Player Matchup

Cu Chulainn
Cu Chulainn
Silver I
Beans1cus
Cu Chulainn
Silver I
Level 127
God Stats
2W - 1L
1,386 SR
Queue Stats
27W - 39L
1,522 MMR
Solo
Anhur
Anhur
Gold IV
FoxOnMixer
Anhur
Gold IV
Level 80
God Stats
25W - 24L
1,599 SR
Queue Stats
342W - 371L
1,346 MMR
Party 1
Sobek
Sobek
Gold III
HikoBot
Sobek
Gold III
Level 149
God Stats
6W - 1L
1,935 SR
Queue Stats
31W - 37L
1,506 MMR
Solo
Eset
Eset
Gold V
ResentfulStorm
Eset
Gold V
Level 129
God Stats
2W - 4L
1,903 SR
Queue Stats
102W - 98L
1,609 MMR
Solo
Set
Set
Platinum V
StylezWasTaken
Set
Platinum V
Level 88
God Stats
22W - 13L
1,603 SR
Queue Stats
185W - 175L
1,614 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,685 SR
1,520 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,691 SR
1,545 MMR
Jing Wei
Jing Wei
Gold V
Dapachee
Jing Wei
Gold V
Level 143
God Stats
0W - 1L
1,885 SR
Queue Stats
15W - 19L
1,543 MMR
Solo
Vulcan
Vulcan
Gold II
ProfessorSnoww
Vulcan
Gold II
Level 157
God Stats
17W - 7L
1,898 SR
Queue Stats
200W - 191L
1,702 MMR
Solo
Achilles
Achilles
Gold III
SergioSaga12
Achilles
Gold III
Level 123
God Stats
10W - 11L
1,588 SR
Queue Stats
357W - 359L
1,328 MMR
Solo
Ymir
Ymir
Bronze III
smite555787419
Ymir
Bronze III
Level 65
God Stats
0W - 1L
1,812 SR
Queue Stats
1W - 2L
1,540 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
swagpapi305
Sun Wukong
Gold I
Level 128
God Stats
2W - 4L
1,270 SR
Queue Stats
372W - 359L
1,610 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beans1cus
Cu Chulainn
20
6 / 6 / 7
14,756
568
17,336
26,619
28,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
20
4 / 2 / 9
15,979
615
13,651
16,131
6,192
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
HikoBot
Sobek
18
1 / 5 / 18
12,087
465
11,882
27,744
28,029
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 4 / 13
13,787
530
20,991
15,863
6,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 1 / 12
16,375
630
23,103
20,535
11,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AthenaTsukuyomiTiamatThe MorriganJanus

VS

Bans
ApolloKhepriNemesisGaneshaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dapachee
Jing Wei
20
3 / 5 / 2
13,223
509
12,256
20,057
7,453
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 6
14,090
542
23,396
15,293
7,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
SergioSaga12
Achilles
20
6 / 6 / 5
13,474
518
9,659
20,448
17,781
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 7 / 2
11,688
450
6,704
23,835
23,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sun Wukong
swagpapi305
Sun Wukong
20
2 / 5 / 5
13,426
516
17,778
31,523
23,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
27
Kills
18
18
Deaths
27
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Beans1cus
Cu Chulainn
6
6
7
1.58
L
Jing Wei
Dapachee
Jing Wei
3
5
2
0.8
W
Anhur
4
2
9
4.25
W
Sobek
HikoBot
Sobek
1
5
18
2
L
5
4
6
2
W
5
4
13
2.88
L
Achilles
SergioSaga12
Achilles
6
6
5
1.42
W
11
1
12
17
L
2
7
2
0.43
L
Sun Wukong
swagpapi305
Sun Wukong
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,963
Damage
69,793
106,892
Taken
111,156
80,408
Mitigated
79,689
46,417
Healing
30,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Beans1cus
Cu Chulainn
17,336
2,233
0
8,732
26,619
28,231
603
6,536
20,007
0
83,515
L
Jing Wei
Dapachee
Jing Wei
12,256
7,287
0
6,984
20,057
7,453
0
4,028
15,887
0
99,727
W
Anhur
13,651
8,788
0
7,595
16,131
6,192
7,732
4,037
12,094
0
128,237
W
Sobek
HikoBot
Sobek
11,882
996
720
9,467
27,744
28,029
133
8,690
18,974
39,829
0
L
23,396
5,811
111
4,106
15,293
7,642
974
6,440
8,655
132,670
0
W
20,991
1,629
6,248
5,508
15,863
6,812
1,730
6,882
8,981
92,213
0
L
Achilles
SergioSaga12
Achilles
9,659
2,833
0
5,986
20,448
17,781
0
5,619
14,678
0
101,119
W
23,103
9,238
0
8,147
20,535
11,144
920
4,382
16,153
0
150,555
L
6,704
620
0
2,692
23,835
23,009
0
10,188
13,361
45,100
0
L
Sun Wukong
swagpapi305
Sun Wukong
17,778
2,779
0
10,924
31,523
23,804
442
5,669
25,702
0
103,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,984
Gold Earned
65,901
778
Minions Killed
793
0
Camps Cleared
0
2,609,777
Distance Traveled
2,494,269
37
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,756
568
153
6
0
508,842
12
L
Jing Wei
13,223
509
163
6
0
490,346
11
W
Anhur
15,979
615
212
8
0
497,702
3
W
Sobek
12,087
465
38
1
0
507,577
11
L
Vulcan
14,090
542
241
9
0
531,844
10
W
Eset
13,787
530
157
6
0
501,644
6
L
Achilles
13,474
518
146
6
0
531,842
3
W
Set
16,375
630
218
8
0
594,012
5
L
Ymir
11,688
450
61
2
0
487,504
9
L
Sun Wukong
13,426
516
182
7
0
452,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role