Player Matchup

He Bo
He Bo
DoomLure
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,290 Elo+
Solo
Danzaburou
Danzaburou
Ivonir
Danzaburou
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 30L
1,242 Elo+
Solo
Yemoja
Yemoja
PhysXIII
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Whykillhow
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,316 Elo+
Solo
Bastet
Bastet
Zaid01
Bastet
Level 6
God Stats
2W - 2L
1,271 SR
Queue Stats
27W - 27L
1,450 Elo+
Solo
Team Averages
Level 11
1,454 SR
1,360 Elo+

VS

Team Averages
Level 13
1,479 SR
1,499 Elo+
Neith
Neith
Lohyan
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ravana
Ravana
SoulDarkii
Ravana
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Viralyon
Merlin
Level 9
God Stats
7W - 10L
1,110 SR
Queue Stats
15W - 13L
1,302 Elo+
Solo
Anubis
Anubis
Wolger5
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Arachne
Arachne
lr417l
Arachne
Level 29
God Stats
5W - 3L
1,785 SR
Queue Stats
5W - 4L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DoomLure
He Bo
13
1 / 6 / 6
8,528
502
6,471
12,165
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Ivonir
Danzaburou
16
15 / 1 / 6
11,582
681
14,438
12,060
5,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Yemoja
PhysXIII
Yemoja
12
3 / 4 / 11
9,099
535
2,829
10,326
7,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Whykillhow
Thanatos
15
8 / 3 / 1
9,733
573
4,725
13,461
4,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Zaid01
Bastet
17
12 / 0 / 6
10,536
620
14,352
12,798
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lohyan
Neith
11
4 / 7 / 4
7,674
451
7,560
9,501
3,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
SoulDarkii
Ravana
11
0 / 13 / 4
6,728
396
3,851
12,769
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Viralyon
Merlin
12
1 / 6 / 3
7,040
414
8,385
8,968
3,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Wolger5
Anubis
13
4 / 7 / 6
8,010
471
8,923
11,193
5,264
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
lr417l
Arachne
12
4 / 6 / 4
8,203
483
5,904
12,126
3,991
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
39
Kills
13
14
Deaths
39
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
He Bo
DoomLure
He Bo
1
6
6
0.67
W
Danzaburou
Ivonir
Danzaburou
15
1
6
18
L
Neith
Lohyan
Neith
4
7
4
0.86
W
Yemoja
PhysXIII
Yemoja
3
4
11
2.13
L
Ravana
SoulDarkii
Ravana
0
13
4
0.15
L
Merlin
Viralyon
Merlin
1
6
3
0.42
W
Thanatos
Whykillhow
Thanatos
8
3
1
2.83
L
Anubis
Wolger5
Anubis
4
7
6
1
W
Bastet
Zaid01
Bastet
12
0
6
15
L
Arachne
lr417l
Arachne
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
34,623
60,810
Taken
54,557
30,402
Mitigated
19,587
23,533
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
DoomLure
He Bo
6,471
355
0
2,853
12,165
3,267
828
4,092
8,073
43,606
0
W
Danzaburou
Ivonir
Danzaburou
14,438
4,738
0
4,291
12,060
5,069
6,137
1,414
10,646
0
72,173
L
Neith
Lohyan
Neith
7,560
3,847
0
1,312
9,501
3,032
0
1,762
7,655
0
31,415
W
Yemoja
PhysXIII
Yemoja
2,829
1,049
498
714
10,326
7,533
825
4,441
5,885
14,189
0
L
Ravana
SoulDarkii
Ravana
3,851
1,823
0
1,071
12,769
4,258
0
1,541
11,155
0
20,352
L
Merlin
Viralyon
Merlin
8,385
778
0
571
8,968
3,042
0
742
7,989
34,767
0
W
Thanatos
Whykillhow
Thanatos
4,725
2,319
510
10,006
13,461
4,844
329
2,657
10,804
0
50,790
L
Anubis
Wolger5
Anubis
8,923
610
0
2,195
11,193
5,264
180
2,587
8,296
34,810
0
W
Bastet
Zaid01
Bastet
14,352
4,593
0
4,661
12,798
9,689
965
4,704
8,094
0
53,629
L
Arachne
lr417l
Arachne
5,904
4,179
0
2,924
12,126
3,991
0
2,234
9,688
0
35,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,478
Gold Earned
37,655
417
Minions Killed
304
0
Camps Cleared
0
1,580,930
Distance Traveled
1,472,099
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,528
502
75
4
0
288,525
4
W
Danzaburou
11,582
681
140
8
0
303,671
0
L
Neith
7,674
451
53
3
0
285,257
1
W
Yemoja
9,099
535
16
1
0
318,053
5
L
Ravana
6,728
396
39
2
0
305,859
4
L
Merlin
7,040
414
72
4
0
268,539
3
W
Thanatos
9,733
573
111
7
0
308,884
1
L
Anubis
8,010
471
74
4
0
265,332
5
W
Bastet
10,536
620
75
4
0
361,797
3
L
Arachne
8,203
483
66
4
0
347,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role