Player Matchup

Nemesis
Nemesis
FatesHandAK
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
OGBrickFlair
Artemis
Level 27
God Stats
5W - 3L
1,500 SR
Queue Stats
29W - 21L
1,288 Elo+
Party 1
Hera
Hera
Tinaisjah
Hera
Level 28
God Stats
8W - 4L
1,552 SR
Queue Stats
71W - 59L
1,650 Elo+
Solo
Sobek
Sobek
couldbekenny
Sobek
Level 17
God Stats
3W - 0L
1,428 SR
Queue Stats
21W - 14L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
eumtz-Lol
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,740 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,493 Elo+

VS

Team Averages
Level 16
1,461 SR
1,565 Elo+
Scylla
Scylla
De Nakker
Scylla
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 117L
1,441 Elo+
Solo
King Arthur
King Arthur
Karef666
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,635 Elo+
Solo
Loki
Loki
ajmatthysse
Loki
Level 27
God Stats
0W - 1L
1,530 SR
Queue Stats
165W - 69L
1,619 Elo+
Solo
Sobek
Sobek
csaszitom85
Sobek
Level 13
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,631 Elo+
Solo
Bellona
Bellona
loser4343
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FatesHandAK
Nemesis
10
3 / 2 / 1
6,044
549
1,686
6,259
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
OGBrickFlair
Artemis
11
13 / 1 / 1
7,400
673
6,620
4,881
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
11
1 / 3 / 0
6,031
548
3,858
5,126
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 0 / 10
5,910
537
3,060
5,740
3,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
eumtz-Lol
Sun Wukong
12
0 / 0 / 1
6,345
577
5,916
9,374
4,537
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
De Nakker
Scylla
9
1 / 2 / 1
5,340
485
2,732
3,968
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Karef666
King Arthur
11
0 / 1 / 0
6,131
557
8,314
9,121
5,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 1
5,591
508
4,112
7,725
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,815
347
0
3,970
1,207
Bellona
loser4343
Bellona
7
1 / 9 / 0
4,766
433
2,353
7,651
3,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
17
Kills
4
6
Deaths
17
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
De Nakker
Scylla
1
2
1
0.75
W
Nemesis
FatesHandAK
Nemesis
3
2
1
1.75
L
King Arthur
Karef666
King Arthur
0
1
0
0
W
Artemis
OGBrickFlair
Artemis
13
1
1
13.5
W
Hera
1
3
0
0.33
L
2
2
1
1.25
W
0
0
10
5
L
0
3
0
0
W
Sun Wukong
eumtz-Lol
Sun Wukong
0
0
1
0.5
L
Bellona
loser4343
Bellona
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
17,511
31,380
Taken
32,435
13,689
Mitigated
12,813
8,825
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
De Nakker
Scylla
2,732
361
0
1,398
3,968
1,132
0
1,620
2,312
24,944
0
W
Nemesis
FatesHandAK
Nemesis
1,686
243
0
2,372
6,259
1,730
0
592
5,667
0
24,929
L
King Arthur
Karef666
King Arthur
8,314
1,074
0
3,400
9,121
5,152
0
0
9,121
0
41,749
W
Artemis
OGBrickFlair
Artemis
6,620
4,211
0
300
4,881
2,102
919
0
4,881
0
32,742
W
Hera
3,858
1,520
0
588
5,126
1,607
564
1,191
3,935
36,060
0
L
4,112
540
0
2,605
7,725
2,017
0
2,759
4,804
0
24,339
W
3,060
442
258
2,293
5,740
3,713
615
949
4,791
10,713
0
L
0
0
0
151
3,970
1,207
0
1,028
2,916
2,020
0
W
Sun Wukong
eumtz-Lol
Sun Wukong
5,916
1,570
0
3,014
9,374
4,537
0
0
9,374
0
40,565
L
Bellona
loser4343
Bellona
2,353
1,037
0
96
7,651
3,305
0
1,287
6,364
0
14,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,730
Gold Earned
25,643
306
Minions Killed
215
0
Camps Cleared
0
1,048,171
Distance Traveled
919,345
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,340
485
46
4
0
180,452
3
W
Nemesis
6,044
549
56
5
0
238,749
0
L
King Arthur
6,131
557
93
8
0
202,956
1
W
Artemis
7,400
673
65
6
0
182,072
1
W
Hera
6,031
548
70
6
0
189,920
2
L
Loki
5,591
508
48
4
0
195,559
4
W
Sobek
5,910
537
22
2
0
226,354
2
L
Sobek
3,815
347
10
1
0
187,129
0
W
Sun Wukong
6,345
577
93
8
0
211,076
1
L
Bellona
4,766
433
18
2
0
153,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role