Player Matchup

Merlin
Merlin
OneMoises
Merlin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,125 Elo+
Solo
Fenrir
Fenrir
Szpilus
Fenrir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,650 Elo+
Party 1
Agni
Agni
Zielony6
Agni
Level 23
God Stats
2W - 1L
1,739 SR
Queue Stats
9W - 8L
1,650 Elo+
Party 1
Kali
Kali
kamiljoner
Kali
Level 20
God Stats
4W - 3L
1,739 SR
Queue Stats
10W - 8L
1,650 Elo+
Party 1
Neith
Neith
marekxy
Neith
Level 5
God Stats
1W - 2L
1,324 SR
Queue Stats
9W - 8L
1,650 Elo+
Party 1
Team Averages
Level 12
1,560 SR
1,545 Elo+

VS

Team Averages
Level 16
1,486 SR
1,323 Elo+
Cerberus
Cerberus
Cherri123
Cerberus
Level 16
God Stats
20W - 30L
1,434 SR
Queue Stats
185W - 241L
1,315 Elo+
Solo
Cernunnos
Cernunnos
NoTagNoName
Cernunnos
Level 8
God Stats
3W - 4L
1,563 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Ra
Ra
SbnHalvanhelev
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,064 Elo+
Solo
Merlin
Merlin
ccaatt
Merlin
Level 28
God Stats
1W - 2L
1,538 SR
Queue Stats
23W - 21L
1,468 Elo+
Solo
Neith
Neith
Дзешико
Neith
Level 22
God Stats
53W - 64L
1,394 SR
Queue Stats
267W - 295L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
OneMoises
Merlin
20
0 / 8 / 16
11,909
992
6,574
13,216
5,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Szpilus
Fenrir
20
11 / 8 / 13
14,713
1,226
15,195
20,786
14,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
20
5 / 9 / 21
13,784
1,149
22,446
15,615
6,345
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
20 / 9 / 19
17,437
1,453
28,093
26,793
14,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
marekxy
Neith
20
14 / 10 / 23
16,450
1,371
34,546
19,804
9,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cherri123
Cerberus
20
5 / 11 / 24
14,004
1,167
6,863
24,307
31,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
NoTagNoName
Cernunnos
20
22 / 12 / 16
17,429
1,452
41,648
34,361
12,557
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 14 / 20
13,196
1,100
11,236
20,624
7,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
ccaatt
Merlin
20
8 / 4 / 21
14,643
1,220
17,648
15,151
4,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 9 / 20
13,022
1,085
12,390
17,628
6,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
145
50
Kills
44
44
Deaths
50
92
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cherri123
Cerberus
5
11
24
1.55
L
Cernunnos
NoTagNoName
Cernunnos
22
12
16
2.5
W
Merlin
OneMoises
Merlin
0
8
16
1
L
5
14
20
1.07
W
Fenrir
Szpilus
Fenrir
11
8
13
2.19
W
Agni
5
9
21
1.72
L
Merlin
ccaatt
Merlin
8
4
21
4.63
W
20
9
19
3.28
W
Neith
marekxy
Neith
14
10
23
2.55
L
4
9
20
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,854
Damage
89,785
96,214
Taken
112,071
50,439
Mitigated
62,305
11,920
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cherri123
Cerberus
6,863
820
0
2,139
24,307
31,121
0
8,354
15,953
14,962
0
L
Cernunnos
NoTagNoName
Cernunnos
41,648
28,713
0
6,506
34,361
12,557
0
7,708
26,653
0
67,448
W
Merlin
OneMoises
Merlin
6,574
1,186
0
404
13,216
5,823
0
4,103
9,113
28,791
0
L
11,236
1,079
1,126
894
20,624
7,672
0
3,424
16,979
31,960
0
W
Fenrir
Szpilus
Fenrir
15,195
4,092
0
1,550
20,786
14,494
0
7,383
13,403
0
28,133
W
Agni
22,446
3,681
541
1,775
15,615
6,345
0
5,611
10,004
60,346
0
L
Merlin
ccaatt
Merlin
17,648
1,507
0
0
15,151
4,668
0
4,241
10,910
50,364
0
W
28,093
16,896
0
5,014
26,793
14,468
0
10,691
16,102
0
38,844
W
Neith
marekxy
Neith
34,546
18,602
0
2,636
19,804
9,309
0
7,959
11,845
0
55,865
L
12,390
5,808
0
1,721
17,628
6,287
0
5,293
12,335
0
29,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,293
Gold Earned
72,294
204
Minions Killed
224
7
Camps Cleared
3
1,043,708
Distance Traveled
1,054,806
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,004
1,167
16
1
0
204,964
0
L
Cernunnos
17,429
1,452
58
5
1
228,670
0
W
Merlin
11,909
992
47
4
0
140,112
0
L
Ra
13,196
1,100
43
4
0
227,579
0
W
Fenrir
14,713
1,226
23
2
3
207,321
4
W
Agni
13,784
1,149
84
7
0
219,421
1
L
Merlin
14,643
1,220
80
7
1
218,880
1
W
Kali
17,437
1,453
11
1
4
281,912
2
W
Neith
16,450
1,371
39
3
0
194,942
0
L
Neith
13,022
1,085
27
2
1
174,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role