Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
Level 26
God Stats
4W - 6L
1,634 SR
Queue Stats
102W - 96L
1,651 Elo+
Solo
Olorun
Olorun
EnchufèTV
Olorun
Level 12
God Stats
1W - 2L
1,723 SR
Queue Stats
16W - 19L
1,652 Elo+
Solo
Nemesis
Nemesis
Grimmmreaper820
Nemesis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
278W - 322L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
RENAGERAIDER
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,277 Elo+
Solo
Cthulhu
Cthulhu
tubesock12
Cthulhu
Level 29
God Stats
2W - 6L
1,291 SR
Queue Stats
184W - 182L
1,336 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,450 Elo+

VS

Team Averages
Level 17
1,554 SR
1,520 Elo+
Gilgamesh
Gilgamesh
LightPlane92767
Gilgamesh
Level 8
God Stats
3W - 0L
1,854 SR
Queue Stats
4W - 1L
1,725 Elo+
Solo
Danzaburou
Danzaburou
SultrySlacker
Danzaburou
Level 26
God Stats
49W - 44L
1,597 SR
Queue Stats
78W - 80L
1,430 Elo+
Solo
Freya
Freya
ThisMatchNOGOOD
Freya
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
511W - 446L
1,709 Elo+
Solo
Nox
Nox
UnholyCrow6420
Nox
Level 20
God Stats
10W - 10L
1,320 SR
Queue Stats
28W - 42L
1,237 Elo+
Solo
Nike
Nike
santyVG__07
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
13
3 / 3 / 0
8,170
545
6,576
9,893
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
EnchufèTV
Olorun
13
3 / 4 / 1
8,201
547
4,481
12,518
4,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 3 / 1
6,468
431
3,658
10,060
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
RENAGERAIDER
Gilgamesh
9
0 / 4 / 0
5,770
385
1,029
8,100
2,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
tubesock12
Cthulhu
11
0 / 7 / 0
7,316
488
6,226
10,980
7,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LightPlane92767
Gilgamesh
14
7 / 2 / 2
8,273
552
11,647
11,494
4,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SultrySlacker
Danzaburou
14
7 / 3 / 3
8,725
582
9,963
11,451
3,822
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 0 / 2
8,163
544
8,225
9,982
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 1 / 7
7,399
493
7,054
7,763
2,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

1
0 / 0 / 0
4,463
298
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
6
Kills
21
21
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
3
3
0
1
L
Olorun
EnchufèTV
Olorun
3
4
1
0.88
L
0
3
1
0.17
W
Gilgamesh
LightPlane92767
Gilgamesh
7
2
2
4
L
Gilgamesh
RENAGERAIDER
Gilgamesh
0
4
0
0
W
Danzaburou
SultrySlacker
Danzaburou
7
3
3
2.83
W
4
0
2
5
W
3
1
7
6.5
W
0
0
0
0
L
Cthulhu
tubesock12
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,970
Damage
36,889
51,551
Taken
40,690
21,249
Mitigated
14,321
12,325
Healing
16,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AdoLorido
Ah Muzen Cab
6,576
3,419
0
5,499
9,893
3,155
1,542
1,885
8,008
0
55,343
L
Olorun
EnchufèTV
Olorun
4,481
2,367
236
4,746
12,518
4,717
720
2,558
9,960
44,395
0
L
3,658
1,516
0
1,150
10,060
3,083
0
3,032
7,028
0
27,562
W
Gilgamesh
LightPlane92767
Gilgamesh
11,647
3,355
390
2,443
11,494
4,445
64
2,037
9,457
0
38,327
L
Gilgamesh
RENAGERAIDER
Gilgamesh
1,029
451
0
588
8,100
2,612
128
2,447
5,653
0
16,291
W
Danzaburou
SultrySlacker
Danzaburou
9,963
4,712
0
4,615
11,451
3,822
2,195
3,052
8,399
0
51,274
W
8,225
2,939
0
7,161
9,982
3,447
0
2,126
7,856
48,105
0
W
7,054
951
36
1,993
7,763
2,607
517
3,492
4,271
26,482
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
tubesock12
Cthulhu
6,226
400
94
12
10,980
7,682
0
5,357
5,623
31,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
37,023
322
Minions Killed
325
0
Camps Cleared
0
1,278,940
Distance Traveled
1,141,188
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,170
545
101
7
0
236,326
5
L
Olorun
8,201
547
80
5
0
230,424
4
L
Nemesis
6,468
431
61
4
0
307,500
6
W
Gilgamesh
8,273
552
68
5
0
303,721
0
L
Gilgamesh
5,770
385
30
2
0
265,571
1
W
Danzaburou
8,725
582
103
7
0
250,584
0
W
Freya
8,163
544
101
7
0
300,341
4
W
Nox
7,399
493
53
4
0
275,732
3
W
Nike
4,463
298
0
0
0
10,810
0
L
Cthulhu
7,316
488
50
3
0
239,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role