Player Matchup

Fenrir
Fenrir
Enrique_III06
Fenrir
Level 18
God Stats
11W - 20L
1,242 SR
Queue Stats
42W - 60L
1,248 Elo+
Solo
Cthulhu
Cthulhu
LordSmiley9830
Cthulhu
Level 16
God Stats
0W - 2L
1,392 SR
Queue Stats
3W - 5L
1,194 Elo+
Solo
Kukulkan
Kukulkan
iCaIiber
Kukulkan
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
239W - 211L
918 Elo+
Party 2
Chernobog
Chernobog
iFIee
Chernobog
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 175L
940 Elo+
Party 2
Gilgamesh
Gilgamesh
speedy_0198
Gilgamesh
Level 16
God Stats
3W - 4L
1,469 SR
Queue Stats
17W - 25L
1,209 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,102 Elo+

VS

Team Averages
Level 29
1,425 SR
1,353 Elo+
Ymir
Ymir
Beto5140
Ymir
Level 29
God Stats
22W - 34L
1,347 SR
Queue Stats
231W - 288L
1,275 Elo+
Party 1
Artemis
Artemis
Brian nation317
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Janus
Janus
Bvockuss
Janus
Level 35
God Stats
9W - 9L
1,500 SR
Queue Stats
446W - 482L
1,225 Elo+
Party 1
Hun Batz
Hun Batz
RAMM3
Hun Batz
Level 56
God Stats
5W - 7L
1,276 SR
Queue Stats
601W - 647L
1,264 Elo+
Party 1
Chaac
Chaac
zzP4C0zz
Chaac
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 22L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 15 / 3
8,583
343
4,340
20,867
6,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 2 / 1
12,370
495
17,271
18,617
12,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
iCaIiber
Kukulkan
17
1 / 8 / 1
10,621
425
13,251
16,647
6,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
iFIee
Chernobog
10
1 / 11 / 0
7,901
316
3,914
12,192
3,726
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
speedy_0198
Gilgamesh
17
5 / 8 / 0
10,937
437
10,733
23,812
8,956
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
10 / 3 / 7
13,289
532
17,098
28,876
28,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 2 / 7
11,591
464
11,441
8,990
3,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Bvockuss
Janus
19
11 / 1 / 15
13,458
538
16,524
8,596
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RAMM3
Hun Batz
20
15 / 3 / 6
13,702
548
15,534
17,629
9,751
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
zzP4C0zz
Chaac
18
4 / 0 / 5
11,902
476
11,041
23,261
17,091
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
83
9
Kills
43
44
Deaths
9
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
3
7
4.5
W
3
2
7
3.25
W
Janus
Bvockuss
Janus
11
1
15
18.5
L
0
15
3
0.1
L
2
2
1
1.25
W
Hun Batz
RAMM3
Hun Batz
15
3
6
6
L
Kukulkan
iCaIiber
Kukulkan
1
8
1
0.19
L
Chernobog
iFIee
Chernobog
1
11
0
0.09
L
Gilgamesh
speedy_0198
Gilgamesh
5
8
0
0.63
W
Chaac
zzP4C0zz
Chaac
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,509
Damage
71,638
92,135
Taken
87,352
37,936
Mitigated
62,382
11,290
Healing
27,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
17,098
3,732
0
10,987
28,876
28,680
2,046
5,037
23,839
61,036
0
W
11,441
5,598
0
15
8,990
3,699
7,008
1,521
7,469
0
49,558
W
Janus
Bvockuss
Janus
16,524
621
0
1,905
8,596
3,161
1,893
4,121
4,475
68,542
0
L
4,340
1,238
0
470
20,867
6,204
110
7,683
13,060
0
15,388
L
17,271
3,353
103
5,003
18,617
12,565
541
2,207
16,304
88,130
0
W
Hun Batz
RAMM3
Hun Batz
15,534
4,484
0
2,712
17,629
9,751
3,747
6,534
11,095
0
91,700
L
Kukulkan
iCaIiber
Kukulkan
13,251
2,030
0
1,201
16,647
6,485
255
6,802
9,466
65,604
0
L
Chernobog
iFIee
Chernobog
3,914
2,629
0
0
12,192
3,726
196
5,776
6,090
0
21,138
L
Gilgamesh
speedy_0198
Gilgamesh
10,733
3,407
0
4,513
23,812
8,956
822
10,143
13,593
0
50,543
W
Chaac
zzP4C0zz
Chaac
11,041
2,896
319
11,754
23,261
17,091
3,569
13,309
9,952
0
57,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,412
Gold Earned
63,942
389
Minions Killed
521
0
Camps Cleared
0
1,936,438
Distance Traveled
2,340,853
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,289
532
77
3
0
445,797
0
W
Artemis
11,591
464
94
4
0
450,093
0
W
Janus
13,458
538
106
4
0
477,095
0
L
Fenrir
8,583
343
22
1
0
434,618
0
L
Cthulhu
12,370
495
137
5
0
489,030
4
W
Hun Batz
13,702
548
151
6
0
544,799
1
L
Kukulkan
10,621
425
109
4
0
372,607
1
L
Chernobog
7,901
316
32
1
0
323,724
0
L
Gilgamesh
10,937
437
89
4
0
316,459
0
W
Chaac
11,902
476
93
4
0
423,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role