamesh
Smüshie
Gilgamesh
17,774
6,217
0
4,487
25,919
21,771
273
4,167
21,640
0
80,753
L
Ratatoskr
YattyYato
Ratatoskr
12,559
2,663
0
4,461
18,187
7,379
71
3,236
14,803
0
61,588
L
Vulcan
iTOC_VERDI
Vulcan
11,201
3,253
0
960
12,332
4,959
0
3,537
8,543
68,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,511
Gold Earned
54,738
722
Minions Killed
626
0
Camps Cleared
0
2,060,263
Distance Traveled
1,979,952
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,172
553
144
7
0
402,296
3
L
Cabrakan
9,385
427
71
3
0
407,417
3
W
King Arthur
12,751
580
160
7
0
401,510
4
W
Anhur
17,590
800
220
10
0
410,510
0
L
Anhur
12,147
552
173
8
0
360,588
3
W
Gilgamesh
11,417
519
50
2
0
426,115
4
W
Chronos
12,581
572
148
7
0
419,832
6
L
Gilgamesh
11,634
529
145
7
0
378,761
1
L
Ratatoskr
9,762
444
91
4
0
420,910
13
L
Vulcan
11,810
537
146
7
0
412,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role