Player Matchup

Scylla
Scylla
Corumo
Scylla
Level 28
God Stats
7W - 2L
2,023 SR
Queue Stats
239W - 127L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Ichiruto18
Gilgamesh
Level 16
God Stats
9W - 4L
1,250 SR
Queue Stats
59W - 78L
1,360 Elo+
Party 1
Neith
Neith
Jvm19
Neith
Level 16
God Stats
2W - 0L
1,744 SR
Queue Stats
54W - 21L
1,678 Elo+
Solo
Serqet
Serqet
NullisTerminis
Serqet
Level 17
God Stats
1W - 2L
1,241 SR
Queue Stats
15W - 20L
1,256 Elo+
Party 1
Xing Tian
Xing Tian
Shinmatsu12
Xing Tian
Level 43
God Stats
2W - 1L
1,111 SR
Queue Stats
73W - 91L
1,422 Elo+
Party 1
Team Averages
Level 24
1,474 SR
1,453 Elo+

VS

Team Averages
Level 14
1,484 SR
1,471 Elo+
Guan Yu
Guan Yu
CorcelNegro6588
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,489 Elo+
Solo
Artemis
Artemis
CroKaut
Artemis
Level 6
God Stats
0W - 2L
1,419 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hera
Hera
KitsuneKurugami
Hera
Level 6
God Stats
14W - 9L
1,500 SR
Queue Stats
108W - 104L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NzwargN
Nu Wa
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,366 Elo+
Solo
Scylla
Scylla
OpeDroshiKomeu
Scylla
Level 6
God Stats
10W - 5L
1,500 SR
Queue Stats
164W - 86L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Corumo
Scylla
19
11 / 1 / 16
13,983
1,271
23,159
8,451
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Ichiruto18
Gilgamesh
16
4 / 4 / 10
10,620
965
6,117
9,198
4,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Jvm19
Neith
20
8 / 0 / 16
13,462
1,224
21,256
8,554
3,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 13
10,943
995
3,642
7,364
3,823
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Shinmatsu12
Xing Tian
18
5 / 2 / 15
11,345
1,031
7,892
14,158
12,247
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

232

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 5
10,380
944
5,873
18,268
22,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
CroKaut
Artemis
17
2 / 10 / 3
11,141
1,013
9,637
19,125
6,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 1
8,978
816
976
3,478
530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
NzwargN
Nu Wa
16
1 / 5 / 4
10,279
934
9,413
12,225
3,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 6 / 3
11,274
1,025
18,251
14,440
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
31
Kills
8
8
Deaths
31
70
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Scylla
Corumo
Scylla
11
1
16
19
L
Artemis
CroKaut
Artemis
2
10
3
0.35
W
Gilgamesh
Ichiruto18
Gilgamesh
4
4
10
2.25
W
Neith
Jvm19
Neith
8
0
16
16
L
0
4
1
0.13
W
3
1
13
9.5
L
Nu Wa
NzwargN
Nu Wa
1
5
4
0.6
L
4
6
3
0.92
W
Xing Tian
Shinmatsu12
Xing Tian
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,066
Damage
44,150
47,725
Taken
67,536
26,179
Mitigated
38,445
5,042
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
1,134
394
1,209
18,268
22,387
0
7,956
9,906
0
17,469
W
Scylla
Corumo
Scylla
23,159
1,786
0
702
8,451
2,706
0
4,957
3,256
50,516
0
L
Artemis
CroKaut
Artemis
9,637
4,791
0
313
19,125
6,807
0
6,709
11,862
0
50,408
W
Gilgamesh
Ichiruto18
Gilgamesh
6,117
2,164
0
412
9,198
4,259
0
3,788
5,346
0
13,650
W
Neith
Jvm19
Neith
21,256
9,968
0
3,502
8,554
3,144
0
5,786
2,502
0
89,915
L
976
196
0
0
3,478
530
0
1,071
2,406
3,293
0
W
3,642
611
0
387
7,364
3,823
0
4,551
2,695
0
10,683
L
Nu Wa
NzwargN
Nu Wa
9,413
3,021
114
279
12,225
3,756
0
5,781
5,821
29,024
0
L
18,251
1,555
0
0
14,440
4,965
0
8,683
5,305
39,056
0
W
Xing Tian
Shinmatsu12
Xing Tian
7,892
595
0
39
14,158
12,247
0
8,490
5,286
14,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,353
Gold Earned
52,052
256
Minions Killed
217
11
Camps Cleared
6
1,124,433
Distance Traveled
870,171
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,380
944
23
2
1
219,712
0
W
Scylla
13,983
1,271
78
7
1
231,420
0
L
Artemis
11,141
1,013
85
8
1
183,183
1
W
Gilgamesh
10,620
965
9
1
1
214,057
1
W
Neith
13,462
1,224
144
13
7
220,512
0
L
Hera
8,978
816
6
1
0
46,857
0
W
Serqet
10,943
995
11
1
2
221,712
0
L
Nu Wa
10,279
934
38
3
3
203,533
0
L
Scylla
11,274
1,025
65
6
1
216,886
0
W
Xing Tian
11,345
1,031
14
1
0
236,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role