Player Matchup

Neith
Neith
Hateika
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
JunJei
Yemoja
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
10W - 19L
1,357 Elo+
Party 1
Apollo
Apollo
OziboO
Apollo
Level 25
God Stats
0W - 1L
1,489 SR
Queue Stats
7W - 14L
1,075 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RayDarkWolf
Tsukuyomi
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ra
Ra
labiouche
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Team Averages
Level 25
1,460 SR
1,386 Elo+

VS

Team Averages
Level 30
1,386 SR
1,435 Elo+
Guan Yu
Guan Yu
Appelsinbrus
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,476 Elo+
Party 2
Hel
Hel
Opptur
Hel
Level 75
God Stats
9W - 9L
1,622 SR
Queue Stats
13W - 22L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Vegameism
Kukulkan
Level 27
God Stats
2W - 0L
1,298 SR
Queue Stats
32W - 39L
1,450 Elo+
Solo
Medusa
Medusa
ernestina420
Medusa
Level 18
God Stats
6W - 3L
1,439 SR
Queue Stats
10W - 6L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
tominater
Sun Wukong
Level 22
God Stats
7W - 6L
1,073 SR
Queue Stats
28W - 28L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hateika
Neith
18
3 / 6 / 6
12,254
943
21,671
19,631
7,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Yemoja
JunJei
Yemoja
18
2 / 3 / 7
11,943
919
5,985
18,243
20,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
OziboO
Apollo
18
2 / 4 / 6
11,832
910
14,107
21,839
8,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
RayDarkWolf
Tsukuyomi
17
2 / 14 / 6
11,331
872
23,018
24,513
9,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 14 / 6
11,925
917
14,132
22,972
9,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Appelsinbrus
Guan Yu
19
8 / 5 / 21
13,029
1,002
14,147
22,826
33,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
Opptur
Hel
20
8 / 3 / 27
13,998
1,077
22,215
18,524
17,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Vegameism
Kukulkan
20
8 / 1 / 23
13,858
1,066
34,852
10,595
6,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
6 / 2 / 13
12,805
985
13,992
13,522
6,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
tominater
Sun Wukong
20
11 / 0 / 23
14,469
1,113
17,230
18,968
24,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
148
11
Kills
41
41
Deaths
11
31
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Appelsinbrus
Guan Yu
8
5
21
3.7
L
Neith
Hateika
Neith
3
6
6
1
L
Yemoja
JunJei
Yemoja
2
3
7
1.83
W
Hel
Opptur
Hel
8
3
27
7.17
L
Apollo
OziboO
Apollo
2
4
6
1.25
L
Tsukuyomi
RayDarkWolf
Tsukuyomi
2
14
6
0.36
W
Kukulkan
Vegameism
Kukulkan
8
1
23
19.5
W
Medusa
6
2
13
6.25
L
2
14
6
0.36
W
Sun Wukong
tominater
Sun Wukong
11
0
23
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,913
Damage
102,436
107,198
Taken
84,435
54,591
Mitigated
88,450
17,337
Healing
36,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Appelsinbrus
Guan Yu
14,147
3,532
2,652
3,584
22,826
33,081
0
6,435
16,391
0
28,378
L
Neith
Hateika
Neith
21,671
8,328
0
4,448
19,631
7,292
0
11,080
8,551
0
55,169
L
Yemoja
JunJei
Yemoja
5,985
939
5,966
1,093
18,243
20,565
0
9,945
8,298
16,607
0
W
Hel
Opptur
Hel
22,215
1,764
18,278
8,321
18,524
17,744
0
4,219
14,305
34,662
0
L
Apollo
OziboO
Apollo
14,107
6,312
0
1,034
21,839
8,362
0
14,549
7,290
0
46,032
L
Tsukuyomi
RayDarkWolf
Tsukuyomi
23,018
6,533
0
283
24,513
9,219
0
11,832
12,681
0
33,250
W
Kukulkan
Vegameism
Kukulkan
34,852
2,103
0
0
10,595
6,107
0
2,114
8,481
71,794
0
W
Medusa
13,992
6,562
1,800
935
13,522
6,786
0
3,589
9,933
0
38,549
L
14,132
650
1,666
2,847
22,972
9,153
0
10,073
12,899
36,903
0
W
Sun Wukong
tominater
Sun Wukong
17,230
1,756
0
1,327
18,968
24,732
0
3,760
15,208
454
33,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
68,159
227
Minions Killed
240
4
Camps Cleared
8
1,096,230
Distance Traveled
1,205,368
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,029
1,002
34
3
3
212,531
0
L
Neith
12,254
943
70
5
1
201,187
0
L
Yemoja
11,943
919
10
1
1
215,655
0
W
Hel
13,998
1,077
31
2
2
227,175
0
L
Apollo
11,832
910
73
6
2
242,084
0
L
Tsukuyomi
11,331
872
13
1
0
210,174
1
W
Kukulkan
13,858
1,066
90
7
1
229,233
0
W
Medusa
12,805
985
53
4
2
244,968
0
L
Ra
11,925
917
61
5
0
227,130
0
W
Sun Wukong
14,469
1,113
32
2
0
291,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role