Player Matchup

Ra
Ra
Gold II
ForeverProvalone
Ra
Gold II
Level 39
God Stats
0W - 3L
1,718 SR
Queue Stats
57W - 48L
1,727 MMR
Solo
Achilles
Achilles
Gold I
NonDrop38928310
Achilles
Gold I
Level 57
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 19L
1,855 MMR
Party 1
Anhur
Anhur
Platinum IV
SNIPER34599
Anhur
Platinum IV
Level 125
God Stats
5W - 3L
1,694 SR
Queue Stats
154W - 145L
1,752 MMR
Solo
Hercules
Hercules
Platinum V
van456456
Hercules
Platinum V
Level 147
God Stats
27W - 37L
1,490 SR
Queue Stats
1,276W - 1,284L
1,810 MMR
Solo
Sobek
Sobek
Gold III
xXTheMouthXx
Sobek
Gold III
Level 116
God Stats
1W - 4L
1,500 SR
Queue Stats
45W - 40L
1,730 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 97
1,628 SR
1,775 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,628 SR
1,865 MMR
Loki
Loki
Platinum II
Cromosomehorder
Loki
Platinum II
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
394W - 376L
1,878 MMR
Solo
Sylvanus
Sylvanus
Platinum III
GRUBKILLER95
Sylvanus
Platinum III
Level 160
God Stats
11W - 12L
1,530 SR
Queue Stats
677W - 669L
1,867 MMR
Solo
Tyr
Tyr
Platinum I
Healing49
Tyr
Platinum I
Level 108
God Stats
6W - 4L
1,698 SR
Queue Stats
99W - 90L
1,960 MMR
Party 2
Jing Wei
Jing Wei
Platinum V
TGravy1470
Jing Wei
Platinum V
Level 102
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 119L
1,721 MMR
Party 2
Scylla
Scylla
Platinum I
crazycam2184
Scylla
Platinum I
Level 119
God Stats
32W - 27L
1,693 SR
Queue Stats
879W - 861L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 5
12,928
462
15,335
18,519
8,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
20
9 / 2 / 4
14,210
508
21,684
26,594
27,686
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
2 / 10 / 2
12,901
461
10,770
26,329
11,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
van456456
Hercules
19
0 / 2 / 5
12,298
439
15,411
41,239
39,435
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 8 / 6
11,834
423
10,236
27,145
30,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetGuan YuTiamatApolloDanzaburou

VS

Bans
AthenaTsukuyomiFenrirThe MorriganHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 7
16,059
574
17,324
23,976
10,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
GRUBKILLER95
Sylvanus
18
2 / 6 / 14
13,294
475
11,930
27,817
31,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
8 / 2 / 8
15,982
571
20,854
29,863
38,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
TGravy1470
Jing Wei
20
8 / 2 / 12
19,813
708
32,335
22,577
9,841
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
20
2 / 2 / 15
15,418
551
28,746
16,086
6,750
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
18
Kills
28
28
Deaths
18
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
8
6
7
1.92
L
5
6
5
1.25
W
Sylvanus
GRUBKILLER95
Sylvanus
2
6
14
1.5
W
8
2
8
6
L
Achilles
9
2
4
5.5
L
2
10
2
0.3
W
Jing Wei
TGravy1470
Jing Wei
8
2
12
7
W
Scylla
2
2
15
4.75
L
Hercules
van456456
Hercules
0
2
5
1.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,436
Damage
111,189
139,826
Taken
120,319
117,614
Mitigated
97,758
37,275
Healing
49,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,324
4,380
0
8,087
23,976
10,309
2,512
3,388
20,544
0
128,021
L
15,335
1,303
3,182
5,154
18,519
8,364
6
7,485
11,034
95,614
0
W
Sylvanus
GRUBKILLER95
Sylvanus
11,930
1,493
4,433
8,311
27,817
31,965
271
9,467
18,092
34,929
0
W
20,854
1,534
0
12,688
29,863
38,893
218
9,926
19,545
0
102,698
L
Achilles
21,684
8,514
0
2,621
26,594
27,686
0
8,382
18,212
0
122,296
L
10,770
5,511
0
5,714
26,329
11,300
1,892
1,185
25,144
0
96,778
W
Jing Wei
TGravy1470
Jing Wei
32,335
28,947
0
10,376
22,577
9,841
6,765
3,025
19,548
0
177,829
W
Scylla
28,746
3,326
884
4,257
16,086
6,750
1,806
4,693
11,147
168,859
0
L
Hercules
van456456
Hercules
15,411
2,939
0
16,021
41,239
39,435
306
10,780
29,893
15,299
78,644
L
10,236
589
0
4,583
27,145
30,829
0
12,515
14,630
28,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,171
Gold Earned
80,566
764
Minions Killed
887
0
Camps Cleared
0
2,558,347
Distance Traveled
2,818,675
43
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,059
574
185
7
0
596,210
5
L
Ra
12,928
462
201
7
0
487,111
14
W
Sylvanus
13,294
475
42
2
0
488,028
7
W
Tyr
15,982
571
165
6
0
626,035
3
L
Achilles
14,210
508
159
6
0
603,884
6
L
Anhur
12,901
461
183
7
0
421,451
4
W
Jing Wei
19,813
708
266
10
0
563,743
5
W
Scylla
15,418
551
229
8
0
544,659
6
L
Hercules
12,298
439
180
6
0
516,314
11
L
Sobek
11,834
423
41
1
0
529,587
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role