Player Matchup

Fenrir
Fenrir
Blackout1897
Fenrir
Level 29
God Stats
80W - 61L
1,641 SR
Queue Stats
202W - 173L
1,633 Elo+
Solo
Ra
Ra
DontRUNbabe
Ra
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,623 Elo+
Solo
Hercules
Hercules
Funand1nterat1ve
Hercules
Level 27
God Stats
4W - 3L
1,909 SR
Queue Stats
162W - 180L
1,494 Elo+
Solo
Cupid
Cupid
gudechan
Cupid
Level 13
God Stats
17W - 10L
1,662 SR
Queue Stats
39W - 20L
1,644 Elo+
Solo
Ymir
Ymir
realityslapzyy
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,604 Elo+
Solo
Team Averages
Level 19
1,642 SR
1,600 Elo+

VS

Team Averages
Level 19
1,541 SR
1,599 Elo+
Medusa
Medusa
Bashirø
Medusa
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,688 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CryForMePlease
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,743 SR
Queue Stats
71W - 25L
1,764 Elo+
Solo
Gilgamesh
Gilgamesh
EmmetTheGreat
Gilgamesh
Level 13
God Stats
11W - 11L
1,518 SR
Queue Stats
13W - 16L
1,520 Elo+
Solo
Poseidon
Poseidon
Nessy34
Poseidon
Level 16
God Stats
1W - 2L
1,316 SR
Queue Stats
49W - 53L
1,463 Elo+
Solo
Nike
Nike
RedRedamption
Nike
Level 25
God Stats
18W - 9L
1,628 SR
Queue Stats
26W - 22L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
2 / 3 / 2
5,288
588
2,808
6,333
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 1 / 0
6,572
730
2,397
3,666
1,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
1 / 3 / 0
5,208
579
4,567
8,639
4,874
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
gudechan
Cupid
10
0 / 2 / 2
5,572
619
1,091
4,291
837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 1 / 0
3,440
382
0
621
98

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bashirø
Medusa
8
2 / 2 / 3
5,394
599
3,240
2,771
792
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
CryForMePlease
Ah Muzen Cab
11
3 / 1 / 2
6,379
709
6,290
7,745
3,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
EmmetTheGreat
Gilgamesh
9
2 / 2 / 2
5,361
596
3,229
5,248
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Nessy34
Poseidon
1
0 / 1 / 0
3,449
383
0
467
57
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 2 / 2
5,892
655
1,218
3,874
1,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
10
10
Deaths
8
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bashirø
Medusa
2
2
3
1.75
L
Fenrir
2
3
2
1
W
Ah Muzen Cab
CryForMePlease
Ah Muzen Cab
3
1
2
4
L
4
1
0
4
W
Gilgamesh
EmmetTheGreat
Gilgamesh
2
2
2
1.5
L
1
3
0
0.33
W
Poseidon
Nessy34
Poseidon
0
1
0
0
W
3
2
2
2
L
Cupid
gudechan
Cupid
0
2
2
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,863
Damage
13,977
23,550
Taken
20,105
9,491
Mitigated
7,488
6,237
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bashirø
Medusa
3,240
1,681
0
126
2,771
792
78
587
2,184
0
18,679
L
Fenrir
2,808
1,066
0
257
6,333
2,531
0
0
6,333
0
26,064
W
Ah Muzen Cab
CryForMePlease
Ah Muzen Cab
6,290
3,027
0
4,323
7,745
3,096
606
0
7,745
0
35,751
L
2,397
116
0
1,471
3,666
1,151
751
0
3,666
42,716
0
W
Gilgamesh
EmmetTheGreat
Gilgamesh
3,229
1,339
0
645
5,248
1,914
0
1,219
4,029
0
20,849
L
4,567
906
0
3,142
8,639
4,874
0
0
8,639
0
22,930
W
Poseidon
Nessy34
Poseidon
0
0
0
0
467
57
0
0
467
930
0
W
1,218
161
0
718
3,874
1,629
20
591
3,283
0
11,601
L
Cupid
gudechan
Cupid
1,091
304
0
1,367
4,291
837
0
0
4,291
0
25,830
L
0
0
0
0
621
98
0
0
621
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,080
Gold Earned
26,475
259
Minions Killed
174
0
Camps Cleared
0
728,003
Distance Traveled
687,443
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,394
599
38
4
0
160,120
0
L
Fenrir
5,288
588
59
7
0
171,709
2
W
Ah Muzen Cab
6,379
709
63
7
0
152,033
0
L
Ra
6,572
730
82
9
0
204,451
4
W
Gilgamesh
5,361
596
45
5
0
180,899
0
L
Hercules
5,208
579
62
7
0
175,226
0
W
Poseidon
3,449
383
2
0
0
11,006
3
W
Nike
5,892
655
26
3
0
183,385
0
L
Cupid
5,572
619
56
6
0
143,634
2
L
Ymir
3,440
382
0
0
0
32,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role