Player Matchup

Tiamat
Tiamat
Pyromaniac753
Tiamat
Level 8
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Horus
Horus
Quetocha98
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
TruchaDios
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Team Averages
Level 14
1,446 SR
1,500 Elo+

VS

Team Averages
Level 36
1,662 SR
1,448 Elo+
Tiamat
Tiamat
Counterspork
Tiamat
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 45L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
Mrmcscruffle
Jormungandr
Level 17
God Stats
7W - 6L
1,733 SR
Queue Stats
48W - 37L
1,496 Elo+
Party 1
Tsukuyomi
Tsukuyomi
liptonomor
Tsukuyomi
Level 28
God Stats
1W - 0L
1,754 SR
Queue Stats
4W - 5L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,922
566
4,129
13,706
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
12
2 / 4 / 2
8,809
629
2,017
16,445
13,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
4 / 9 / 1
8,521
609
7,505
11,942
4,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
8 / 2 / 12
10,908
779
11,070
6,942
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mrmcscruffle
Jormungandr
14
8 / 2 / 14
11,820
844
11,142
8,434
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
liptonomor
Tsukuyomi
14
7 / 2 / 12
10,938
781
9,144
5,915
2,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
23
24
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
2
12
7
W
Jormungandr
Mrmcscruffle
Jormungandr
8
2
14
7.5
L
0
11
2
0.09
L
Horus
2
4
2
0.75
L
4
9
1
0.5
W
Tsukuyomi
liptonomor
Tsukuyomi
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,651
Damage
31,356
42,093
Taken
21,291
25,207
Mitigated
17,829
3,777
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
11,070
1,985
0
2,015
6,942
5,600
978
1,110
5,832
32,080
0
W
Jormungandr
Mrmcscruffle
Jormungandr
11,142
3,214
0
865
8,434
9,703
498
2,033
6,401
39,587
0
L
4,129
876
0
1,584
13,706
6,898
0
7,491
5,923
21,387
0
L
Horus
2,017
1,061
30
2,163
16,445
13,701
0
8,489
7,656
0
13,313
L
7,505
1,610
0
0
11,942
4,608
0
5,394
6,290
0
21,302
W
Tsukuyomi
liptonomor
Tsukuyomi
9,144
2,742
0
1,089
5,915
2,526
1,163
1,080
4,835
0
37,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,252
Gold Earned
33,666
72
Minions Killed
150
0
Camps Cleared
0
596,111
Distance Traveled
798,521
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,908
779
54
4
0
258,160
2
W
Jormungandr
11,820
844
45
3
0
250,271
3
L
Tiamat
7,922
566
19
1
0
164,447
0
L
Horus
8,809
629
31
2
0
214,040
0
L
Loki
8,521
609
22
2
0
217,624
0
W
Tsukuyomi
10,938
781
51
4
0
290,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role